server_wrap_mt_common.h 64 KB

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  1. /**************************************************************************/
  2. /* server_wrap_mt_common.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. #ifdef DEBUG_ENABLED
  32. #define MAIN_THREAD_SYNC_CHECK \
  33. if (unlikely(Thread::is_main_thread() && Engine::get_singleton()->notify_frame_server_synced())) { \
  34. MAIN_THREAD_SYNC_WARN \
  35. }
  36. #else
  37. #define MAIN_THREAD_SYNC_CHECK
  38. #endif
  39. #define FUNC0R(m_r, m_type) \
  40. virtual m_r m_type() override { \
  41. if (Thread::get_caller_id() != server_thread) { \
  42. m_r ret; \
  43. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret); \
  44. SYNC_DEBUG \
  45. MAIN_THREAD_SYNC_CHECK \
  46. return ret; \
  47. } else { \
  48. command_queue.flush_if_pending(); \
  49. return server_name->m_type(); \
  50. } \
  51. }
  52. #define FUNCRIDSPLIT(m_type) \
  53. virtual RID m_type##_create() override { \
  54. RID ret = server_name->m_type##_allocate(); \
  55. if (Thread::get_caller_id() != server_thread) { \
  56. command_queue.push(server_name, &ServerName::m_type##_initialize, ret); \
  57. } else { \
  58. server_name->m_type##_initialize(ret); \
  59. } \
  60. return ret; \
  61. }
  62. //RID now returns directly, ensure thread safety yourself
  63. #define FUNCRID(m_type) \
  64. virtual RID m_type##_create() override { \
  65. return server_name->m_type##_create(); \
  66. }
  67. #define FUNC0RC(m_r, m_type) \
  68. virtual m_r m_type() const override { \
  69. WRITE_ACTION \
  70. if (Thread::get_caller_id() != server_thread) { \
  71. m_r ret; \
  72. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret); \
  73. SYNC_DEBUG \
  74. MAIN_THREAD_SYNC_CHECK \
  75. return ret; \
  76. } else { \
  77. command_queue.flush_if_pending(); \
  78. return server_name->m_type(); \
  79. } \
  80. }
  81. #define FUNC0(m_type) \
  82. virtual void m_type() override { \
  83. WRITE_ACTION \
  84. if (Thread::get_caller_id() != server_thread) { \
  85. command_queue.push(server_name, &ServerName::m_type); \
  86. } else { \
  87. command_queue.flush_if_pending(); \
  88. server_name->m_type(); \
  89. } \
  90. }
  91. #define FUNC0C(m_type) \
  92. virtual void m_type() const override { \
  93. if (Thread::get_caller_id() != server_thread) { \
  94. command_queue.push(server_name, &ServerName::m_type); \
  95. } else { \
  96. command_queue.flush_if_pending(); \
  97. server_name->m_type(); \
  98. } \
  99. }
  100. #define FUNC0S(m_type) \
  101. virtual void m_type() override { \
  102. WRITE_ACTION \
  103. if (Thread::get_caller_id() != server_thread) { \
  104. command_queue.push_and_sync(server_name, &ServerName::m_type); \
  105. SYNC_DEBUG \
  106. MAIN_THREAD_SYNC_CHECK \
  107. } else { \
  108. command_queue.flush_if_pending(); \
  109. server_name->m_type(); \
  110. } \
  111. }
  112. #define FUNC0SC(m_type) \
  113. virtual void m_type() const override { \
  114. if (Thread::get_caller_id() != server_thread) { \
  115. command_queue.push_and_sync(server_name, &ServerName::m_type); \
  116. SYNC_DEBUG \
  117. MAIN_THREAD_SYNC_CHECK \
  118. } else { \
  119. command_queue.flush_if_pending(); \
  120. server_name->m_type(); \
  121. } \
  122. }
  123. ///////////////////////////////////////////////
  124. #define FUNC1R(m_r, m_type, m_arg1) \
  125. virtual m_r m_type(m_arg1 p1) override { \
  126. WRITE_ACTION \
  127. if (Thread::get_caller_id() != server_thread) { \
  128. m_r ret; \
  129. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1); \
  130. SYNC_DEBUG \
  131. MAIN_THREAD_SYNC_CHECK \
  132. return ret; \
  133. } else { \
  134. command_queue.flush_if_pending(); \
  135. return server_name->m_type(p1); \
  136. } \
  137. }
  138. #define FUNC1RC(m_r, m_type, m_arg1) \
  139. virtual m_r m_type(m_arg1 p1) const override { \
  140. if (Thread::get_caller_id() != server_thread) { \
  141. m_r ret; \
  142. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1); \
  143. SYNC_DEBUG \
  144. MAIN_THREAD_SYNC_CHECK \
  145. return ret; \
  146. } else { \
