Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 5fe01d4cfc Move ParticlesMaterial code to its own resource file %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  MrCdK 1f609b7a82 Set particles emitting to false when particles finish emitting with one-shot enabled %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 7b7ba58493 -Fix particles with size==0, closes #13931 %!s(int64=7) %!d(string=hai) anos
  Ferenc Arn d28763a4c1 Rename Rect3 to AABB. %!s(int64=7) %!d(string=hai) anos
  Hiroshi Ogawa d777681882 Create ParticlesMaterialConversionPlugin and format generated shader code %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=7) %!d(string=hai) anos
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky bb47bca1f6 Ability to pause particles, closes #3675 %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 83ae9a5e28 Ability to restart particle system with a function call %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 95560e02c5 2D GPU Particles working.. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 4286aef693 Particle system is complete. Rejoice! %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 74808ac4d9 New particle system, mostly working, some small features missing. %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: %!s(int64=8) %!d(string=hai) anos
  Hubert Jarosz 4a4f247914 remove trailing whitespace %!s(int64=8) %!d(string=hai) anos
  George Marques 5be9ff7b67 Update copyright to 2016 in headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky fdaa2920eb Updated copyright year in all headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos