Commit History

Author SHA1 Message Date
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 5 years ago
  Rémi Verschelde 3f9c054163 Merge pull request #23887 from ibrahn/dirty-material-list-lifetime 6 years ago
  Rémi Verschelde 573956915e Merge pull request #22461 from dlasalle/#10480 6 years ago
  Bastiaan Olij fa63a0fe83 Reverse bitangent on everythings to ensure default normal map behavriour is consistent 6 years ago
  Ibrahn Sahir c1f5233217 Moved dirty material lists from static to lifetime controlled by main. 6 years ago
  Bastiaan Olij bcef4b8dc6 Fixing tangent and binormal logic 6 years ago
  Juan Linietsky 89a76f21ed Ability to toggle flipping of tangent and binormal in depth parallax materials. Fixes #15934. 6 years ago
  JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 6 years ago
  Bojidar Marinov e4d316fcdc Fix particle frames being cut off after 0de8309b2c38306a2c05f8f239fa423bc1b7899b 6 years ago
  Juan Linietsky 3333166b07 Many more GLES2 fixes 6 years ago
  Juan Linietsky 0de8309b2c Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders. 6 years ago
  Juan Linietsky c83742ba86 -Lightmap and lightmap capture support for GLES2 6 years ago
  Rémi Verschelde d95bbb8922 Fix warnings about set but unused variables [-Wunused-but-set-variable] 6 years ago
  Dominique LaSalle 4a60679f31 Hide shading options in SpatialMaterial when 'FLAG_UNSHADED' is set 6 years ago
  Juan Linietsky 65fd37c149 -Rewrote GLES2 lighting and shadows and optimized state changes, did many optimizations, added vertex lighting. 6 years ago
  JFonS 3cedec5f75 Set uniform default values in inspector 6 years ago
  Black Cat! 2fe4c5dda1 Fix error using triplanar UV with detail map 6 years ago
  Michael Alexsander Silva Dias 6fa1b5eca7 Add option to move Tile/GridMap editors to another side 6 years ago
  Juan Linietsky 334acc017f Add distance based dithering to the default material. 6 years ago
  Marcin Zawiejski a1d2fbdeb2 == and != operators for Ref<T> / T* 6 years ago
  Juan Linietsky 031f763d4f Crash fixes for material and animtree 6 years ago
  Chaosus a6e51c8aa1 Fix crash when setting Material's next pass to itself 6 years ago
  Juan Linietsky d7a9a224fd Revert "Fix border artifacts at the edge of deep parallax." 6 years ago
  Guilherme Felipe 85f4d33276 Fix border artifacts at the edge of deep parallax. 6 years ago
  Hugo Locurcio 31c12f05c4 Tweak the default SpatialMaterial properties 6 years ago
  JFonS 0052ee70d2 Added keep scale flag to billboard materials 6 years ago
  Alex Roman 2ce1118faa Add disable ambient light flag to shaders and materials 6 years ago
  Juan Linietsky f6ce73f724 Visual Shaders are back. 6 years ago
  JFonS c8cf71753c Add render mode to ensure correct normals when using non-uniform scaling 6 years ago
  Juan Linietsky aacd7f012e Merge pull request #18374 from JFonS/fix_particles_animation 6 years ago