Commit History

Author SHA1 Message Date
  NetSysFire 971251056b speed up menu opening and closing animation 3 weeks ago
  Reid 18671fb736 Remove our internal Util.Assert and rely on godot's assert() 9 months ago
  Reid e599039aa7 Fix our rolling opacity shader not being applyed correctly on child nodes (e.g.: on the top-right menu indicator) 1 year ago
  Reid 79ce4922ed Refacto our menu code to put every menu accessors within the main menu node 1 year ago
  Reid b151998f57 Split the menu widget into two parts to prevent to trigger the menu button from outside the button 1 year ago
  Reid 594c550021 Add scaling and resolution parameters on the render settings screen 1 year ago
  Reid a3bb20d6d8 Re-facto our main UI overlay and integrate all previous sprites and UX changes 1 year ago