editor_undo_redo_manager.cpp 19 KB

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  1. /**************************************************************************/
  2. /* editor_undo_redo_manager.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "editor_undo_redo_manager.h"
  31. #include "editor_undo_redo_manager.compat.inc"
  32. #include "core/io/resource.h"
  33. #include "core/os/os.h"
  34. #include "editor/debugger/editor_debugger_inspector.h"
  35. #include "editor/debugger/editor_debugger_node.h"
  36. #include "editor/editor_log.h"
  37. #include "editor/editor_node.h"
  38. #include "scene/main/node.h"
  39. EditorUndoRedoManager *EditorUndoRedoManager::singleton = nullptr;
  40. EditorUndoRedoManager::History &EditorUndoRedoManager::get_or_create_history(int p_idx) {
  41. if (!history_map.has(p_idx)) {
  42. History history;
  43. history.undo_redo = memnew(UndoRedo);
  44. history.id = p_idx;
  45. history_map[p_idx] = history;
  46. EditorNode::get_singleton()->get_log()->register_undo_redo(history.undo_redo);
  47. EditorDebuggerNode::get_singleton()->register_undo_redo(history.undo_redo);
  48. }
  49. return history_map[p_idx];
  50. }
  51. UndoRedo *EditorUndoRedoManager::get_history_undo_redo(int p_idx) const {
  52. ERR_FAIL_COND_V(!history_map.has(p_idx), nullptr);
  53. return history_map[p_idx].undo_redo;
  54. }
  55. int EditorUndoRedoManager::get_history_id_for_object(Object *p_object) const {
  56. int history_id = INVALID_HISTORY;
  57. if (Object::cast_to<EditorDebuggerRemoteObjects>(p_object)) {
  58. return REMOTE_HISTORY;
  59. }
  60. if (Node *node = Object::cast_to<Node>(p_object)) {
  61. Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
  62. if (edited_scene && (node == edited_scene || edited_scene->is_ancestor_of(node))) {
  63. int idx = EditorNode::get_editor_data().get_current_edited_scene_history_id();
  64. if (idx > 0) {
  65. history_id = idx;
  66. }
  67. }
  68. }
  69. if (Resource *res = Object::cast_to<Resource>(p_object)) {
  70. if (res->is_built_in()) {
  71. if (res->get_path().is_empty()) {
  72. int idx = EditorNode::get_editor_data().get_current_edited_scene_history_id();
  73. if (idx > 0) {
  74. history_id = idx;
  75. }
  76. } else {
  77. int idx = EditorNode::get_editor_data().get_scene_history_id_from_path(res->get_path().get_slice("::", 0));
  78. if (idx > 0) {
  79. history_id = idx;
  80. }
  81. }
  82. }
  83. }
  84. if (history_id == INVALID_HISTORY) {
  85. if (pending_action.history_id != INVALID_HISTORY) {
  86. history_id = pending_action.history_id;
  87. } else {
  88. history_id = GLOBAL_HISTORY;
  89. }
  90. }
  91. return history_id;
  92. }
  93. EditorUndoRedoManager::History &EditorUndoRedoManager::get_history_for_object(Object *p_object) {
  94. int history_id;
  95. if (!forced_history) {
  96. history_id = get_history_id_for_object(p_object);
  97. ERR_FAIL_COND_V_MSG(pending_action.history_id != INVALID_HISTORY && history_id != pending_action.history_id, get_or_create_history(pending_action.history_id), vformat("UndoRedo history mismatch: expected %d, got %d.", pending_action.history_id, history_id));
  98. } else {
  99. history_id = pending_action.history_id;
  100. }
  101. History &history = get_or_create_history(history_id);
  102. if (pending_action.history_id == INVALID_HISTORY) {
  103. pending_action.history_id = history_id;
  104. history.undo_redo->create_action(pending_action.action_name, pending_action.merge_mode, pending_action.backward_undo_ops);
  105. }
  106. return history;
  107. }
  108. void EditorUndoRedoManager::force_fixed_history() {
  109. ERR_FAIL_COND_MSG(pending_action.history_id == INVALID_HISTORY, "The current action has no valid history assigned.");
  110. forced_history = true;
  111. }
  112. void EditorUndoRedoManager::create_action_for_history(const String &p_name, int p_history_id, UndoRedo::MergeMode p_mode, bool p_backward_undo_ops, bool p_mark_unsaved) {
  113. if (pending_action.history_id != INVALID_HISTORY) {
  114. // Nested action.
