tile_data_editors.h 16 KB

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  1. /**************************************************************************/
  2. /* tile_data_editors.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. #include "tile_atlas_view.h"
  32. #include "editor/editor_properties.h"
  33. #include "scene/gui/box_container.h"
  34. class Label;
  35. class MenuButton;
  36. class SpinBox;
  37. class EditorUndoRedoManager;
  38. class TileDataEditor : public VBoxContainer {
  39. GDCLASS(TileDataEditor, VBoxContainer);
  40. private:
  41. bool _tile_set_changed_update_needed = false;
  42. void _tile_set_changed_plan_update();
  43. void _tile_set_changed_deferred_update();
  44. protected:
  45. Ref<TileSet> tile_set;
  46. TileData *_get_tile_data(TileMapCell p_cell);
  47. virtual void _tile_set_changed() {}
  48. static void _bind_methods();
  49. public:
  50. void set_tile_set(Ref<TileSet> p_tile_set);
  51. // Input to handle painting.
  52. virtual Control *get_toolbar() { return nullptr; }
  53. virtual void forward_draw_over_atlas(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_atlas_source, CanvasItem *p_canvas_item, Transform2D p_transform) {}
  54. virtual void forward_draw_over_alternatives(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_atlas_source, CanvasItem *p_canvas_item, Transform2D p_transform) {}
  55. virtual void forward_painting_atlas_gui_input(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_atlas_source, const Ref<InputEvent> &p_event) {}
  56. virtual void forward_painting_alternatives_gui_input(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_atlas_source, const Ref<InputEvent> &p_event) {}
  57. // Used to draw the tile data property value over a tile.
  58. virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected = false) {}
  59. };
  60. class DummyObject : public Object {
  61. GDCLASS(DummyObject, Object)
  62. private:
  63. HashMap<String, Variant> properties;
  64. protected:
  65. bool _set(const StringName &p_name, const Variant &p_value);
  66. bool _get(const StringName &p_name, Variant &r_ret) const;
  67. public:
  68. bool has_dummy_property(const StringName &p_name);
  69. void add_dummy_property(const StringName &p_name);
  70. void remove_dummy_property(const StringName &p_name);
  71. void clear_dummy_properties();
  72. };
  73. class GenericTilePolygonEditor : public VBoxContainer {
  74. GDCLASS(GenericTilePolygonEditor, VBoxContainer);
  75. private:
  76. Ref<TileSet> tile_set;
  77. LocalVector<Vector<Point2>> polygons;
  78. bool multiple_polygon_mode = false;
  79. bool use_undo_redo = true;
  80. // UI
  81. int hovered_polygon_index = -1;
  82. int hovered_point_index = -1;
  83. int hovered_segment_index = -1;
  84. Vector2 hovered_segment_point;
  85. enum DragType {
  86. DRAG_TYPE_NONE,
  87. DRAG_TYPE_DRAG_POINT,
  88. DRAG_TYPE_CREATE_POINT,
  89. DRAG_TYPE_PAN,
  90. };
  91. DragType drag_type = DRAG_TYPE_NONE;
  92. int drag_polygon_index = 0;
  93. int drag_point_index = 0;
  94. Vector2 drag_last_pos;
  95. PackedVector2Array drag_old_polygon;
  96. HBoxContainer *toolbar = nullptr;
  97. Ref<ButtonGroup> tools_button_group;
  98. Button *button_expand = nullptr;
  99. Button *button_create = nullptr;
  100. Button *button_edit = nullptr;
  101. Button *button_delete = nullptr;
  102. MenuButton *button_advanced_menu = nullptr;
  103. enum Snap {
  104. SNAP_NONE,
  105. SNAP_HALF_PIXEL,
  106. SNAP_GRID,
  107. };
  108. int current_snap_option = SNAP_HALF_PIXEL;
  109. MenuButton *button_pixel_snap = nullptr;
  110. SpinBox *snap_subdivision = nullptr;
  111. Vector<Point2> in_creation_polygon;
  112. Panel *panel = nullptr;
  113. Control *base_control = nullptr;
  114. EditorZoomWidget *editor_zoom_widget = nullptr;
  115. Button *button_center_view = nullptr;
  116. Vector2 panning;
  117. bool initializing = true;
  118. Ref<TileSetAtlasSource> background_atlas_source;
  119. Vector2i background_atlas_coords;
  120. int background_alternative_id;
  121. Color polygon_color = Color(1.0, 0.0, 0.0);
  122. enum AdvancedMenuOption {
  123. RESET_TO_DEFAULT_TILE,
  124. CLEAR_TILE,
  125. ROTATE_RIGHT,
  126. ROTATE_LEFT,
  127. FLIP_HORIZONTALLY,
  128. FLIP_VERTICALLY,
  129. };
  130. void _base_control_draw();
  131. void _zoom_changed();
  132. void _advanced_menu_item_pressed(int p_item_pressed);
  133. void _center_view();
  134. void _base_control_gui_input(Ref<InputEvent> p_event);
  135. void _set_snap_option(int p_index);
  136. void _store_snap_options();
  137. void _toggle_expand(bool p_expand);
  138. void _snap_to_tile_shape(Point2 &r_point, float &r_current_snapped_dist, float p_snap_dist);
  139. void _snap_point(Point2 &r_point);
  140. void _grab_polygon_point(Vector2 p_pos, const Transform2D &p_polygon_xform, int &r_polygon_index, int &r_point_index);
  141. void _grab_polygon_segment_point(Vector2 p_pos, const Transform2D &p_polygon_xform, int &r_polygon_index, int &r_segment_index, Vector2 &r_point);
  142. protected:
  143. void _notification(int p_what);
  144. static void _bind_methods();
