editor_file_system.h 15 KB

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  1. /**************************************************************************/
  2. /* editor_file_system.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. #include "core/io/dir_access.h"
  32. #include "core/io/resource_importer.h"
  33. #include "core/io/resource_loader.h"
  34. #include "core/os/thread.h"
  35. #include "core/os/thread_safe.h"
  36. #include "core/templates/hash_set.h"
  37. #include "core/templates/safe_refcount.h"
  38. #include "scene/main/node.h"
  39. class FileAccess;
  40. struct EditorProgressBG;
  41. class EditorFileSystemDirectory : public Object {
  42. GDCLASS(EditorFileSystemDirectory, Object);
  43. String name;
  44. uint64_t modified_time;
  45. bool verified = false; //used for checking changes
  46. EditorFileSystemDirectory *parent = nullptr;
  47. Vector<EditorFileSystemDirectory *> subdirs;
  48. struct FileInfo {
  49. String file;
  50. StringName type;
  51. StringName resource_script_class; // If any resource has script with a global class name, its found here.
  52. ResourceUID::ID uid = ResourceUID::INVALID_ID;
  53. uint64_t modified_time = 0;
  54. uint64_t import_modified_time = 0;
  55. String import_md5;
  56. Vector<String> import_dest_paths;
  57. bool import_valid = false;
  58. String import_group_file;
  59. Vector<String> deps;
  60. bool verified = false; //used for checking changes
  61. // This is for script resources only.
  62. struct ScriptClassInfo {
  63. String name;
  64. String extends;
  65. String icon_path;
  66. bool is_abstract = false;
  67. bool is_tool = false;
  68. };
  69. ScriptClassInfo class_info;
  70. };
  71. Vector<FileInfo *> files;
  72. static void _bind_methods();
  73. friend class EditorFileSystem;
  74. public:
  75. String get_name();
  76. String get_path() const;
  77. int get_subdir_count() const;
  78. EditorFileSystemDirectory *get_subdir(int p_idx);
  79. int get_file_count() const;
  80. String get_file(int p_idx) const;
  81. String get_file_path(int p_idx) const;
  82. StringName get_file_type(int p_idx) const;
  83. StringName get_file_resource_script_class(int p_idx) const;
  84. Vector<String> get_file_deps(int p_idx) const;
  85. bool get_file_import_is_valid(int p_idx) const;
  86. uint64_t get_file_modified_time(int p_idx) const;
  87. uint64_t get_file_import_modified_time(int p_idx) const;
  88. String get_file_script_class_name(int p_idx) const; //used for scripts
  89. String get_file_script_class_extends(int p_idx) const; //used for scripts
  90. String get_file_script_class_icon_path(int p_idx) const; //used for scripts
  91. String get_file_icon_path(int p_idx) const; //used for FileSystemDock
  92. EditorFileSystemDirectory *get_parent();
  93. int find_file_index(const String &p_file) const;
  94. int find_dir_index(const String &p_dir) const;
  95. void force_update();
  96. EditorFileSystemDirectory();
  97. ~EditorFileSystemDirectory();
  98. };
  99. class EditorFileSystemImportFormatSupportQuery : public RefCounted {
  100. GDCLASS(EditorFileSystemImportFormatSupportQuery, RefCounted);
  101. protected:
  102. GDVIRTUAL0RC_REQUIRED(bool, _is_active)
  103. GDVIRTUAL0RC_REQUIRED(Vector<String>, _get_file_extensions)
  104. GDVIRTUAL0RC_REQUIRED(bool, _query)
  105. static void _bind_methods() {
  106. GDVIRTUAL_BIND(_is_active);
  107. GDVIRTUAL_BIND(_get_file_extensions);
  108. GDVIRTUAL_BIND(_query);
  109. }
  110. public:
  111. virtual bool is_active() const {
  112. bool ret = false;
  113. GDVIRTUAL_CALL(_is_active, ret);
  114. return ret;
  115. }
