Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
|
пре 6 година |
Rémi Verschelde
|
277b24dfb7
Make core/ includes absolute, remove subfolders from include path
|
пре 6 година |
Rémi Verschelde
|
449fcc5a72
RayCast2D: Fix reporting old collider after collision ended
|
пре 6 година |
Juan Linietsky
|
ee07fb5ebe
Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
|
пре 6 година |
Rémi Verschelde
|
fbc61374ca
Use internal physics processing for Nodes' internal logic
|
пре 6 година |
Rémi Verschelde
|
e4213e66b2
Add missing copyright headers and fix formatting
|
пре 7 година |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
|
пре 7 година |
Chris Bradfield
|
ee14b17201
Change RayCast2D 'Exclude Parent' to include Area2D
|
пре 7 година |
AndreaCatania
|
d6e413bb9c
Removed type_mask and fixed some variable name
|
пре 7 година |
Jakub Grzesik
|
8f054d519f
missing set/get_collision_mask_bit() for RayCast
|
пре 7 година |
Pedro J. Estébanez
|
7b12ae39f2
Rename RayCasts collision_layer to collision_mask
|
пре 7 година |
AndreaCatania
|
4537977d6d
Renamed fixed_process to physics_process
|
пре 7 година |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
пре 7 година |
Hein-Pieter van Braam
|
cacced7e50
Convert Object::cast_to() to the static version
|
пре 7 година |
Ignacio Etcheverry
|
90b8a5b71e
Removes editor_hint from SceneTree
|
пре 7 година |
Poommetee Ketson
|
6c44fff508
Refactor layer_mask to collision_layer
|
пре 7 година |
Poommetee Ketson
|
64879e592b
RayCast2D: fix detached arrow tip
|
пре 7 година |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
пре 7 година |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
пре 7 година |
Hein-Pieter van Braam
|
411ee71b4d
Rename the _MD macro to D_METHOD
|
пре 7 година |
Hein-Pieter van Braam
|
0f687f0ccb
Remove use of _SCS from ADD_METHOD
|
пре 7 година |
Juan Linietsky
|
bc26f90581
Type renames:
|
пре 8 година |
Juan Linietsky
|
4338c90163
It is now possible to name layers of different kinds!
|
пре 8 година |
Juan Linietsky
|
118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
пре 8 година |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
пре 8 година |
Karol Walasek
|
7494a8c3c6
Added force_raycast_update GDScript method for RayCast[2D]
|
пре 8 година |
Juan Linietsky
|
fc70824f7c
More improvements to visual script..
|
пре 8 година |
Ignacio Etcheverry
|
6cf3bdcf76
Fix RayCast not updating when debugging collissions
|
пре 8 година |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
пре 9 година |
Juan Linietsky
|
d3eb9e8c54
-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
|
пре 9 година |