  147. command_queue.flush_if_pending(); \
  148. return server_name->m_type(p1); \
  149. } \
  150. }
  151. #define FUNC1S(m_type, m_arg1) \
  152. virtual void m_type(m_arg1 p1) override { \
  153. WRITE_ACTION \
  154. if (Thread::get_caller_id() != server_thread) { \
  155. command_queue.push_and_sync(server_name, &ServerName::m_type, p1); \
  156. SYNC_DEBUG \
  157. MAIN_THREAD_SYNC_CHECK \
  158. } else { \
  159. command_queue.flush_if_pending(); \
  160. server_name->m_type(p1); \
  161. } \
  162. }
  163. #define FUNC1SC(m_type, m_arg1) \
  164. virtual void m_type(m_arg1 p1) const override { \
  165. if (Thread::get_caller_id() != server_thread) { \
  166. command_queue.push_and_sync(server_name, &ServerName::m_type, p1); \
  167. SYNC_DEBUG \
  168. MAIN_THREAD_SYNC_CHECK \
  169. } else { \
  170. command_queue.flush_if_pending(); \
  171. server_name->m_type(p1); \
  172. } \
  173. }
  174. #define FUNC1(m_type, m_arg1) \
  175. virtual void m_type(m_arg1 p1) override { \
  176. WRITE_ACTION \
  177. if (Thread::get_caller_id() != server_thread) { \
  178. command_queue.push(server_name, &ServerName::m_type, p1); \
  179. } else { \
  180. command_queue.flush_if_pending(); \
  181. server_name->m_type(p1); \
  182. } \
  183. }
  184. #define FUNC1C(m_type, m_arg1) \
  185. virtual void m_type(m_arg1 p1) const override { \
  186. if (Thread::get_caller_id() != server_thread) { \
  187. command_queue.push(server_name, &ServerName::m_type, p1); \
  188. } else { \
  189. command_queue.flush_if_pending(); \
  190. server_name->m_type(p1); \
  191. } \
  192. }
  193. #define FUNC2R(m_r, m_type, m_arg1, m_arg2) \
  194. virtual m_r m_type(m_arg1 p1, m_arg2 p2) override { \
  195. WRITE_ACTION \
  196. if (Thread::get_caller_id() != server_thread) { \
  197. m_r ret; \
  198. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1, p2); \
  199. SYNC_DEBUG \
  200. MAIN_THREAD_SYNC_CHECK \
  201. return ret; \
  202. } else { \
  203. command_queue.flush_if_pending(); \
  204. return server_name->m_type(p1, p2); \
  205. } \
  206. }
  207. #define FUNC2RC(m_r, m_type, m_arg1, m_arg2) \
  208. virtual m_r m_type(m_arg1 p1, m_arg2 p2) const override { \
  209. if (Thread::get_caller_id() != server_thread) { \
  210. m_r ret; \
  211. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1, p2); \
  212. SYNC_DEBUG \
  213. MAIN_THREAD_SYNC_CHECK \
  214. return ret; \
  215. } else { \
  216. command_queue.flush_if_pending(); \
  217. return server_name->m_type(p1, p2); \
  218. } \
  219. }
  220. #define FUNC2S(m_type, m_arg1, m_arg2) \
  221. virtual void m_type(m_arg1 p1, m_arg2 p2) override { \
  222. WRITE_ACTION \
  223. if (Thread::get_caller_id() != server_thread) { \
  224. command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2); \
  225. SYNC_DEBUG \
  226. MAIN_THREAD_SYNC_CHECK \
  227. } else { \
  228. command_queue.flush_if_pending(); \
  229. server_name->m_type(p1, p2); \
  230. } \
  231. }
  232. #define FUNC2SC(m_type, m_arg1, m_arg2) \
  233. virtual void m_type(m_arg1 p1, m_arg2 p2) const override { \
  234. if (Thread::get_caller_id() != server_thread) { \
  235. command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2); \
  236. SYNC_DEBUG \
  237. MAIN_THREAD_SYNC_CHECK \
  238. } else { \
  239. command_queue.flush_if_pending(); \
  240. server_name->m_type(p1, p2); \
  241. } \
  242. }
  243. #define FUNC2(m_type, m_arg1, m_arg2) \
  244. virtual void m_type(m_arg1 p1, m_arg2 p2) override { \
  245. WRITE_ACTION \
  246. if (Thread::get_caller_id() != server_thread) { \
  247. command_queue.push(server_name, &ServerName::m_type, p1, p2); \
  248. } else { \
  249. command_queue.flush_if_pending(); \
  250. server_name->m_type(p1, p2); \
  251. } \
  252. }
  253. #define FUNC2C(m_type, m_arg1, m_arg2) \
  254. virtual void m_type(m_arg1 p1, m_arg2 p2) const override { \
  255. if (Thread::get_caller_id() != server_thread) { \
  256. command_queue.push(server_name, &ServerName::m_type, p1, p2); \
  257. } else { \
  258. command_queue.flush_if_pending(); \
  259. server_name->m_type(p1, p2); \
  260. } \
  261. }