  116. virtual Vector<String> get_file_extensions() const {
  117. Vector<String> ret;
  118. GDVIRTUAL_CALL(_get_file_extensions, ret);
  119. return ret;
  120. }
  121. virtual bool query() {
  122. bool ret = false;
  123. GDVIRTUAL_CALL(_query, ret);
  124. return ret;
  125. }
  126. };
  127. class EditorFileSystem : public Node {
  128. GDCLASS(EditorFileSystem, Node);
  129. _THREAD_SAFE_CLASS_
  130. struct ItemAction {
  131. enum Action {
  132. ACTION_NONE,
  133. ACTION_DIR_ADD,
  134. ACTION_DIR_REMOVE,
  135. ACTION_FILE_ADD,
  136. ACTION_FILE_REMOVE,
  137. ACTION_FILE_TEST_REIMPORT,
  138. ACTION_FILE_RELOAD
  139. };
  140. Action action = ACTION_NONE;
  141. EditorFileSystemDirectory *dir = nullptr;
  142. String file;
  143. EditorFileSystemDirectory *new_dir = nullptr;
  144. EditorFileSystemDirectory::FileInfo *new_file = nullptr;
  145. };
  146. struct ScannedDirectory {
  147. String name;
  148. String full_path;
  149. Vector<ScannedDirectory *> subdirs;
  150. List<String> files;
  151. ~ScannedDirectory();
  152. };
  153. bool use_threads = false;
  154. Thread thread;
  155. static void _thread_func(void *_userdata);
  156. EditorFileSystemDirectory *new_filesystem = nullptr;
  157. static ScannedDirectory *first_scan_root_dir;
  158. bool filesystem_changed_queued = false;
  159. bool scanning = false;
  160. bool importing = false;
  161. bool first_scan = true;
  162. bool scan_changes_pending = false;
  163. float scan_total;
  164. String filesystem_settings_version_for_import;
  165. bool revalidate_import_files = false;
  166. static int nb_files_total;
  167. void _notify_filesystem_changed();
  168. void _scan_filesystem();
  169. void _first_scan_filesystem();
  170. void _first_scan_process_scripts(const ScannedDirectory *p_scan_dir, List<String> &p_gdextension_extensions, HashSet<String> &p_existing_class_names, HashSet<String> &p_extensions);
  171. static void _scan_for_uid_directory(const ScannedDirectory *p_scan_dir, const HashSet<String> &p_import_extensions);
  172. static void _load_first_scan_root_dir();
  173. HashSet<String> late_update_files;
  174. void _save_late_updated_files();
  175. EditorFileSystemDirectory *filesystem = nullptr;
  176. static EditorFileSystem *singleton;
  177. using ScriptClassInfo = EditorFileSystemDirectory::FileInfo::ScriptClassInfo;
  178. /* Used for reading the filesystem cache file */
  179. struct FileCache {
  180. StringName type;
  181. String resource_script_class;
  182. ResourceUID::ID uid = ResourceUID::INVALID_ID;
  183. uint64_t modification_time = 0;
  184. uint64_t import_modification_time = 0;
  185. String import_md5;
  186. Vector<String> import_dest_paths;
  187. Vector<String> deps;
  188. bool import_valid = false;
  189. String import_group_file;
  190. ScriptClassInfo class_info;
  191. };
  192. HashMap<String, FileCache> file_cache;
  193. HashSet<String> dep_update_list;
  194. struct ScanProgress {
  195. float hi = 0;
  196. int current = 0;
  197. EditorProgressBG *progress = nullptr;
  198. void increment();
  199. };
  200. struct DirectoryComparator {
  201. bool operator()(const EditorFileSystemDirectory *p_a, const EditorFileSystemDirectory *p_b) const {
  202. return p_a->name.filenocasecmp_to(p_b->name) < 0;
  203. }
  204. };
  205. void _save_filesystem_cache();
  206. void _save_filesystem_cache(EditorFileSystemDirectory *p_dir, Ref<FileAccess> p_file);
  207. bool _find_file(const String &p_file, EditorFileSystemDirectory **r_d, int &r_file_pos) const;
  208. void _scan_fs_changes(EditorFileSystemDirectory *p_dir, ScanProgress &p_progress, bool p_recursive = true);