  115. p_history_id = pending_action.history_id;
  116. } else {
  117. pending_action.action_name = p_name;
  118. pending_action.timestamp = OS::get_singleton()->get_unix_time();
  119. pending_action.merge_mode = p_mode;
  120. pending_action.backward_undo_ops = p_backward_undo_ops;
  121. pending_action.mark_unsaved = p_mark_unsaved;
  122. }
  123. if (p_history_id != INVALID_HISTORY) {
  124. pending_action.history_id = p_history_id;
  125. History &history = get_or_create_history(p_history_id);
  126. history.undo_redo->create_action(pending_action.action_name, pending_action.merge_mode, pending_action.backward_undo_ops);
  127. }
  128. }
  129. void EditorUndoRedoManager::create_action(const String &p_name, UndoRedo::MergeMode p_mode, Object *p_custom_context, bool p_backward_undo_ops, bool p_mark_unsaved) {
  130. create_action_for_history(p_name, INVALID_HISTORY, p_mode, p_backward_undo_ops, p_mark_unsaved);
  131. if (p_custom_context) {
  132. // This assigns history to pending action.
  133. get_history_for_object(p_custom_context);
  134. }
  135. }
  136. void EditorUndoRedoManager::add_do_methodp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount) {
  137. UndoRedo *undo_redo = get_history_for_object(p_object).undo_redo;
  138. undo_redo->add_do_method(Callable(p_object, p_method).bindp(p_args, p_argcount));
  139. }
  140. void EditorUndoRedoManager::add_undo_methodp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount) {
  141. UndoRedo *undo_redo = get_history_for_object(p_object).undo_redo;
  142. undo_redo->add_undo_method(Callable(p_object, p_method).bindp(p_args, p_argcount));
  143. }
  144. void EditorUndoRedoManager::_add_do_method(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
  145. if (p_argcount < 2) {
  146. r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
  147. r_error.expected = 2;
  148. return;
  149. }
  150. if (p_args[0]->get_type() != Variant::OBJECT) {
  151. r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
  152. r_error.argument = 0;
  153. r_error.expected = Variant::OBJECT;
  154. return;
  155. }
  156. if (!p_args[1]->is_string()) {
  157. r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
  158. r_error.argument = 1;
  159. r_error.expected = Variant::STRING_NAME;
  160. return;
  161. }
  162. r_error.error = Callable::CallError::CALL_OK;
  163. Object *object = *p_args[0];
  164. StringName method = *p_args[1];
  165. add_do_methodp(object, method, p_args + 2, p_argcount - 2);
  166. }
  167. void EditorUndoRedoManager::_add_undo_method(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
  168. if (p_argcount < 2) {
  169. r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
  170. r_error.expected = 2;
  171. return;
  172. }
  173. if (p_args[0]->get_type() != Variant::OBJECT) {
  174. r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
  175. r_error.argument = 0;
  176. r_error.expected = Variant::OBJECT;
  177. return;
  178. }
  179. if (!p_args[1]->is_string()) {
  180. r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
  181. r_error.argument = 1;
  182. r_error.expected = Variant::STRING_NAME;
  183. return;
  184. }
  185. r_error.error = Callable::CallError::CALL_OK;
  186. Object *object = *p_args[0];
  187. StringName method = *p_args[1];
  188. add_undo_methodp(object, method, p_args + 2, p_argcount - 2);
  189. }
  190. void EditorUndoRedoManager::add_do_property(Object *p_object, const StringName &p_property, const Variant &p_value) {
  191. UndoRedo *undo_redo = get_history_for_object(p_object).undo_redo;
  192. undo_redo->add_do_property(p_object, p_property, p_value);
  193. }
  194. void EditorUndoRedoManager::add_undo_property(Object *p_object, const StringName &p_property, const Variant &p_value) {
  195. UndoRedo *undo_redo = get_history_for_object(p_object).undo_redo;
  196. undo_redo->add_undo_property(p_object, p_property, p_value);
  197. }
  198. void EditorUndoRedoManager::add_do_reference(Object *p_object) {
  199. UndoRedo *undo_redo = get_history_for_object(p_object).undo_redo;
  200. undo_redo->add_do_reference(p_object);
  201. }
  202. void EditorUndoRedoManager::add_undo_reference(Object *p_object) {
  203. UndoRedo *undo_redo = get_history_for_object(p_object).undo_redo;
  204. undo_redo->add_undo_reference(p_object);
  205. }
  206. void EditorUndoRedoManager::commit_action(bool p_execute) {
  207. if (pending_action.history_id == INVALID_HISTORY) {
  208. return; // Empty action, do nothing.
