audio_driver_opensl.h 3.9 KB

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  1. /**************************************************************************/
  2. /* audio_driver_opensl.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. #include "core/os/mutex.h"
  32. #include "servers/audio_server.h"
  33. #include <SLES/OpenSLES.h>
  34. #include <SLES/OpenSLES_Android.h>
  35. class AudioDriverOpenSL : public AudioDriver {
  36. bool active = false;
  37. Mutex mutex;
  38. enum {
  39. BUFFER_COUNT = 2
  40. };
  41. bool pause = false;
  42. uint32_t buffer_size = 0;
  43. int16_t *buffers[BUFFER_COUNT] = {};
  44. int32_t *mixdown_buffer = nullptr;
  45. int last_free = 0;
  46. Vector<int16_t> rec_buffer;
  47. SLPlayItf playItf = nullptr;
  48. SLRecordItf recordItf = nullptr;
  49. SLObjectItf sl = nullptr;
  50. SLEngineItf EngineItf = nullptr;
  51. SLObjectItf OutputMix = nullptr;
  52. SLObjectItf player = nullptr;
  53. SLObjectItf recorder = nullptr;
  54. SLAndroidSimpleBufferQueueItf bufferQueueItf = nullptr;
  55. SLAndroidSimpleBufferQueueItf recordBufferQueueItf = nullptr;
  56. SLDataSource audioSource;
  57. SLDataFormat_PCM pcm;
  58. SLDataSink audioSink;
  59. SLDataLocator_OutputMix locator_outputmix;
  60. static AudioDriverOpenSL *s_ad;
  61. void _buffer_callback(
  62. SLAndroidSimpleBufferQueueItf queueItf);
  63. static void _buffer_callbacks(
  64. SLAndroidSimpleBufferQueueItf queueItf,
  65. void *pContext);
  66. void _record_buffer_callback(
  67. SLAndroidSimpleBufferQueueItf queueItf);
  68. static void _record_buffer_callbacks(
  69. SLAndroidSimpleBufferQueueItf queueItf,
  70. void *pContext);
  71. Error init_input_device();
  72. public:
  73. virtual const char *get_name() const override {
  74. return "Android";
  75. }
  76. virtual Error init() override;
  77. virtual void start() override;
  78. virtual int get_mix_rate() const override;
  79. virtual SpeakerMode get_speaker_mode() const override;
  80. virtual void lock() override;
  81. virtual void unlock() override;
  82. virtual void finish() override;
  83. virtual Error input_start() override;
  84. virtual Error input_stop() override;
  85. void set_pause(bool p_pause);
  86. AudioDriverOpenSL();
  87. };