human-skin-medium.tres 1.0 KB

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  1. [gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://cv3dkbjvl0c15"]
  2. [ext_resource type="Shader" uid="uid://dyp1cvcwr410j" path="res://sources/shaders/ColorPalette.gdshader" id="1_2ei2r"]
  3. [resource]
  4. shader = ExtResource("1_2ei2r")
  5. shader_parameter/palette_size = 11
  6. shader_parameter/palette_in = PackedColorArray(0.360784, 0.172549, 0.192157, 1, 0.611765, 0.419608, 0.258824, 1, 0.709804, 0.509804, 0.313726, 1, 0.74902, 0.584314, 0.443137, 1, 0.831373, 0.686275, 0.52549, 1, 0.929412, 0.768627, 0.584314, 1, 1, 0.827451, 0.631373, 1, 1, 0.870588, 0.647059, 1, 1, 0.905882, 0.839216, 1, 0.996078, 0.952941, 0.921569, 1, 0.980392, 0.988235, 1, 1)
  7. shader_parameter/palette_out = PackedColorArray(0.360784, 0.172549, 0.192157, 1, 0.611765, 0.419608, 0.258824, 1, 0.709804, 0.509804, 0.313726, 1, 0.74902, 0.584314, 0.443137, 1, 0.831373, 0.686275, 0.52549, 1, 0.929412, 0.768627, 0.584314, 1, 1, 0.827451, 0.631373, 1, 1, 0.870588, 0.647059, 1, 1, 0.905882, 0.839216, 1, 0.996078, 0.952941, 0.921569, 1, 0.980392, 0.988235, 1, 1)