Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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5 years ago |
Rémi Verschelde
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3f9c054163
Merge pull request #23887 from ibrahn/dirty-material-list-lifetime
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6 years ago |
Rémi Verschelde
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573956915e
Merge pull request #22461 from dlasalle/#10480
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6 years ago |
Bastiaan Olij
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fa63a0fe83
Reverse bitangent on everythings to ensure default normal map behavriour is consistent
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6 years ago |
Ibrahn Sahir
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c1f5233217
Moved dirty material lists from static to lifetime controlled by main.
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6 years ago |
Bastiaan Olij
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bcef4b8dc6
Fixing tangent and binormal logic
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6 years ago |
Juan Linietsky
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89a76f21ed
Ability to toggle flipping of tangent and binormal in depth parallax materials. Fixes #15934.
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6 years ago |
JFonS
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85ce4a67ed
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
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6 years ago |
Bojidar Marinov
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e4d316fcdc
Fix particle frames being cut off after 0de8309b2c38306a2c05f8f239fa423bc1b7899b
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6 years ago |
Juan Linietsky
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3333166b07
Many more GLES2 fixes
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6 years ago |
Juan Linietsky
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0de8309b2c
Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders.
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6 years ago |
Juan Linietsky
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c83742ba86
-Lightmap and lightmap capture support for GLES2
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6 years ago |
Rémi Verschelde
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d95bbb8922
Fix warnings about set but unused variables [-Wunused-but-set-variable]
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6 years ago |
Dominique LaSalle
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4a60679f31
Hide shading options in SpatialMaterial when 'FLAG_UNSHADED' is set
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6 years ago |
Juan Linietsky
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65fd37c149
-Rewrote GLES2 lighting and shadows and optimized state changes, did many optimizations, added vertex lighting.
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6 years ago |
JFonS
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3cedec5f75
Set uniform default values in inspector
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6 years ago |
Black Cat!
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2fe4c5dda1
Fix error using triplanar UV with detail map
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6 years ago |
Michael Alexsander Silva Dias
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6fa1b5eca7
Add option to move Tile/GridMap editors to another side
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6 years ago |
Juan Linietsky
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334acc017f
Add distance based dithering to the default material.
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6 years ago |
Marcin Zawiejski
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a1d2fbdeb2
== and != operators for Ref<T> / T*
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6 years ago |
Juan Linietsky
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031f763d4f
Crash fixes for material and animtree
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6 years ago |
Chaosus
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a6e51c8aa1
Fix crash when setting Material's next pass to itself
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6 years ago |
Juan Linietsky
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d7a9a224fd
Revert "Fix border artifacts at the edge of deep parallax."
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6 years ago |
Guilherme Felipe
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85f4d33276
Fix border artifacts at the edge of deep parallax.
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6 years ago |
Hugo Locurcio
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31c12f05c4
Tweak the default SpatialMaterial properties
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6 years ago |
JFonS
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0052ee70d2
Added keep scale flag to billboard materials
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6 years ago |
Alex Roman
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2ce1118faa
Add disable ambient light flag to shaders and materials
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6 years ago |
Juan Linietsky
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f6ce73f724
Visual Shaders are back.
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6 years ago |
JFonS
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c8cf71753c
Add render mode to ensure correct normals when using non-uniform scaling
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6 years ago |
Juan Linietsky
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aacd7f012e
Merge pull request #18374 from JFonS/fix_particles_animation
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6 years ago |