Reid 0210625f7d Rework our projectile code to be independent from the alternation code, add the sonic wave skill on lynx 1 hete
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actor 0210625f7d Rework our projectile code to be independent from the alternation code, add the sonic wave skill on lynx 1 hete
ai 974f59cae8 Prevent NPCs to be triggered from afar, auto-deselect the target if it's too far and add some new accessors to calculate distances and to check if the dialogue context is open 2 hete
audio aad00108e8 Add missing dummysql UID and store the loaded ogg file on the Audio system 1 hónapja
camera 2731b8a9d7 Focus our main camera on the warped player position when using Network.WarpPlayer 2 hete
cell d927053798 Call skillcell's instantiate function on startup 2 hete
conf 720f0192b4 Add an UID file for all of our scripts (Godot 4.4 feature) 2 hónapja
db d927053798 Call skillcell's instantiate function on startup 2 hete
debug 720f0192b4 Add an UID file for all of our scripts (Godot 4.4 feature) 2 hónapja
effects f0f0ba864c Add sonic wave skill 1 hete
gui e88ef18354 Add by default a ChatLabel as our main General chat on the chat window 2 hete
input f8d2e1b7e6 Fix some memory leak issues on exit 2 hete
launcher f8d2e1b7e6 Fix some memory leak issues on exit 2 hete
map 76537bb66e Compare Launcher.Player with newly added players instead of comparing with the cached player name from the character screen 3 hete
network 0210625f7d Rework our projectile code to be independent from the alternation code, add the sonic wave skill on lynx 1 hete
scripts f60538ee63 Replace all string references for map, music and traits by hashes 1 hónapja
shaders 47375a7f3a Refacto our map boundary code, fix some minimap perf and placement issues and add a red dot to show the player position on the minimap 3 hete
skill 0210625f7d Rework our projectile code to be independent from the alternation code, add the sonic wave skill on lynx 1 hete
sql 0308283324 Use the respawn location if the last location or player state were not valid 1 hónapja
system fd21f28ad1 Add a quest db and the support of our quest log with the splatyna quest 2 hete
util 974f59cae8 Prevent NPCs to be triggered from afar, auto-deselect the target if it's too far and add some new accessors to calculate distances and to check if the dialogue context is open 2 hete
world f8d2e1b7e6 Fix some memory leak issues on exit 2 hete