Commit History

Author SHA1 Message Date
  letheed 5ad9be4c24 Rename pos to position in user facing methods and variables 7 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 years ago
  TwistedTwigleg 7d77406980 Added some editor enhancements to Camera2D. Added the option to draw Camera2Ds bounds and drag margins. Added options to toggle the drawing of Camera2Ds lines in the editor. When a Camera2D is marked as current, its lines become a little less transparent. 7 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 years ago
  Juan Linietsky bc26f90581 Type renames: 7 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 years ago
  Juan Linietsky a4156f1f0a Added a few functions to make 2D split screen easier. 8 years ago
  Timo Schwarzer d691cb4732 Add an option to smooth camera limits when camera smoothing is enabled. 8 years ago
  Timo Schwarzer 185ba75bfa Fix Camera2D header for align() 8 years ago
  Timo Schwarzer ae055ebf82 Add align() to realign the Camera2D to its tracked node 8 years ago
  Timo Schwarzer 6686fbc1e0 Add reset_smoothing() for immediately fixing the camera to the destination location 8 years ago
  Hubert Jarosz 4a4f247914 remove trailing whitespace 8 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 8 years ago
  Juan Linietsky 29ea399234 -make smoothing respect camera limits, fixes #3037 8 years ago
  Juan Linietsky 9e479065f5 new space shooter demo 9 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 years ago
  Juan Linietsky 4d2198110b merges from okam repo 9 years ago
  rafalcieslak a29bfdf912 Implemented Camera2D.Rotating property 10 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 years ago