Hugo Locurcio be1f9a878b Use SSE 4.2 as a baseline when compiling Godot 3 years ago
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SCsub be1f9a878b Use SSE 4.2 as a baseline when compiling Godot 2 weeks ago
config.py 04d70c11fc [Windows/ARM64] Fix raycast/embree ARM64 build with LLVM/MinGW. 1 year ago
godot_update_embree.py 57640dd806 embree: Update to 4.4.0 1 month ago
lightmap_raycaster_embree.cpp c43eab55a4 embree: Update to 4.3.1 1 year ago
lightmap_raycaster_embree.h 324512e11c Style: Replace header guards with `#pragma once` 3 months ago
raycast_occlusion_cull.cpp 1be843f77a Merge pull request #103798 from Rudolph-B/new-97712 2 months ago
raycast_occlusion_cull.h 8e3e2a8f44 Calculate the viewport location correctly in OpenXR 3 months ago
register_types.cpp d95794ec8a One Copyright Update to rule them all 2 years ago
register_types.h 324512e11c Style: Replace header guards with `#pragma once` 3 months ago
static_raycaster_embree.cpp c43eab55a4 embree: Update to 4.3.1 1 year ago
static_raycaster_embree.h 324512e11c Style: Replace header guards with `#pragma once` 3 months ago