  209. }
  210. forced_history = false;
  211. is_committing = true;
  212. History &history = get_or_create_history(pending_action.history_id);
  213. bool merging = history.undo_redo->is_merging();
  214. history.undo_redo->commit_action(p_execute);
  215. history.redo_stack.clear();
  216. if (history.undo_redo->get_action_level() > 0) {
  217. // Nested action.
  218. is_committing = false;
  219. return;
  220. }
  221. if (!merging) {
  222. history.undo_stack.push_back(pending_action);
  223. }
  224. if (history.id != GLOBAL_HISTORY) {
  225. // Clear global redo, to avoid unexpected actions when redoing.
  226. History &global = get_or_create_history(GLOBAL_HISTORY);
  227. global.redo_stack.clear();
  228. global.undo_redo->discard_redo();
  229. } else {
  230. // On global actions, clear redo of all scenes instead.
  231. for (KeyValue<int, History> &E : history_map) {
  232. if (E.key == GLOBAL_HISTORY) {
  233. continue;
  234. }
  235. E.value.redo_stack.clear();
  236. E.value.undo_redo->discard_redo();
  237. }
  238. }
  239. pending_action = Action();
  240. is_committing = false;
  241. emit_signal(SNAME("history_changed"));
  242. }
  243. bool EditorUndoRedoManager::is_committing_action() const {
  244. return is_committing;
  245. }
  246. bool EditorUndoRedoManager::undo() {
  247. if (!has_undo()) {
  248. return false;
  249. }
  250. History *selected_history = _get_newest_undo();
  251. if (selected_history) {
  252. return undo_history(selected_history->id);
  253. }
  254. return false;
  255. }
  256. bool EditorUndoRedoManager::undo_history(int p_id) {
  257. ERR_FAIL_COND_V(p_id == INVALID_HISTORY, false);
  258. History &history = get_or_create_history(p_id);
  259. Action action = history.undo_stack.back()->get();
  260. history.undo_stack.pop_back();
  261. history.redo_stack.push_back(action);
  262. bool success = history.undo_redo->undo();
  263. if (success) {
  264. emit_signal(SNAME("version_changed"));
  265. }
  266. return success;
  267. }
  268. bool EditorUndoRedoManager::redo() {
  269. if (!has_redo()) {
  270. return false;
  271. }
  272. int selected_history = INVALID_HISTORY;
  273. double global_timestamp = Math::INF;
  274. // Pick the history with lowest last action timestamp (either global or current scene).
  275. {
  276. History &history = get_or_create_history(GLOBAL_HISTORY);
  277. if (!history.redo_stack.is_empty()) {
  278. selected_history = history.id;
  279. global_timestamp = history.redo_stack.back()->get().timestamp;
  280. }
  281. }
  282. {
  283. History &history = get_or_create_history(REMOTE_HISTORY);
  284. if (!history.redo_stack.is_empty() && history.redo_stack.back()->get().timestamp < global_timestamp) {
  285. selected_history = history.id;
  286. global_timestamp = history.redo_stack.back()->get().timestamp;
  287. }
  288. }
  289. {
  290. History &history = get_or_create_history(EditorNode::get_editor_data().get_current_edited_scene_history_id());
  291. if (!history.redo_stack.is_empty() && history.redo_stack.back()->get().timestamp < global_timestamp) {
  292. selected_history = history.id;
  293. }
  294. }
  295. if (selected_history != INVALID_HISTORY) {
  296. return redo_history(selected_history);
  297. }
  298. return false;
  299. }
  300. bool EditorUndoRedoManager::redo_history(int p_id) {
  301. ERR_FAIL_COND_V(p_id == INVALID_HISTORY, false);
  302. History &history = get_or_create_history(p_id);
  303. Action action = history.redo_stack.back()->get();
  304. history.redo_stack.pop_back();
  305. history.undo_stack.push_back(action);
  306. bool success = history.undo_redo->redo();
  307. if (success) {
  308. emit_signal(SNAME("version_changed"));
  309. }
  310. return success;
  311. }
  312. void EditorUndoRedoManager::set_history_as_saved(int p_id) {
  313. History &history = get_or_create_history(p_id);