  262. #define FUNC3R(m_r, m_type, m_arg1, m_arg2, m_arg3) \
  263. virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) override { \
  264. WRITE_ACTION \
  265. if (Thread::get_caller_id() != server_thread) { \
  266. m_r ret; \
  267. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1, p2, p3); \
  268. SYNC_DEBUG \
  269. MAIN_THREAD_SYNC_CHECK \
  270. return ret; \
  271. } else { \
  272. command_queue.flush_if_pending(); \
  273. return server_name->m_type(p1, p2, p3); \
  274. } \
  275. }
  276. #define FUNC3RC(m_r, m_type, m_arg1, m_arg2, m_arg3) \
  277. virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const override { \
  278. if (Thread::get_caller_id() != server_thread) { \
  279. m_r ret; \
  280. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1, p2, p3); \
  281. SYNC_DEBUG \
  282. MAIN_THREAD_SYNC_CHECK \
  283. return ret; \
  284. } else { \
  285. command_queue.flush_if_pending(); \
  286. return server_name->m_type(p1, p2, p3); \
  287. } \
  288. }
  289. #define FUNC3S(m_type, m_arg1, m_arg2, m_arg3) \
  290. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) override { \
  291. WRITE_ACTION \
  292. if (Thread::get_caller_id() != server_thread) { \
  293. command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3); \
  294. SYNC_DEBUG \
  295. MAIN_THREAD_SYNC_CHECK \
  296. } else { \
  297. command_queue.flush_if_pending(); \
  298. server_name->m_type(p1, p2, p3); \
  299. } \
  300. }
  301. #define FUNC3SC(m_type, m_arg1, m_arg2, m_arg3) \
  302. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const override { \
  303. if (Thread::get_caller_id() != server_thread) { \
  304. command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3); \
  305. SYNC_DEBUG \
  306. MAIN_THREAD_SYNC_CHECK \
  307. } else { \
  308. command_queue.flush_if_pending(); \
  309. server_name->m_type(p1, p2, p3); \
  310. } \
  311. }
  312. #define FUNC3(m_type, m_arg1, m_arg2, m_arg3) \
  313. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) override { \
  314. WRITE_ACTION \
  315. if (Thread::get_caller_id() != server_thread) { \
  316. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3); \
  317. } else { \
  318. command_queue.flush_if_pending(); \
  319. server_name->m_type(p1, p2, p3); \
  320. } \
  321. }
  322. #define FUNC3C(m_type, m_arg1, m_arg2, m_arg3) \
  323. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const override { \
  324. if (Thread::get_caller_id() != server_thread) { \
  325. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3); \
  326. } else { \
  327. command_queue.flush_if_pending(); \
  328. server_name->m_type(p1, p2, p3); \
  329. } \
  330. }
  331. #define FUNC4R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
  332. virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) override { \
  333. WRITE_ACTION \
  334. if (Thread::get_caller_id() != server_thread) { \
  335. m_r ret; \
  336. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1, p2, p3, p4); \
  337. SYNC_DEBUG \
  338. MAIN_THREAD_SYNC_CHECK \
  339. return ret; \
  340. } else { \
  341. command_queue.flush_if_pending(); \
  342. return server_name->m_type(p1, p2, p3, p4); \
  343. } \
  344. }
  345. #define FUNC4RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
  346. virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const override { \
  347. if (Thread::get_caller_id() != server_thread) { \
  348. m_r ret; \
  349. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1, p2, p3, p4); \
  350. SYNC_DEBUG \
  351. MAIN_THREAD_SYNC_CHECK \
  352. return ret; \
  353. } else { \
  354. command_queue.flush_if_pending(); \
  355. return server_name->m_type(p1, p2, p3, p4); \
  356. } \
  357. }
  358. #define FUNC4S(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
  359. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) override { \
  360. WRITE_ACTION \
  361. if (Thread::get_caller_id() != server_thread) { \
  362. command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4); \
  363. SYNC_DEBUG \
  364. MAIN_THREAD_SYNC_CHECK \
  365. } else { \
  366. command_queue.flush_if_pending(); \
