Commit History

作者 SHA1 備註 提交日期
  Paulb23 45670df354 Added setting to toggle current line highlighting 7 年之前
  Daniel J. Ramirez ba11dc3f48 Added adaptive text editor theme, this includes the shader editor 7 年之前
  Hein-Pieter van Braam b2a38854fd Fix unused variable warnings 7 年之前
  Paulb23 a3c5e84f59 Enabled smooth scrolling for shader editor 7 年之前
  Paulb23 d586b98a20 Added setting to toggle auto indent 7 年之前
  Rémi Verschelde fd7ad7d80a Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signal 7 年之前
  Wilson E. Alvarez a400a65c8a Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed' 7 年之前
  Juan Linietsky 089cf8176e removed DISCARD built in variable, replaced by actual discard GLSL instruction, fixes #9677 7 年之前
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales 7 年之前
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 年之前
  Rémi Verschelde 565600e844 Cleanup tons of obsolete commented out code 7 年之前
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version 7 年之前
  Nuno Donato be2f7f4172 highlight the correct error line in shader editor 7 年之前
  Juan Linietsky 831860695c Fix empty shader related crash, closes #8314 7 年之前
  Paulb23 c4ffe89204 Changed indent type settings 7 年之前
  Paulb23 84bca4e72f Added support for space indentation 7 年之前
  Sergey Pusnei 8589ca3903 Rename [gs]et_pos to [gs]et_position for Controls 7 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 年之前
  Juan Linietsky 74808ac4d9 New particle system, mostly working, some small features missing. 7 年之前
  Rémi Verschelde debeee56f7 Fix typos in source code using codespell 7 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 年之前
  Rémi Verschelde 49c065d29c Refactoring: rename tools/editor/ to editor/ 7 年之前