Commit történet

Szerző SHA1 Üzenet Dátum
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 5 éve
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 éve
  Pedro J. Estébanez 42bf5cd790 Expose additional BitMap methods 6 éve
  luz.paz 612ab4bbc6 Fix typos with codespell 6 éve
  Juan Linietsky 9e3a1e5401 Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 6 éve
  Juan Linietsky 50b975548d Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828 6 éve
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 6 éve
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 6 éve
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 éve
  Rémi Verschelde c3baf5eb3c Fix two typos from previous commit 7 éve
  Juan Linietsky 98a3296702 Removal of Image from Variant, converted to a Resource. 7 éve
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 éve
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 éve
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 éve
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 éve
  Saracen 1dab0aab7c Bitmask import plugin 8 éve
  Juan Linietsky e8fbf39f88 -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040 8 éve
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 8 éve
  Juan Linietsky 07e9741425 **WARNING BEFORE PULLING** 9 éve
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 éve
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 éve