  367. server_name->m_type(p1, p2, p3, p4); \
  368. } \
  369. }
  370. #define FUNC4SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
  371. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const override { \
  372. if (Thread::get_caller_id() != server_thread) { \
  373. command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4); \
  374. SYNC_DEBUG \
  375. MAIN_THREAD_SYNC_CHECK \
  376. } else { \
  377. command_queue.flush_if_pending(); \
  378. server_name->m_type(p1, p2, p3, p4); \
  379. } \
  380. }
  381. #define FUNC4(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
  382. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) override { \
  383. WRITE_ACTION \
  384. if (Thread::get_caller_id() != server_thread) { \
  385. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4); \
  386. } else { \
  387. command_queue.flush_if_pending(); \
  388. server_name->m_type(p1, p2, p3, p4); \
  389. } \
  390. }
  391. #define FUNC4C(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
  392. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const override { \
  393. if (Thread::get_caller_id() != server_thread) { \
  394. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4); \
  395. } else { \
  396. command_queue.flush_if_pending(); \
  397. server_name->m_type(p1, p2, p3, p4); \
  398. } \
  399. }
  400. #define FUNC5R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
  401. virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
  402. WRITE_ACTION \
  403. if (Thread::get_caller_id() != server_thread) { \
  404. m_r ret; \
  405. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1, p2, p3, p4, p5); \
  406. SYNC_DEBUG \
  407. MAIN_THREAD_SYNC_CHECK \
  408. return ret; \
  409. } else { \
  410. command_queue.flush_if_pending(); \
  411. return server_name->m_type(p1, p2, p3, p4, p5); \
  412. } \
  413. }
  414. #define FUNC5RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
  415. virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const override { \
  416. if (Thread::get_caller_id() != server_thread) { \
  417. m_r ret; \
  418. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1, p2, p3, p4, p5); \
  419. SYNC_DEBUG \
  420. MAIN_THREAD_SYNC_CHECK \
  421. return ret; \
  422. } else { \
  423. command_queue.flush_if_pending(); \
  424. return server_name->m_type(p1, p2, p3, p4, p5); \
  425. } \
  426. }
  427. #define FUNC5S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
  428. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) override { \
  429. WRITE_ACTION \
  430. if (Thread::get_caller_id() != server_thread) { \
  431. command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \
  432. SYNC_DEBUG \
  433. MAIN_THREAD_SYNC_CHECK \
  434. } else { \
  435. command_queue.flush_if_pending(); \
  436. server_name->m_type(p1, p2, p3, p4, p5); \
  437. } \
  438. }
  439. #define FUNC5SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
  440. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const override { \
  441. if (Thread::get_caller_id() != server_thread) { \
  442. command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \
  443. SYNC_DEBUG \
  444. MAIN_THREAD_SYNC_CHECK \
  445. } else { \
  446. command_queue.flush_if_pending(); \
  447. server_name->m_type(p1, p2, p3, p4, p5); \
  448. } \
  449. }
  450. #define FUNC5(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
  451. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) override { \
  452. WRITE_ACTION \
  453. if (Thread::get_caller_id() != server_thread) { \
  454. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \
  455. } else { \
  456. command_queue.flush_if_pending(); \
  457. server_name->m_type(p1, p2, p3, p4, p5); \
  458. } \
  459. }
  460. #define FUNC5C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
  461. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const override { \
  462. if (Thread::get_caller_id() != server_thread) { \
  463. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \
  464. } else { \
  465. command_queue.flush_if_pending(); \
  466. server_name->m_type(p1, p2, p3, p4, p5); \
  467. } \