  145. public:
  146. void set_use_undo_redo(bool p_use_undo_redo);
  147. void set_tile_set(Ref<TileSet> p_tile_set);
  148. void set_background_tile(const TileSetAtlasSource *p_atlas_source, const Vector2 &p_atlas_coords, int p_alternative_id);
  149. int get_polygon_count();
  150. int add_polygon(const Vector<Point2> &p_polygon, int p_index = -1);
  151. void remove_polygon(int p_index);
  152. void clear_polygons();
  153. void set_polygon(int p_polygon_index, const Vector<Point2> &p_polygon);
  154. Vector<Point2> get_polygon(int p_polygon_index);
  155. void set_polygons_color(Color p_color);
  156. void set_multiple_polygon_mode(bool p_multiple_polygon_mode);
  157. GenericTilePolygonEditor();
  158. };
  159. class TileDataDefaultEditor : public TileDataEditor {
  160. GDCLASS(TileDataDefaultEditor, TileDataEditor);
  161. private:
  162. // Toolbar
  163. HBoxContainer *toolbar = memnew(HBoxContainer);
  164. Button *picker_button = nullptr;
  165. // UI
  166. Ref<Texture2D> tile_bool_checked;
  167. Ref<Texture2D> tile_bool_unchecked;
  168. Label *label = nullptr;
  169. EditorProperty *property_editor = nullptr;
  170. // Painting state.
  171. enum DragType {
  172. DRAG_TYPE_NONE = 0,
  173. DRAG_TYPE_PAINT,
  174. DRAG_TYPE_PAINT_RECT,
  175. };
  176. DragType drag_type = DRAG_TYPE_NONE;
  177. Vector2 drag_start_pos;
  178. Vector2 drag_last_pos;
  179. HashMap<TileMapCell, Variant, TileMapCell> drag_modified;
  180. Variant drag_painted_value;
  181. void _property_value_changed(const StringName &p_property, const Variant &p_value, const StringName &p_field);
  182. protected:
  183. DummyObject *dummy_object = memnew(DummyObject);
  184. StringName type;
  185. String property;
  186. Variant::Type property_type;
  187. void _notification(int p_what);
  188. virtual Variant _get_painted_value();
  189. virtual void _set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile);
  190. virtual void _set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, const Variant &p_value);
  191. virtual Variant _get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile);
  192. virtual void _setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, const HashMap<TileMapCell, Variant, TileMapCell> &p_previous_values, const Variant &p_new_value);
  193. public:
  194. virtual Control *get_toolbar() override { return toolbar; }
  195. virtual void forward_draw_over_atlas(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_atlas_source, CanvasItem *p_canvas_item, Transform2D p_transform) override;
  196. virtual void forward_draw_over_alternatives(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_atlas_source, CanvasItem *p_canvas_item, Transform2D p_transform) override;
  197. virtual void forward_painting_atlas_gui_input(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_atlas_source, const Ref<InputEvent> &p_event) override;
  198. virtual void forward_painting_alternatives_gui_input(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_atlas_source, const Ref<InputEvent> &p_event) override;
  199. virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected = false) override;
  200. void setup_property_editor(Variant::Type p_type, const String &p_property, const String &p_label = "", const Variant &p_default_value = Variant());
  201. Variant::Type get_property_type();
  202. TileDataDefaultEditor();
  203. ~TileDataDefaultEditor();
  204. };
  205. class TileDataTextureOriginEditor : public TileDataDefaultEditor {
  206. GDCLASS(TileDataTextureOriginEditor, TileDataDefaultEditor);
  207. public:
  208. virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected = false) override;
  209. };
  210. class TileDataPositionEditor : public TileDataDefaultEditor {
  211. GDCLASS(TileDataPositionEditor, TileDataDefaultEditor);
  212. public:
  213. virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected = false) override;
  214. };
  215. class TileDataYSortEditor : public TileDataDefaultEditor {
  216. GDCLASS(TileDataYSortEditor, TileDataDefaultEditor);
  217. public:
  218. virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected = false) override;
  219. };
  220. class TileDataOcclusionShapeEditor : public TileDataDefaultEditor {
  221. GDCLASS(TileDataOcclusionShapeEditor, TileDataDefaultEditor);
  222. private:
  223. int occlusion_layer = -1;
  224. // UI
  225. GenericTilePolygonEditor *polygon_editor = nullptr;
  226. void _polygon_changed(const PackedVector2Array &p_polygon);
  227. virtual Variant _get_painted_value() override;
  228. virtual void _set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) override;
  229. virtual void _set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, const Variant &p_value) override;
  230. virtual Variant _get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) override;
  231. virtual void _setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, const HashMap<TileMapCell, Variant, TileMapCell> &p_previous_values, const Variant &p_new_value) override;
  232. protected:
  233. virtual void _tile_set_changed() override;
  234. void _notification(int p_what);
