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- /**************************************************************************/
- /* audio_stream_synchronized.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef AUDIO_STREAM_SYNCHRONIZED_H
- #define AUDIO_STREAM_SYNCHRONIZED_H
- #include "servers/audio/audio_stream.h"
- class AudioStreamPlaybackSynchronized;
- class AudioStreamSynchronized : public AudioStream {
- GDCLASS(AudioStreamSynchronized, AudioStream)
- OBJ_SAVE_TYPE(AudioStream)
- private:
- friend class AudioStreamPlaybackSynchronized;
- enum {
- MAX_STREAMS = 32
- };
- int stream_count = 0;
- Ref<AudioStream> audio_streams[MAX_STREAMS];
- float audio_stream_volume_db[MAX_STREAMS] = {};
- HashSet<AudioStreamPlaybackSynchronized *> playbacks;
- public:
- virtual double get_bpm() const override;
- virtual int get_beat_count() const override;
- virtual int get_bar_beats() const override;
- virtual bool has_loop() const override;
- void set_stream_count(int p_count);
- int get_stream_count() const;
- void set_sync_stream(int p_stream_index, Ref<AudioStream> p_stream);
- Ref<AudioStream> get_sync_stream(int p_stream_index) const;
- void set_sync_stream_volume(int p_stream_index, float p_db);
- float get_sync_stream_volume(int p_stream_index) const;
- virtual Ref<AudioStreamPlayback> instantiate_playback() override;
- virtual String get_stream_name() const override;
- virtual double get_length() const override;
- AudioStreamSynchronized();
- protected:
- static void _bind_methods();
- void _validate_property(PropertyInfo &property) const;
- };
- ///////////////////////////////////////
- class AudioStreamPlaybackSynchronized : public AudioStreamPlayback {
- GDCLASS(AudioStreamPlaybackSynchronized, AudioStreamPlayback)
- friend class AudioStreamSynchronized;
- private:
- enum {
- MIX_BUFFER_SIZE = 128
- };
- AudioFrame mix_buffer[MIX_BUFFER_SIZE];
- Ref<AudioStreamSynchronized> stream;
- Ref<AudioStreamPlayback> playback[AudioStreamSynchronized::MAX_STREAMS];
- int play_order[AudioStreamSynchronized::MAX_STREAMS];
- double stream_todo = 0.0;
- int fade_index = -1;
- double fade_volume = 1.0;
- int play_index = 0;
- double offset = 0.0;
- int loop_count = 0;
- bool active = false;
- void _update_playback_instances();
- public:
- virtual void start(double p_from_pos = 0.0) override;
- virtual void stop() override;
- virtual bool is_playing() const override;
- virtual int get_loop_count() const override; // times it looped
- virtual double get_playback_position() const override;
- virtual void seek(double p_time) override;
- virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override;
- virtual void tag_used_streams() override;
- AudioStreamPlaybackSynchronized();
- ~AudioStreamPlaybackSynchronized();
- };
- #endif // AUDIO_STREAM_SYNCHRONIZED_H
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