  468. }
  469. #define FUNC6R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
  470. virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
  471. WRITE_ACTION \
  472. if (Thread::get_caller_id() != server_thread) { \
  473. m_r ret; \
  474. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1, p2, p3, p4, p5, p6); \
  475. SYNC_DEBUG \
  476. MAIN_THREAD_SYNC_CHECK \
  477. return ret; \
  478. } else { \
  479. command_queue.flush_if_pending(); \
  480. return server_name->m_type(p1, p2, p3, p4, p5, p6); \
  481. } \
  482. }
  483. #define FUNC6RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
  484. virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const override { \
  485. if (Thread::get_caller_id() != server_thread) { \
  486. m_r ret; \
  487. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1, p2, p3, p4, p5, p6); \
  488. SYNC_DEBUG \
  489. MAIN_THREAD_SYNC_CHECK \
  490. return ret; \
  491. } else { \
  492. command_queue.flush_if_pending(); \
  493. return server_name->m_type(p1, p2, p3, p4, p5, p6); \
  494. } \
  495. }
  496. #define FUNC6S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
  497. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) override { \
  498. WRITE_ACTION \
  499. if (Thread::get_caller_id() != server_thread) { \
  500. command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \
  501. SYNC_DEBUG \
  502. MAIN_THREAD_SYNC_CHECK \
  503. } else { \
  504. command_queue.flush_if_pending(); \
  505. server_name->m_type(p1, p2, p3, p4, p5, p6); \
  506. } \
  507. }
  508. #define FUNC6SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
  509. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const override { \
  510. if (Thread::get_caller_id() != server_thread) { \
  511. command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \
  512. SYNC_DEBUG \
  513. MAIN_THREAD_SYNC_CHECK \
  514. } else { \
  515. command_queue.flush_if_pending(); \
  516. server_name->m_type(p1, p2, p3, p4, p5, p6); \
  517. } \
  518. }
  519. #define FUNC6(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
  520. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) override { \
  521. WRITE_ACTION \
  522. if (Thread::get_caller_id() != server_thread) { \
  523. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \
  524. } else { \
  525. command_queue.flush_if_pending(); \
  526. server_name->m_type(p1, p2, p3, p4, p5, p6); \
  527. } \
  528. }
  529. #define FUNC6C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
  530. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const override { \
  531. if (Thread::get_caller_id() != server_thread) { \
  532. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \
  533. } else { \
  534. command_queue.flush_if_pending(); \
  535. server_name->m_type(p1, p2, p3, p4, p5, p6); \
  536. } \
  537. }
  538. #define FUNC7R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
  539. virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) override { \
  540. WRITE_ACTION \
  541. if (Thread::get_caller_id() != server_thread) { \
  542. m_r ret; \
  543. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1, p2, p3, p4, p5, p6, p7); \
  544. SYNC_DEBUG \
  545. MAIN_THREAD_SYNC_CHECK \
  546. return ret; \
  547. } else { \
  548. command_queue.flush_if_pending(); \
  549. return server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
  550. } \
  551. }
  552. #define FUNC7RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
  553. virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const override { \
  554. if (Thread::get_caller_id() != server_thread) { \
  555. m_r ret; \
  556. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1, p2, p3, p4, p5, p6, p7); \
  557. SYNC_DEBUG \
  558. MAIN_THREAD_SYNC_CHECK \
  559. return ret; \
  560. } else { \
  561. command_queue.flush_if_pending(); \
  562. return server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
  563. } \
  564. }
  565. #define FUNC7S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
  566. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) override { \
  567. WRITE_ACTION \
