Commit History

Autor SHA1 Mensaxe Data
  DmDerbin 4c79e58e3f AStar: implementation of get_point_connections %!s(int64=7) %!d(string=hai) anos
  Unknown 9b4c5989ad AStar: Add setters for point position and scale weight, cleanup %!s(int64=7) %!d(string=hai) anos
  Robert Hernandez 794407e7b6 Fixed memory leak with AStar class %!s(int64=7) %!d(string=hai) anos
  letheed 5ad9be4c24 Rename pos to position in user facing methods and variables %!s(int64=7) %!d(string=hai) anos
  Scayze 6872cc7b12 Add get_points method to AStar %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=7) %!d(string=hai) anos
  Poommetee Ketson 2c9f6312e2 AStar: add bool has_point(id) %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 43a84429ff doc: Sync classref with current source %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde ce51138b38 Merge pull request #8786 from bojidar-bg/fix-astar-weight-scale %!s(int64=7) %!d(string=hai) anos
  Bojidar Marinov bd91730347 Fix weigth scale of A* being applied to the whole path and estimation %!s(int64=7) %!d(string=hai) anos
  Ferenc Arn e4eb093c62 Avoid overestimating the cost in AStar heuristics. %!s(int64=7) %!d(string=hai) anos
  Fabian Mathews 2262a59ab3 Added bool to allow astar points to be connected in one direction only %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=7) %!d(string=hai) anos
  Fabian Mathews b541402417 Added ability to change A-star cost function %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD %!s(int64=8) %!d(string=hai) anos
  Ferenc Arn 6f4f9aa6de Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 3890256fc5 Style: Cleanups, added headers, renamed files %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  SPTelur df737ebb46 Some missing License notice has been added %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 827a9aa829 Added a generic AStar implementation to Godot. %!s(int64=8) %!d(string=hai) anos