Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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5 lat temu |
Hein-Pieter van Braam
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0e29f7974b
Reduce unnecessary COW on Vector by make writing explicit
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6 lat temu |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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6 lat temu |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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6 lat temu |
Rémi Verschelde
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13c2ff9320
Style: Apply new clang-format 5.0 style to all files
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7 lat temu |
Ferenc Arn
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d28763a4c1
Rename Rect3 to AABB.
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7 lat temu |
Juan Linietsky
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adde89e8b1
-Added an optimization so physics shapes are configured later, speeds up grid map loading and editing
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7 lat temu |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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7 lat temu |
Poommetee Ketson
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6c44fff508
Refactor layer_mask to collision_layer
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7 lat temu |
alexholly
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935f730170
renamed all Rect3.pos to Rect3.position
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7 lat temu |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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7 lat temu |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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7 lat temu |
Juan Linietsky
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bc26f90581
Type renames:
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7 lat temu |
m4nu3lf
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2e38b32e0f
Fixed inertia tensor computation and center of mass
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7 lat temu |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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7 lat temu |
Bojidar Marinov
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f7c3d6329c
Port collision and layer masks to 3D, fixes #1759
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8 lat temu |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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8 lat temu |
Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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9 lat temu |
Juan Linietsky
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b24fe3dd20
Huge Amount of BugFix
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10 lat temu |
Juan Linietsky
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1a2cb755e2
3D Physics and Other Stuff
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10 lat temu |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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10 lat temu |