  568. if (Thread::get_caller_id() != server_thread) { \
  569. command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \
  570. SYNC_DEBUG \
  571. MAIN_THREAD_SYNC_CHECK \
  572. } else { \
  573. command_queue.flush_if_pending(); \
  574. server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
  575. } \
  576. }
  577. #define FUNC7SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
  578. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const override { \
  579. if (Thread::get_caller_id() != server_thread) { \
  580. command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \
  581. SYNC_DEBUG \
  582. MAIN_THREAD_SYNC_CHECK \
  583. } else { \
  584. command_queue.flush_if_pending(); \
  585. server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
  586. } \
  587. }
  588. #define FUNC7(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
  589. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) override { \
  590. WRITE_ACTION \
  591. if (Thread::get_caller_id() != server_thread) { \
  592. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \
  593. } else { \
  594. command_queue.flush_if_pending(); \
  595. server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
  596. } \
  597. }
  598. #define FUNC7C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
  599. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const override { \
  600. if (Thread::get_caller_id() != server_thread) { \
  601. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \
  602. } else { \
  603. command_queue.flush_if_pending(); \
  604. server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
  605. } \
  606. }
  607. #define FUNC8R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
  608. virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) override { \
  609. WRITE_ACTION \
  610. if (Thread::get_caller_id() != server_thread) { \
  611. m_r ret; \
  612. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1, p2, p3, p4, p5, p6, p7, p8); \
  613. SYNC_DEBUG \
  614. MAIN_THREAD_SYNC_CHECK \
  615. return ret; \
  616. } else { \
  617. command_queue.flush_if_pending(); \
  618. return server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
  619. } \
  620. }
  621. #define FUNC8RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
  622. virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const override { \
  623. if (Thread::get_caller_id() != server_thread) { \
  624. m_r ret; \
  625. command_queue.push_and_ret(server_name, &ServerName::m_type, &ret, p1, p2, p3, p4, p5, p6, p7, p8); \
  626. SYNC_DEBUG \
  627. MAIN_THREAD_SYNC_CHECK \
  628. return ret; \
  629. } else { \
  630. command_queue.flush_if_pending(); \
  631. return server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
  632. } \
  633. }
  634. #define FUNC8S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
  635. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) override { \
  636. WRITE_ACTION \
  637. if (Thread::get_caller_id() != server_thread) { \
  638. command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \
  639. SYNC_DEBUG \
  640. MAIN_THREAD_SYNC_CHECK \
  641. } else { \
  642. command_queue.flush_if_pending(); \
  643. server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
  644. } \
  645. }
  646. #define FUNC8SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
  647. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const override { \
  648. if (Thread::get_caller_id() != server_thread) { \
  649. command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \
  650. SYNC_DEBUG \
  651. MAIN_THREAD_SYNC_CHECK \
  652. } else { \
  653. command_queue.flush_if_pending(); \
  654. server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
  655. } \
  656. }
  657. #define FUNC8(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
  658. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) override { \
  659. WRITE_ACTION \
  660. if (Thread::get_caller_id() != server_thread) { \
  661. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \
  662. } else { \
  663. command_queue.flush_if_pending(); \
