Commit History

Author SHA1 Message Date
  Reid d927053798 Call skillcell's instantiate function on startup 2 weeks ago
  Reid e16966bdf6 Add the bestiary menu within the manapedia 2 weeks ago
  Reid fd21f28ad1 Add a quest db and the support of our quest log with the splatyna quest 2 weeks ago
  Reid 56cf2e3c8d Add monster skin shader support, and add a specific sand skin for our snakes 3 weeks ago
  Reid f60538ee63 Replace all string references for map, music and traits by hashes 1 month ago
  Reid 38925ac8b6 Replace all entities name reference with hashed IDs 1 month ago
  Reid 97c0aac9ae Use typed dictionnaries on our class members 1 month ago
  Reid d6ce06ed7a Fix item stacking in inventory alongside some item cell comparaison issues 2 months ago
  Reid 84fbbfacc5 Use some common function to compare two cells and to check if a cell is currently equiped 2 months ago
  Reid d840a9aa25 Use the palette DB to store and retrieve races skins 3 months ago
  Reid 0e808b59fa Fix some db calls on the palette DB 3 months ago
  Reid a53bb6f68c Change the purpose of the haircolors db to support all palettes, rename it into PalettesDB 3 months ago
  Reid 8e52e0b1d2 Add a customfield attribute to our item cells to handle dyes and player name binded to an item 3 months ago
  Reid 09493eb0dc Move cell scripts into their own folders within the root script folder and add basic functions to handle equipment 4 months ago
  Reid 69bfebaa1e Use a spirit preset on our entities.json and add some traits/attributes check on the server to verify if new characters stats are correct 4 months ago
  Reid 4f49303402 Replace Ethnicity by Race 4 months ago
  Reid 2912096558 Bind all UI elements on the character creation screen 4 months ago
  Reid 6b7089a839 Replace "race" by "ethnicity", implement hair styles and colors basic support and expand on the character traits handling 4 months ago
  Reid 0c3c8c2723 Pimp our NPCs, add new hairstyles, rename Becees into Bicies and use the correct npc sprite for Gabz 6 months ago
  Reid 8fa10fb019 Add a first version of our behaviour system, convert most length() calculus into squared_length() and improve our AI 7 months ago
  Reid 3f525b4918 First draft of the Splatyna quest and add some utility functions to manage the inventory and quest management 7 months ago
  Reid f90b9fd56a Replace cell IDs with Hashes 8 months ago
  Reid 9189ab3510 Use ints instead of strings to manage our cells across our internal databases and network rpc calls 1 year ago
  Reid 6a50ff374b Convert all emotes to cells 1 year ago
  Reid 4cf87c48cb Move all skills form json-defined to Cell-defined 1 year ago
  Reid ec6e14b6ac Remove the DB Service and use a static class instead 1 year ago
  Reid ac8ab32580 Remove all static file/resource load and switch them to preload whenever possible or to pass by Godot's ResourceLoader 1 year ago
  Reid 9703dae090 Add support for AI skill probability 1 year ago
  Reid 4786140a6f Use skill name as skill ID 1 year ago
  Reid 9ef047c612 Add some hardcoded skillset support 1 year ago