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SCsub
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be1f9a878b
Use SSE 4.2 as a baseline when compiling Godot
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2 weeks ago |
config.py
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04d70c11fc
[Windows/ARM64] Fix raycast/embree ARM64 build with LLVM/MinGW.
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1 year ago |
godot_update_embree.py
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57640dd806
embree: Update to 4.4.0
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1 month ago |
lightmap_raycaster_embree.cpp
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c43eab55a4
embree: Update to 4.3.1
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1 year ago |
lightmap_raycaster_embree.h
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324512e11c
Style: Replace header guards with `#pragma once`
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3 months ago |
raycast_occlusion_cull.cpp
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1be843f77a
Merge pull request #103798 from Rudolph-B/new-97712
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2 months ago |
raycast_occlusion_cull.h
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8e3e2a8f44
Calculate the viewport location correctly in OpenXR
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3 months ago |
register_types.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
register_types.h
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324512e11c
Style: Replace header guards with `#pragma once`
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3 months ago |
static_raycaster_embree.cpp
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c43eab55a4
embree: Update to 4.3.1
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1 year ago |
static_raycaster_embree.h
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324512e11c
Style: Replace header guards with `#pragma once`
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3 months ago |