Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  groud 252d089e6f Fixes AnimatedSprite2D animation_finished signal triggering too early %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde f6481d1694 Revert "Drop deprecated compatibility methods from AnimatedSprite" %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 2f6f920884 Drop deprecated compatibility methods from AnimatedSprite %!s(int64=6) %!d(string=hai) anos
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit %!s(int64=6) %!d(string=hai) anos
  Max Hilbrunner b64bf118f1 Merge pull request #19087 from danvalho/master %!s(int64=6) %!d(string=hai) anos
  groud 4d78e16bc1 Fixes the bad calculation of margin & anchors when child of Node2D %!s(int64=6) %!d(string=hai) anos
  danvalho 296af5276f SpriteFrames: expose method to get array containing animation names %!s(int64=6) %!d(string=hai) anos
  groud d7f25f7adb Updates frame timeout when changing speed scale %!s(int64=6) %!d(string=hai) anos
  groud 89fe7e2f92 Adds a speed factor to AnimatedSprite %!s(int64=6) %!d(string=hai) anos
  Gilles Roudiere 72ed1e4244 Remove the selection rect for nodes that do not require it %!s(int64=6) %!d(string=hai) anos
  Gilles Roudiere 8dad41e395 2D editor GUI input rework. Changes are: %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Gilles Roudiere 8d1f2b1857 Rework the canvas_item API for further improves to the canvas item editor %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=7) %!d(string=hai) anos
  Benjamin Dahse b95f57d050 Add null-check to get_normal_frame %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 33bf180067 Added normalmap support to stylebox and animated sprite. %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 8ecc34bfae removed unnecesary modulate funtions, which were superseded by self_modulate %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky c195c0df6b -Added configuration warning system for nodes %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky bed3efb17e New reworked AnimatedSprite! %!s(int64=8) %!d(string=hai) anos
  George Marques 5be9ff7b67 Update copyright to 2016 in headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky fdaa2920eb Updated copyright year in all headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos