Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=5) %!d(string=hai) anos
  Pedro J. Estébanez cf8976de41 Fix canvas stacking not deterministic on same layer %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde c026e3957a Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor] %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 7b63c6323d Clear color was not correctly being set, fixes #4939 %!s(int64=6) %!d(string=hai) anos
  Bastiaan Olij 6f7fefa489 Added option to viewport to keep linear color %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=6) %!d(string=hai) anos
  Daniel J. Ramirez d67e77e837 Fixed viewport transparent bg when clear mode is enabled. %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=7) %!d(string=hai) anos
  BastiaanOlij d2ba2d0873 Adding base classes and structures for ARVR support %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 9757fc354c Fix transparent background rendering, closes #8703 %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 4d50c7ad8c Restored multiple viewport function, as well as view modes. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 612ab8fcdb -Restored multithread capability to VisualServer %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e1c1d7d1d7 Add a bunch of missing Godot headers in own files %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky bc26f90581 Type renames: %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky c2a217c350 WIP particle system %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 3adb42e217 Fixed many more bugs reported by Valgrind %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky cacf9ebb7f all light types and shadows are working, pending a lot of clean-up %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky cf5778e51a -Added ViewportContainer, this is the only way to make viewports show up in GUI now %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: %!s(int64=8) %!d(string=hai) anos