Commit History

作者 SHA1 備註 提交日期
  Reid 974f59cae8 Prevent NPCs to be triggered from afar, auto-deselect the target if it's too far and add some new accessors to calculate distances and to check if the dialogue context is open 3 周之前
  Reid 47375a7f3a Refacto our map boundary code, fix some minimap perf and placement issues and add a red dot to show the player position on the minimap 4 周之前
  Reid 1fa636e93a Rework most of our network code, add rpc bulking, improve agent and entity updates, add zone projectile attack and fix many incoherence with unordered network updates 1 月之前
  Reid 55132ce712 Add default orientation to bottom instead of neutral, prevent to update our orientation if it's a non-valid one 1 月之前
  Reid 376579d3a0 Fix some direction issues when applying rubberbanding and fix some errors when switching from offline to online mode with our entities list 1 月之前
  Reid 345171b115 Fix some camera and navigation issues 1 月之前
  Reid 9efcf787ae Fix multiple issues reported during playsession: 1 月之前
  Reid 0968dae1fc Fix various UX issues during login/character creation/handlings and fix some wrongly displayed gameplay interactions in-game 1 月之前
  Reid 82f7e32c14 Fix ordering issues on stat updates and level up notification, set up some default stats when an account is created and fill in some invalid data when the stat class is created to prevent to send unwanted level up notifications 1 月之前
  Reid 6142908e8b Improve entity targetting, ai avoidance and walk speeds and some small bugs 2 月之前
  Reid 8f56bf5771 Add zoom in/out feature 3 月之前
  Reid a62ead1008 Share public stats across all connected characters and add traits support on the character selection 4 月之前
  Reid 3ec3f54c2e Split active stats into public/private stats 4 月之前
  Reid 24c140752b Fix the mobile overlay not being visible and fix our mobile export config to enable sqlite on amd64 and arm64 builds 4 月之前
  Reid dd414f8609 Add a new selection particle effect, bind it into our character screen and in-game when we select an npc or a monster 4 月之前
  Reid 633ec29b99 Use a default UI preset agnostic of client/server mode, switch FSM and Network services into singletons and refactor the launcher singletons 4 月之前
  Reid b19f81073e Unhardcode some character login logic 5 月之前
  Reid a3f14eb8db Integrate the new character panel to select/create characters 5 月之前
  Reid a1585d7a91 Clean up our sources/ folder by moving certain categories into subcategories 5 月之前