  664. server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
  665. } \
  666. }
  667. #define FUNC8C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
  668. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const override { \
  669. if (Thread::get_caller_id() != server_thread) { \
  670. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \
  671. } else { \
  672. command_queue.flush_if_pending(); \
  673. server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
  674. } \
  675. }
  676. #define FUNC9(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9) \
  677. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9) override { \
  678. WRITE_ACTION \
  679. if (Thread::get_caller_id() != server_thread) { \
  680. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9); \
  681. } else { \
  682. command_queue.flush_if_pending(); \
  683. server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9); \
  684. } \
  685. }
  686. #define FUNC10(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9, m_arg10) \
  687. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9, m_arg10 p10) override { \
  688. WRITE_ACTION \
  689. if (Thread::get_caller_id() != server_thread) { \
  690. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10); \
  691. } else { \
  692. command_queue.flush_if_pending(); \
  693. server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10); \
  694. } \
  695. }
  696. #define FUNC11(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9, m_arg10, m_arg11) \
  697. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9, m_arg10 p10, m_arg11 p11) override { \
  698. WRITE_ACTION \
  699. if (Thread::get_caller_id() != server_thread) { \
  700. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11); \
  701. } else { \
  702. command_queue.flush_if_pending(); \
  703. server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11); \
  704. } \
  705. }
  706. #define FUNC12(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9, m_arg10, m_arg11, m_arg12) \
  707. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9, m_arg10 p10, m_arg11 p11, m_arg12 p12) override { \
  708. WRITE_ACTION \
  709. if (Thread::get_caller_id() != server_thread) { \
  710. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12); \
  711. } else { \
  712. command_queue.flush_if_pending(); \
  713. server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12); \
  714. } \
  715. }
  716. #define FUNC13(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9, m_arg10, m_arg11, m_arg12, m_arg13) \
  717. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9, m_arg10 p10, m_arg11 p11, m_arg12 p12, m_arg13 p13) override { \
  718. WRITE_ACTION \
  719. if (Thread::get_caller_id() != server_thread) { \
  720. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13); \
  721. } else { \
  722. command_queue.flush_if_pending(); \
  723. server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13); \
  724. } \
  725. }
  726. #define FUNC14(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9, m_arg10, m_arg11, m_arg12, m_arg13, m_arg14) \
  727. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9, m_arg10 p10, m_arg11 p11, m_arg12 p12, m_arg13 p13, m_arg14 p14) override { \
  728. WRITE_ACTION \
  729. if (Thread::get_caller_id() != server_thread) { \
  730. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14); \
  731. } else { \
  732. command_queue.flush_if_pending(); \
  733. server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14); \
  734. } \
  735. }
  736. #define FUNC15(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8, m_arg9, m_arg10, m_arg11, m_arg12, m_arg13, m_arg14, m_arg15) \
  737. virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8, m_arg9 p9, m_arg10 p10, m_arg11 p11, m_arg12 p12, m_arg13 p13, m_arg14 p14, m_arg15 p15) override { \
  738. WRITE_ACTION \
  739. if (Thread::get_caller_id() != server_thread) { \
  740. command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15); \
  741. } else { \
  742. command_queue.flush_if_pending(); \
  743. server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15); \
  744. } \
  745. }