crash_handler_windows_seh.cpp 9.0 KB

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  1. /**************************************************************************/
  2. /* crash_handler_windows_seh.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "crash_handler_windows.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/object/script_language.h"
  33. #include "core/os/os.h"
  34. #include "core/string/print_string.h"
  35. #include "core/version.h"
  36. #include "main/main.h"
  37. #ifdef CRASH_HANDLER_EXCEPTION
  38. // Backtrace code based on: https://stackoverflow.com/questions/6205981/windows-c-stack-trace-from-a-running-app
  39. #include <algorithm>
  40. #include <cstdlib>
  41. #include <iterator>
  42. #include <string>
  43. #include <vector>
  44. #include <psapi.h>
  45. // Some versions of imagehlp.dll lack the proper packing directives themselves
  46. // so we need to do it.
  47. #pragma pack(push, before_imagehlp, 8)
  48. #include <imagehlp.h>
  49. #pragma pack(pop, before_imagehlp)
  50. struct module_data {
  51. std::string image_name;
  52. std::string module_name;
  53. void *base_address = nullptr;
  54. DWORD load_size;
  55. };
  56. class symbol {
  57. typedef IMAGEHLP_SYMBOL64 sym_type;
  58. sym_type *sym;
  59. static const int max_name_len = 1024;
  60. public:
  61. symbol(HANDLE process, DWORD64 address) :
  62. sym((sym_type *)::operator new(sizeof(*sym) + max_name_len)) {
  63. memset(sym, '\0', sizeof(*sym) + max_name_len);
  64. sym->SizeOfStruct = sizeof(*sym);
  65. sym->MaxNameLength = max_name_len;
  66. DWORD64 displacement;
  67. SymGetSymFromAddr64(process, address, &displacement, sym);
  68. }
  69. std::string name() { return std::string(sym->Name); }
  70. std::string undecorated_name() {
  71. if (*sym->Name == '\0') {
  72. return "<couldn't map PC to fn name>";
  73. }
  74. std::vector<char> und_name(max_name_len);
  75. UnDecorateSymbolName(sym->Name, &und_name[0], max_name_len, UNDNAME_COMPLETE);
  76. return std::string(&und_name[0], strlen(&und_name[0]));
  77. }
  78. };
  79. class get_mod_info {
  80. HANDLE process;
  81. public:
  82. get_mod_info(HANDLE h) :
  83. process(h) {}
  84. module_data operator()(HMODULE module) {
  85. module_data ret;
  86. char temp[4096];
  87. MODULEINFO mi;
  88. GetModuleInformation(process, module, &mi, sizeof(mi));
  89. ret.base_address = mi.lpBaseOfDll;
  90. ret.load_size = mi.SizeOfImage;
  91. GetModuleFileNameEx(process, module, temp, sizeof(temp));
  92. ret.image_name = temp;
  93. GetModuleBaseName(process, module, temp, sizeof(temp));
  94. ret.module_name = temp;
  95. std::vector<char> img(ret.image_name.begin(), ret.image_name.end());
  96. std::vector<char> mod(ret.module_name.begin(), ret.module_name.end());
  97. SymLoadModule64(process, nullptr, &img[0], &mod[0], (DWORD64)ret.base_address, ret.load_size);
  98. return ret;
  99. }
  100. };
  101. DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) {
  102. HANDLE process = GetCurrentProcess();
  103. HANDLE hThread = GetCurrentThread();
  104. DWORD offset_from_symbol = 0;
  105. IMAGEHLP_LINE64 line = {};
  106. std::vector<module_data> modules;
  107. DWORD cbNeeded;
  108. std::vector<HMODULE> module_handles(1);
  109. if (OS::get_singleton() == nullptr || OS::get_singleton()->is_disable_crash_handler() || IsDebuggerPresent()) {
  110. return EXCEPTION_CONTINUE_SEARCH;
  111. }
  112. if (OS::get_singleton()->is_crash_handler_silent()) {
  113. std::_Exit(0);
  114. }
  115. String msg;
  116. if (ProjectSettings::get_singleton()) {
  117. msg = GLOBAL_GET("debug/settings/crash_handler/message");
  118. }
  119. // Tell MainLoop about the crash. This can be handled by users too in Node.
  120. if (OS::get_singleton()->get_main_loop()) {
  121. OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
  122. }
  123. print_error("\n================================================================");
  124. print_error(vformat("%s: Program crashed", __FUNCTION__));
  125. // Print the engine version just before, so that people are reminded to include the version in backtrace reports.
