drop_target_windows.h 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869
  1. /**************************************************************************/
  2. /* drop_target_windows.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. #include "display_server_windows.h"
  32. #include <shlobj.h>
  33. GODOT_GCC_WARNING_PUSH_AND_IGNORE("-Wnon-virtual-dtor") // Silence warning due to a COM API weirdness.
  34. // https://learn.microsoft.com/en-us/windows/win32/api/ole2/nf-ole2-dodragdrop#remarks
  35. class DropTargetWindows : public IDropTarget {
  36. LONG ref_count;
  37. DisplayServerWindows::WindowData *window_data = nullptr;
  38. CLIPFORMAT cf_filedescriptor = 0;
  39. CLIPFORMAT cf_filecontents = 0;
  40. String tmp_path;
  41. bool is_valid_filedescriptor();
  42. HRESULT handle_hdrop_format(Vector<String> *p_files, IDataObject *pDataObj);
  43. HRESULT handle_filedescriptor_format(Vector<String> *p_files, IDataObject *pDataObj);
  44. HRESULT save_as_file(const String &p_out_dir, FILEDESCRIPTORW *p_file_desc, IDataObject *pDataObj, int p_file_idx);
  45. public:
  46. DropTargetWindows(DisplayServerWindows::WindowData *p_window_data);
  47. virtual ~DropTargetWindows() {}
  48. // IUnknown
  49. HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppvObject) override;
  50. ULONG STDMETHODCALLTYPE AddRef() override;
  51. ULONG STDMETHODCALLTYPE Release() override;
  52. // IDropTarget
  53. HRESULT STDMETHODCALLTYPE DragEnter(IDataObject *pDataObj, DWORD grfKeyState, POINTL pt, DWORD *pdwEffect) override;
  54. HRESULT STDMETHODCALLTYPE DragOver(DWORD grfKeyState, POINTL pt, DWORD *pdwEffect) override;
  55. HRESULT STDMETHODCALLTYPE DragLeave() override;
  56. HRESULT STDMETHODCALLTYPE Drop(IDataObject *pDataObj, DWORD grfKeyState, POINTL pt, DWORD *pdwEffect) override;
  57. };
  58. GODOT_GCC_WARNING_POP