  314. history.saved_version = history.undo_redo->get_version();
  315. }
  316. void EditorUndoRedoManager::set_history_as_unsaved(int p_id) {
  317. History &history = get_or_create_history(p_id);
  318. history.saved_version = 0;
  319. }
  320. bool EditorUndoRedoManager::is_history_unsaved(int p_id) {
  321. History &history = get_or_create_history(p_id);
  322. if (history.saved_version == 0) {
  323. return true;
  324. }
  325. int version_difference = history.undo_redo->get_version() - history.saved_version;
  326. if (version_difference > 0) {
  327. List<Action>::Element *E = history.undo_stack.back();
  328. for (int i = 0; i < version_difference; i++) {
  329. ERR_FAIL_NULL_V_MSG(E, false, "Inconsistent undo history.");
  330. if (E->get().mark_unsaved) {
  331. return true;
  332. }
  333. E = E->prev();
  334. }
  335. } else if (version_difference < 0) {
  336. List<Action>::Element *E = history.redo_stack.back();
  337. for (int i = 0; i > version_difference; i--) {
  338. ERR_FAIL_NULL_V_MSG(E, false, "Inconsistent redo history.");
  339. if (E->get().mark_unsaved) {
  340. return true;
  341. }
  342. E = E->prev();
  343. }
  344. }
  345. return false;
  346. }
  347. bool EditorUndoRedoManager::has_undo() {
  348. for (const KeyValue<int, History> &E : history_map) {
  349. if ((E.key == GLOBAL_HISTORY || E.key == REMOTE_HISTORY || E.key == EditorNode::get_editor_data().get_current_edited_scene_history_id()) && !E.value.undo_stack.is_empty()) {
  350. return true;
  351. }
  352. }
  353. return false;
  354. }
  355. bool EditorUndoRedoManager::has_redo() {
  356. for (const KeyValue<int, History> &E : history_map) {
  357. if ((E.key == GLOBAL_HISTORY || E.key == REMOTE_HISTORY || E.key == EditorNode::get_editor_data().get_current_edited_scene_history_id()) && !E.value.redo_stack.is_empty()) {
  358. return true;
  359. }
  360. }
  361. return false;
  362. }
  363. bool EditorUndoRedoManager::has_history(int p_idx) const {
  364. return history_map.has(p_idx);
  365. }
  366. void EditorUndoRedoManager::clear_history(int p_idx, bool p_increase_version) {
  367. if (p_idx != INVALID_HISTORY) {
  368. History &history = get_or_create_history(p_idx);
  369. history.undo_redo->clear_history(p_increase_version);
  370. history.undo_stack.clear();
  371. history.redo_stack.clear();
  372. if (!p_increase_version) {
  373. set_history_as_saved(p_idx);
  374. }
  375. emit_signal(SNAME("history_changed"));
  376. return;
  377. }
  378. for (const KeyValue<int, History> &E : history_map) {
  379. E.value.undo_redo->clear_history(p_increase_version);
  380. set_history_as_saved(E.key);
  381. }
  382. emit_signal(SNAME("history_changed"));
  383. }
  384. String EditorUndoRedoManager::get_current_action_name() {
  385. if (has_undo()) {
  386. History *selected_history = _get_newest_undo();
  387. if (selected_history) {
  388. return selected_history->undo_redo->get_current_action_name();
  389. }
  390. }
  391. return "";
  392. }
  393. int EditorUndoRedoManager::get_current_action_history_id() {
  394. if (has_undo()) {
  395. History *selected_history = _get_newest_undo();
  396. if (selected_history) {
  397. return selected_history->id;
  398. }
  399. }
  400. return INVALID_HISTORY;
  401. }
  402. void EditorUndoRedoManager::discard_history(int p_idx, bool p_erase_from_map) {
  403. ERR_FAIL_COND(!history_map.has(p_idx));
  404. History &history = history_map[p_idx];
  405. if (history.undo_redo) {
  406. memdelete(history.undo_redo);
  407. history.undo_redo = nullptr;
  408. }
  409. if (p_erase_from_map) {
  410. history_map.erase(p_idx);
  411. }
  412. }
  413. EditorUndoRedoManager::History *EditorUndoRedoManager::_get_newest_undo() {
  414. History *selected_history = nullptr;
  415. double global_timestamp = 0;
  416. // Pick the history with greatest last action timestamp (either global or current scene).
