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- """Functions used to generate source files during build time"""
- import methods
- def make_splash(target, source, env):
- buffer = methods.get_buffer(str(source[0]))
- with methods.generated_wrapper(str(target[0])) as file:
- # Use a neutral gray color to better fit various kinds of projects.
- file.write(f"""\
- static const Color boot_splash_bg_color = Color(0.14, 0.14, 0.14);
- inline constexpr const unsigned char boot_splash_png[] = {{
- {methods.format_buffer(buffer, 1)}
- }};
- """)
- def make_splash_editor(target, source, env):
- buffer = methods.get_buffer(str(source[0]))
- with methods.generated_wrapper(str(target[0])) as file:
- # The editor splash background color is taken from the default editor theme's background color.
- # This helps achieve a visually "smoother" transition between the splash screen and the editor.
- file.write(f"""\
- static const Color boot_splash_editor_bg_color = Color(0.125, 0.145, 0.192);
- inline constexpr const unsigned char boot_splash_editor_png[] = {{
- {methods.format_buffer(buffer, 1)}
- }};
- """)
- def make_app_icon(target, source, env):
- buffer = methods.get_buffer(str(source[0]))
- with methods.generated_wrapper(str(target[0])) as file:
- # Use a neutral gray color to better fit various kinds of projects.
- file.write(f"""\
- inline constexpr const unsigned char app_icon_png[] = {{
- {methods.format_buffer(buffer, 1)}
- }};
- """)
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