Reid
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d927053798
Call skillcell's instantiate function on startup
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2 weeks ago |
Reid
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e16966bdf6
Add the bestiary menu within the manapedia
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2 weeks ago |
Reid
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fd21f28ad1
Add a quest db and the support of our quest log with the splatyna quest
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2 weeks ago |
Reid
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56cf2e3c8d
Add monster skin shader support, and add a specific sand skin for our snakes
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3 weeks ago |
Reid
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f60538ee63
Replace all string references for map, music and traits by hashes
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1 month ago |
Reid
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38925ac8b6
Replace all entities name reference with hashed IDs
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1 month ago |
Reid
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97c0aac9ae
Use typed dictionnaries on our class members
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1 month ago |
Reid
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d6ce06ed7a
Fix item stacking in inventory alongside some item cell comparaison issues
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2 months ago |
Reid
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84fbbfacc5
Use some common function to compare two cells and to check if a cell is currently equiped
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2 months ago |
Reid
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d840a9aa25
Use the palette DB to store and retrieve races skins
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3 months ago |
Reid
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0e808b59fa
Fix some db calls on the palette DB
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3 months ago |
Reid
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a53bb6f68c
Change the purpose of the haircolors db to support all palettes, rename it into PalettesDB
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3 months ago |
Reid
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8e52e0b1d2
Add a customfield attribute to our item cells to handle dyes and player name binded to an item
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3 months ago |
Reid
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09493eb0dc
Move cell scripts into their own folders within the root script folder and add basic functions to handle equipment
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4 months ago |
Reid
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69bfebaa1e
Use a spirit preset on our entities.json and add some traits/attributes check on the server to verify if new characters stats are correct
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4 months ago |
Reid
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4f49303402
Replace Ethnicity by Race
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4 months ago |
Reid
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2912096558
Bind all UI elements on the character creation screen
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4 months ago |
Reid
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6b7089a839
Replace "race" by "ethnicity", implement hair styles and colors basic support and expand on the character traits handling
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4 months ago |
Reid
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0c3c8c2723
Pimp our NPCs, add new hairstyles, rename Becees into Bicies and use the correct npc sprite for Gabz
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6 months ago |
Reid
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8fa10fb019
Add a first version of our behaviour system, convert most length() calculus into squared_length() and improve our AI
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7 months ago |
Reid
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3f525b4918
First draft of the Splatyna quest and add some utility functions to manage the inventory and quest management
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7 months ago |
Reid
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f90b9fd56a
Replace cell IDs with Hashes
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8 months ago |
Reid
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9189ab3510
Use ints instead of strings to manage our cells across our internal databases and network rpc calls
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1 year ago |
Reid
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6a50ff374b
Convert all emotes to cells
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1 year ago |
Reid
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4cf87c48cb
Move all skills form json-defined to Cell-defined
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1 year ago |
Reid
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ec6e14b6ac
Remove the DB Service and use a static class instead
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1 year ago |
Reid
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ac8ab32580
Remove all static file/resource load and switch them to preload whenever possible or to pass by Godot's ResourceLoader
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1 year ago |
Reid
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9703dae090
Add support for AI skill probability
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1 year ago |
Reid
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4786140a6f
Use skill name as skill ID
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1 year ago |
Reid
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9ef047c612
Add some hardcoded skillset support
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1 year ago |