  235. public:
  236. virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected = false) override;
  237. void set_occlusion_layer(int p_occlusion_layer) { occlusion_layer = p_occlusion_layer; }
  238. TileDataOcclusionShapeEditor();
  239. };
  240. class TileDataCollisionEditor : public TileDataDefaultEditor {
  241. GDCLASS(TileDataCollisionEditor, TileDataDefaultEditor);
  242. int physics_layer = -1;
  243. // UI
  244. GenericTilePolygonEditor *polygon_editor = nullptr;
  245. DummyObject *dummy_object = memnew(DummyObject);
  246. HashMap<StringName, EditorProperty *> property_editors;
  247. void _property_value_changed(const StringName &p_property, const Variant &p_value, const StringName &p_field);
  248. void _property_selected(const StringName &p_path, int p_focusable);
  249. void _polygons_changed();
  250. virtual Variant _get_painted_value() override;
  251. virtual void _set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) override;
  252. virtual void _set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, const Variant &p_value) override;
  253. virtual Variant _get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) override;
  254. virtual void _setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, const HashMap<TileMapCell, Variant, TileMapCell> &p_previous_values, const Variant &p_new_value) override;
  255. protected:
  256. virtual void _tile_set_changed() override;
  257. void _notification(int p_what);
  258. public:
  259. virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected = false) override;
  260. void set_physics_layer(int p_physics_layer) { physics_layer = p_physics_layer; }
  261. TileDataCollisionEditor();
  262. ~TileDataCollisionEditor();
  263. };
  264. class TileDataTerrainsEditor : public TileDataEditor {
  265. GDCLASS(TileDataTerrainsEditor, TileDataEditor);
  266. private:
  267. // Toolbar
  268. HBoxContainer *toolbar = memnew(HBoxContainer);
  269. Button *picker_button = nullptr;
  270. // Painting state.
  271. enum DragType {
  272. DRAG_TYPE_NONE = 0,
  273. DRAG_TYPE_PAINT_TERRAIN_SET,
  274. DRAG_TYPE_PAINT_TERRAIN_SET_RECT,
  275. DRAG_TYPE_PAINT_TERRAIN_BITS,
  276. DRAG_TYPE_PAINT_TERRAIN_BITS_RECT,
  277. };
  278. DragType drag_type = DRAG_TYPE_NONE;
  279. Vector2 drag_start_pos;
  280. Vector2 drag_last_pos;
  281. HashMap<TileMapCell, Variant, TileMapCell> drag_modified;
  282. Variant drag_painted_value;
  283. // UI
  284. Label *label = nullptr;
  285. DummyObject *dummy_object = memnew(DummyObject);
  286. EditorPropertyEnum *terrain_set_property_editor = nullptr;
  287. EditorPropertyEnum *terrain_property_editor = nullptr;
  288. void _property_value_changed(const StringName &p_property, const Variant &p_value, const StringName &p_field);
  289. void _update_terrain_selector();
  290. protected:
  291. virtual void _tile_set_changed() override;
  292. void _notification(int p_what);
  293. public:
  294. virtual Control *get_toolbar() override { return toolbar; }
  295. virtual void forward_draw_over_atlas(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_atlas_source, CanvasItem *p_canvas_item, Transform2D p_transform) override;
  296. virtual void forward_draw_over_alternatives(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_atlas_source, CanvasItem *p_canvas_item, Transform2D p_transform) override;
  297. virtual void forward_painting_atlas_gui_input(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_atlas_source, const Ref<InputEvent> &p_event) override;
  298. virtual void forward_painting_alternatives_gui_input(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_atlas_source, const Ref<InputEvent> &p_event) override;
  299. virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected = false) override;
  300. TileDataTerrainsEditor();
  301. ~TileDataTerrainsEditor();
  302. };
  303. class TileDataNavigationEditor : public TileDataDefaultEditor {
  304. GDCLASS(TileDataNavigationEditor, TileDataDefaultEditor);
  305. private:
  306. int navigation_layer = -1;
  307. PackedVector2Array navigation_polygon;
  308. // UI
  309. GenericTilePolygonEditor *polygon_editor = nullptr;
  310. void _polygon_changed(const PackedVector2Array &p_polygon);
  311. virtual Variant _get_painted_value() override;
  312. virtual void _set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) override;
  313. virtual void _set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, const Variant &p_value) override;
  314. virtual Variant _get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) override;
  315. virtual void _setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, const HashMap<TileMapCell, Variant, TileMapCell> &p_previous_values, const Variant &p_new_value) override;
  316. protected:
  317. virtual void _tile_set_changed() override;
  318. void _notification(int p_what);
  319. public:
  320. virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected = false) override;
  321. void set_navigation_layer(int p_navigation_layer) { navigation_layer = p_navigation_layer; }
  322. TileDataNavigationEditor();
  323. };