SCsub 4.6 KB

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  1. #!/usr/bin/env python
  2. from misc.utility.scons_hints import *
  3. from methods import print_error
  4. Import("env")
  5. # The HTTP server "targets". Run with "scons p=web serve", or "scons p=web run"
  6. if "serve" in COMMAND_LINE_TARGETS or "run" in COMMAND_LINE_TARGETS:
  7. import os
  8. from serve import serve
  9. port = os.environ.get("GODOT_WEB_TEST_PORT", 8060)
  10. try:
  11. port = int(port)
  12. except Exception:
  13. print_error("GODOT_WEB_TEST_PORT must be a valid integer")
  14. sys.exit(255)
  15. serve(env.Dir(env.GetTemplateZipPath()).abspath, port, "run" in COMMAND_LINE_TARGETS)
  16. sys.exit(0)
  17. web_files = [
  18. "audio_driver_web.cpp",
  19. "webmidi_driver.cpp",
  20. "display_server_web.cpp",
  21. "http_client_web.cpp",
  22. "javascript_bridge_singleton.cpp",
  23. "web_main.cpp",
  24. "ip_web.cpp",
  25. "net_socket_web.cpp",
  26. "os_web.cpp",
  27. ]
  28. if env["target"] == "editor":
  29. env.add_source_files(web_files, "editor/*.cpp")
  30. sys_env = env.Clone()
  31. sys_env.AddJSLibraries(
  32. [
  33. "js/libs/library_godot_audio.js",
  34. "js/libs/library_godot_display.js",
  35. "js/libs/library_godot_emscripten.js",
  36. "js/libs/library_godot_fetch.js",
  37. "js/libs/library_godot_webmidi.js",
  38. "js/libs/library_godot_os.js",
  39. "js/libs/library_godot_runtime.js",
  40. "js/libs/library_godot_input.js",
  41. "js/libs/library_godot_webgl2.js",
  42. ]
  43. )
  44. sys_env.AddJSExterns(
  45. [
  46. "js/libs/library_godot_webgl2.externs.js",
  47. ]
  48. )
  49. sys_env.AddJSPost(
  50. [
  51. "js/patches/patch_em_gl.js",
  52. ]
  53. )
  54. if env["javascript_eval"]:
  55. sys_env.AddJSLibraries(["js/libs/library_godot_javascript_singleton.js"])
  56. for lib in sys_env["JS_LIBS"]:
  57. sys_env.Append(LINKFLAGS=["--js-library", lib.abspath])
  58. for js in sys_env["JS_PRE"]:
  59. sys_env.Append(LINKFLAGS=["--pre-js", js.abspath])
  60. for js in sys_env["JS_POST"]:
  61. sys_env.Append(LINKFLAGS=["--post-js", js.abspath])
  62. # Add JS externs to Closure.
  63. sys_env["ENV"]["EMCC_CLOSURE_ARGS"] = sys_env["ENV"].get("EMCC_CLOSURE_ARGS", "")
  64. for ext in sys_env["JS_EXTERNS"]:
  65. sys_env["ENV"]["EMCC_CLOSURE_ARGS"] += " --externs " + ext.abspath
  66. sys_env["ENV"]["EMCC_CLOSURE_ARGS"] = sys_env["ENV"]["EMCC_CLOSURE_ARGS"].strip()
  67. if len(env["EXPORTED_FUNCTIONS"]):
  68. sys_env.Append(LINKFLAGS=["-sEXPORTED_FUNCTIONS=" + repr(sorted(list(set(env["EXPORTED_FUNCTIONS"]))))])
  69. if len(env["EXPORTED_RUNTIME_METHODS"]):
  70. sys_env.Append(LINKFLAGS=["-sEXPORTED_RUNTIME_METHODS=" + repr(sorted(list(set(env["EXPORTED_RUNTIME_METHODS"]))))])
  71. build = []
  72. build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"]
  73. if env["dlink_enabled"]:
  74. # Reset libraries. The main runtime will only link emscripten libraries, not godot ones.
  75. sys_env["LIBS"] = []
  76. # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.
  77. sys_env.Append(LIBS=["idbfs.js"])
  78. # Configure it as a main module (dynamic linking support).
  79. sys_env["CCFLAGS"].remove("-sSIDE_MODULE=2")
  80. sys_env["LINKFLAGS"].remove("-sSIDE_MODULE=2")
  81. sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"])
  82. sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"])
  83. sys_env.Append(LINKFLAGS=["-s", "EXPORT_ALL=1"])
  84. sys_env.Append(LINKFLAGS=["-s", "WARN_ON_UNDEFINED_SYMBOLS=0"])
  85. sys_env["CCFLAGS"].remove("-fvisibility=hidden")
  86. sys_env["LINKFLAGS"].remove("-fvisibility=hidden")
  87. # The main emscripten runtime, with exported standard libraries.
  88. sys = sys_env.add_program(build_targets, ["web_runtime.cpp"])
  89. # The side library, containing all Godot code.
  90. wasm = env.add_program("#bin/godot.side${PROGSUFFIX}.wasm", web_files)
  91. build = sys + [wasm[0]]
  92. else:
  93. # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.
  94. sys_env.Append(LIBS=["idbfs.js"])
  95. build = sys_env.add_program(build_targets, web_files + ["web_runtime.cpp"])
  96. sys_env.Depends(build[0], sys_env["JS_LIBS"])
  97. sys_env.Depends(build[0], sys_env["JS_PRE"])
  98. sys_env.Depends(build[0], sys_env["JS_POST"])
  99. sys_env.Depends(build[0], sys_env["JS_EXTERNS"])
  100. engine = [
  101. "js/engine/features.js",
  102. "js/engine/preloader.js",
  103. "js/engine/config.js",
  104. "js/engine/engine.js",
  105. ]
  106. externs = [env.File("#platform/web/js/engine/engine.externs.js")]
  107. js_engine = env.CreateEngineFile("#bin/godot${PROGSUFFIX}.engine.js", engine, externs, env["threads"])
  108. env.Depends(js_engine, externs)
  109. wrap_list = [
  110. build[0],
  111. js_engine,
  112. ]
  113. js_wrapped = env.NoCache(
  114. env.Textfile("#bin/godot", [env.File(f) for f in wrap_list], TEXTFILESUFFIX="${PROGSUFFIX}.wrapped.js")
  115. )
  116. # 0 - unwrapped js file (use wrapped one instead)
  117. # 1 - wasm file
  118. # 2 - wasm side (when dlink is enabled).
  119. env.CreateTemplateZip(js_wrapped, build[1], build[2] if len(build) > 2 else None)