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- /**************************************************************************/
- /* openxr_haptic_feedback.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "openxr_haptic_feedback.h"
- ////////////////////////////////////////////////////////////////////////////
- // OpenXRHapticBase
- void OpenXRHapticBase::_bind_methods() {
- }
- ////////////////////////////////////////////////////////////////////////////
- // OpenXRHapticVibration
- void OpenXRHapticVibration::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_duration", "duration"), &OpenXRHapticVibration::set_duration);
- ClassDB::bind_method(D_METHOD("get_duration"), &OpenXRHapticVibration::get_duration);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "duration"), "set_duration", "get_duration");
- ClassDB::bind_method(D_METHOD("set_frequency", "frequency"), &OpenXRHapticVibration::set_frequency);
- ClassDB::bind_method(D_METHOD("get_frequency"), &OpenXRHapticVibration::get_frequency);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "frequency"), "set_frequency", "get_frequency");
- ClassDB::bind_method(D_METHOD("set_amplitude", "amplitude"), &OpenXRHapticVibration::set_amplitude);
- ClassDB::bind_method(D_METHOD("get_amplitude"), &OpenXRHapticVibration::get_amplitude);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "amplitude", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_amplitude", "get_amplitude");
- }
- void OpenXRHapticVibration::set_duration(int64_t p_duration) {
- haptic_vibration.duration = p_duration;
- emit_changed();
- }
- int64_t OpenXRHapticVibration::get_duration() const {
- return haptic_vibration.duration;
- }
- void OpenXRHapticVibration::set_frequency(float p_frequency) {
- haptic_vibration.frequency = p_frequency;
- emit_changed();
- }
- float OpenXRHapticVibration::get_frequency() const {
- return haptic_vibration.frequency;
- }
- void OpenXRHapticVibration::set_amplitude(float p_amplitude) {
- haptic_vibration.amplitude = p_amplitude;
- emit_changed();
- }
- float OpenXRHapticVibration::get_amplitude() const {
- return haptic_vibration.amplitude;
- }
- const XrHapticBaseHeader *OpenXRHapticVibration::get_xr_structure() {
- return (XrHapticBaseHeader *)&haptic_vibration;
- }
- OpenXRHapticVibration::OpenXRHapticVibration() {
- haptic_vibration.type = XR_TYPE_HAPTIC_VIBRATION;
- haptic_vibration.next = nullptr;
- haptic_vibration.duration = -1;
- haptic_vibration.frequency = 0.0;
- haptic_vibration.amplitude = 1.0;
- }
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