Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 6ba1e4677b -Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky c195c0df6b -Added configuration warning system for nodes %!s(int64=8) %!d(string=hai) anos
  George Marques 5be9ff7b67 Update copyright to 2016 in headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 7d0894e925 -Improved convex decomposer for CollisionPolygon2D, fixes #2336 %!s(int64=9) %!d(string=hai) anos
  reduz 2580ca01e6 Ability to keep collisionshapes and collisionpolygons when running the game. %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky fdaa2920eb Updated copyright year in all headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 7ad7f2f6a9 android fixes, please test %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky a36a774897 Fixes %!s(int64=10) %!d(string=hai) anos
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=10) %!d(string=hai) anos