Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
|
6 years ago |
Marcelo Fernandez
|
fa26a5511d
Fix possible audio input buffer issues
|
6 years ago |
Marcelo Fernandez
|
913eec5b04
Added support for single channel inputs for PulseAudio
|
6 years ago |
Saracen
|
09eafaba62
Implemented capture device selection for PulseAudio (marcelofg55)
|
6 years ago |
Marcelo Fernandez
|
061358d838
Modified Microphone implementation to handle only one device at a time (WIP)
|
6 years ago |
Saracen
|
f85062495c
Experimental microphone support.
|
7 years ago |
Marcelo Fernandez
|
34395c6a38
Fix PulseAudio problems with 8 channels devices
|
6 years ago |
Marcelo Fernandez
|
ecc1b34cbc
Added new audio device functions to set/get the audio device
|
6 years ago |
Marcelo Fernandez
|
00693f4ad0
Support for uneven amount of channels on PulseAudio
|
7 years ago |
Rémi Verschelde
|
e4213e66b2
Add missing copyright headers and fix formatting
|
7 years ago |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
|
7 years ago |
Marcelo Fernandez
|
730d36f350
Fixed issues with surround sound on audio server
|
7 years ago |
Marcelo Fernandez
|
f231eadc9e
Corrections to audio buffer size calculations
|
7 years ago |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
7 years ago |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
7 years ago |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
8 years ago |
Rémi Verschelde
|
7b059965e8
Adapt platforms to AudioServer refactoring
|
8 years ago |
Juan Linietsky
|
b400c69cd4
Oops! Audio engine has vanished :D
|
8 years ago |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
8 years ago |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
9 years ago |
Juan Linietsky
|
c858515785
Fixed theora playback. Removed theoraplayer.
|
9 years ago |
Alexander Stillich
|
f2843209a5
Implemented PulseAudio backend and fixed audio driver selection on X11
|
10 years ago |