  126. if (String(GODOT_VERSION_HASH).is_empty()) {
  127. print_error(vformat("Engine version: %s", GODOT_VERSION_FULL_NAME));
  128. } else {
  129. print_error(vformat("Engine version: %s (%s)", GODOT_VERSION_FULL_NAME, GODOT_VERSION_HASH));
  130. }
  131. print_error(vformat("Dumping the backtrace. %s", msg));
  132. // Load the symbols:
  133. if (!SymInitialize(process, nullptr, false)) {
  134. return EXCEPTION_CONTINUE_SEARCH;
  135. }
  136. SymSetOptions(SymGetOptions() | SYMOPT_LOAD_LINES | SYMOPT_UNDNAME | SYMOPT_EXACT_SYMBOLS);
  137. EnumProcessModules(process, &module_handles[0], module_handles.size() * sizeof(HMODULE), &cbNeeded);
  138. module_handles.resize(cbNeeded / sizeof(HMODULE));
  139. EnumProcessModules(process, &module_handles[0], module_handles.size() * sizeof(HMODULE), &cbNeeded);
  140. std::transform(module_handles.begin(), module_handles.end(), std::back_inserter(modules), get_mod_info(process));
  141. void *base = modules[0].base_address;
  142. // Setup stuff:
  143. CONTEXT *context = ep->ContextRecord;
  144. STACKFRAME64 frame;
  145. bool skip_first = false;
  146. frame.AddrPC.Mode = AddrModeFlat;
  147. frame.AddrStack.Mode = AddrModeFlat;
  148. frame.AddrFrame.Mode = AddrModeFlat;
  149. #if defined(_M_X64)
  150. frame.AddrPC.Offset = context->Rip;
  151. frame.AddrStack.Offset = context->Rsp;
  152. frame.AddrFrame.Offset = context->Rbp;
  153. #elif defined(_M_ARM64) || defined(_M_ARM64EC)
  154. frame.AddrPC.Offset = context->Pc;
  155. frame.AddrStack.Offset = context->Sp;
  156. frame.AddrFrame.Offset = context->Fp;
  157. #elif defined(_M_ARM)
  158. frame.AddrPC.Offset = context->Pc;
  159. frame.AddrStack.Offset = context->Sp;
  160. frame.AddrFrame.Offset = context->R11;
  161. #else
  162. frame.AddrPC.Offset = context->Eip;
  163. frame.AddrStack.Offset = context->Esp;
  164. frame.AddrFrame.Offset = context->Ebp;
  165. // Skip the first one to avoid a duplicate on 32-bit mode
  166. skip_first = true;
  167. #endif
  168. line.SizeOfStruct = sizeof(line);
  169. IMAGE_NT_HEADERS *h = ImageNtHeader(base);
  170. DWORD image_type = h->FileHeader.Machine;
  171. int n = 0;
  172. do {
  173. if (skip_first) {
  174. skip_first = false;
  175. } else {
  176. if (frame.AddrPC.Offset != 0) {
  177. std::string fnName = symbol(process, frame.AddrPC.Offset).undecorated_name();
  178. if (SymGetLineFromAddr64(process, frame.AddrPC.Offset, &offset_from_symbol, &line)) {
  179. print_error(vformat("[%d] %s (%s:%d)", n, fnName.c_str(), (char *)line.FileName, (int)line.LineNumber));
  180. } else {
  181. print_error(vformat("[%d] %s", n, fnName.c_str()));
  182. }
  183. } else {
  184. print_error(vformat("[%d] ???", n));
  185. }
  186. n++;
  187. }
  188. if (!StackWalk64(image_type, process, hThread, &frame, context, nullptr, SymFunctionTableAccess64, SymGetModuleBase64, nullptr)) {
  189. break;
  190. }
  191. } while (frame.AddrReturn.Offset != 0 && n < 256);
  192. print_error("-- END OF C++ BACKTRACE --");
  193. print_error("================================================================");
  194. SymCleanup(process);
  195. if (ScriptServer::are_languages_initialized()) {
  196. Vector<Ref<ScriptBacktrace>> script_backtraces = ScriptServer::capture_script_backtraces(false);
  197. for (const Ref<ScriptBacktrace> &backtrace : script_backtraces) {
  198. if (!backtrace->is_empty()) {
  199. print_error(backtrace->format());
  200. print_error(vformat("-- END OF %s BACKTRACE --", backtrace->get_language_name().to_upper()));
  201. print_error("================================================================");
  202. }
  203. }
  204. }
  205. // Pass the exception to the OS
  206. return EXCEPTION_CONTINUE_SEARCH;
  207. }
  208. #endif
  209. CrashHandler::CrashHandler() {
  210. disabled = false;
  211. }
  212. CrashHandler::~CrashHandler() {
  213. }
  214. void CrashHandler::disable() {
  215. if (disabled) {
  216. return;
  217. }
  218. disabled = true;
  219. }
  220. void CrashHandler::initialize() {
  221. }