  417. {
  418. History &history = get_or_create_history(GLOBAL_HISTORY);
  419. if (!history.undo_stack.is_empty()) {
  420. selected_history = &history;
  421. global_timestamp = history.undo_stack.back()->get().timestamp;
  422. }
  423. }
  424. {
  425. History &history = get_or_create_history(REMOTE_HISTORY);
  426. if (!history.undo_stack.is_empty() && history.undo_stack.back()->get().timestamp > global_timestamp) {
  427. selected_history = &history;
  428. global_timestamp = history.undo_stack.back()->get().timestamp;
  429. }
  430. }
  431. {
  432. History &history = get_or_create_history(EditorNode::get_editor_data().get_current_edited_scene_history_id());
  433. if (!history.undo_stack.is_empty() && history.undo_stack.back()->get().timestamp > global_timestamp) {
  434. selected_history = &history;
  435. }
  436. }
  437. return selected_history;
  438. }
  439. void EditorUndoRedoManager::_bind_methods() {
  440. ClassDB::bind_method(D_METHOD("create_action", "name", "merge_mode", "custom_context", "backward_undo_ops", "mark_unsaved"), &EditorUndoRedoManager::create_action, DEFVAL(UndoRedo::MERGE_DISABLE), DEFVAL((Object *)nullptr), DEFVAL(false), DEFVAL(true));
  441. ClassDB::bind_method(D_METHOD("commit_action", "execute"), &EditorUndoRedoManager::commit_action, DEFVAL(true));
  442. ClassDB::bind_method(D_METHOD("is_committing_action"), &EditorUndoRedoManager::is_committing_action);
  443. ClassDB::bind_method(D_METHOD("force_fixed_history"), &EditorUndoRedoManager::force_fixed_history);
  444. {
  445. MethodInfo mi;
  446. mi.name = "add_do_method";
  447. mi.arguments.push_back(PropertyInfo(Variant::OBJECT, "object"));
  448. mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method"));
  449. ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "add_do_method", &EditorUndoRedoManager::_add_do_method, mi, varray(), false);
  450. }
  451. {
  452. MethodInfo mi;
  453. mi.name = "add_undo_method";
  454. mi.arguments.push_back(PropertyInfo(Variant::OBJECT, "object"));
  455. mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method"));
  456. ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "add_undo_method", &EditorUndoRedoManager::_add_undo_method, mi, varray(), false);
  457. }
  458. ClassDB::bind_method(D_METHOD("add_do_property", "object", "property", "value"), &EditorUndoRedoManager::add_do_property);
  459. ClassDB::bind_method(D_METHOD("add_undo_property", "object", "property", "value"), &EditorUndoRedoManager::add_undo_property);
  460. ClassDB::bind_method(D_METHOD("add_do_reference", "object"), &EditorUndoRedoManager::add_do_reference);
  461. ClassDB::bind_method(D_METHOD("add_undo_reference", "object"), &EditorUndoRedoManager::add_undo_reference);
  462. ClassDB::bind_method(D_METHOD("get_object_history_id", "object"), &EditorUndoRedoManager::get_history_id_for_object);
  463. ClassDB::bind_method(D_METHOD("get_history_undo_redo", "id"), &EditorUndoRedoManager::get_history_undo_redo);
  464. ClassDB::bind_method(D_METHOD("clear_history", "id", "increase_version"), &EditorUndoRedoManager::clear_history, DEFVAL(INVALID_HISTORY), DEFVAL(true));
  465. ADD_SIGNAL(MethodInfo("history_changed"));
  466. ADD_SIGNAL(MethodInfo("version_changed"));
  467. BIND_ENUM_CONSTANT(GLOBAL_HISTORY);
  468. BIND_ENUM_CONSTANT(REMOTE_HISTORY);
  469. BIND_ENUM_CONSTANT(INVALID_HISTORY);
  470. }
  471. EditorUndoRedoManager *EditorUndoRedoManager::get_singleton() {
  472. return singleton;
  473. }
  474. EditorUndoRedoManager::EditorUndoRedoManager() {
  475. if (!singleton) {
  476. singleton = this;
  477. }
  478. }
  479. EditorUndoRedoManager::~EditorUndoRedoManager() {
  480. for (const KeyValue<int, History> &E : history_map) {
  481. discard_history(E.key, false);
  482. }
  483. }