  209. void _delete_internal_files(const String &p_file);
  210. int _insert_actions_delete_files_directory(EditorFileSystemDirectory *p_dir);
  211. HashSet<String> textfile_extensions;
  212. HashSet<String> other_file_extensions;
  213. HashSet<String> valid_extensions;
  214. HashSet<String> import_extensions;
  215. static int _scan_new_dir(ScannedDirectory *p_dir, Ref<DirAccess> &da);
  216. void _process_file_system(const ScannedDirectory *p_scan_dir, EditorFileSystemDirectory *p_dir, ScanProgress &p_progress, HashSet<String> *p_processed_files);
  217. Thread thread_sources;
  218. bool scanning_changes = false;
  219. SafeFlag scanning_changes_done;
  220. static void _thread_func_sources(void *_userdata);
  221. List<String> sources_changed;
  222. List<ItemAction> scan_actions;
  223. bool _update_scan_actions();
  224. void _update_extensions();
  225. Error _reimport_file(const String &p_file, const HashMap<StringName, Variant> &p_custom_options = HashMap<StringName, Variant>(), const String &p_custom_importer = String(), Variant *generator_parameters = nullptr, bool p_update_file_system = true);
  226. Error _reimport_group(const String &p_group_file, const Vector<String> &p_files);
  227. bool _test_for_reimport(const String &p_path, const String &p_expected_import_md5);
  228. bool _is_test_for_reimport_needed(const String &p_path, uint64_t p_last_modification_time, uint64_t p_modification_time, uint64_t p_last_import_modification_time, uint64_t p_import_modification_time, const Vector<String> &p_import_dest_paths);
  229. bool _can_import_file(const String &p_path);
  230. Vector<String> _get_import_dest_paths(const String &p_path);
  231. bool reimport_on_missing_imported_files;
  232. Vector<String> _get_dependencies(const String &p_path);
  233. struct ImportFile {
  234. String path;
  235. String importer;
  236. bool threaded = false;
  237. int order = 0;
  238. bool operator<(const ImportFile &p_if) const {
  239. return order == p_if.order ? (importer < p_if.importer) : (order < p_if.order);
  240. }
  241. };
  242. struct ScriptClassInfoUpdate : public ScriptClassInfo {
  243. StringName type;
  244. ScriptClassInfoUpdate() = default;
  245. explicit ScriptClassInfoUpdate(const ScriptClassInfo &p_info) :
  246. ScriptClassInfo(p_info) {}
  247. static ScriptClassInfoUpdate from_file_info(const EditorFileSystemDirectory::FileInfo *p_fi) {
  248. ScriptClassInfoUpdate update;
  249. update.type = p_fi->type;
  250. update.name = p_fi->class_info.name;
  251. update.extends = p_fi->class_info.extends;
  252. update.icon_path = p_fi->class_info.icon_path;
  253. update.is_abstract = p_fi->class_info.is_abstract;
  254. update.is_tool = p_fi->class_info.is_tool;
  255. return update;
  256. }
  257. };
  258. Mutex update_script_mutex;
  259. HashMap<String, ScriptClassInfoUpdate> update_script_paths;
  260. HashSet<String> update_script_paths_documentation;
  261. void _queue_update_script_class(const String &p_path, const ScriptClassInfoUpdate &p_script_update);
  262. void _update_script_classes();
  263. void _update_script_documentation();
  264. void _process_update_pending();
  265. void _process_removed_files(const HashSet<String> &p_processed_files);
  266. bool _should_reload_script(const String &p_path);
  267. Mutex update_scene_mutex;
  268. HashSet<String> update_scene_paths;
  269. void _queue_update_scene_groups(const String &p_path);
  270. void _update_scene_groups();
  271. void _update_pending_scene_groups();
  272. void _get_all_scenes(EditorFileSystemDirectory *p_dir, HashSet<String> &r_list);
  273. ScriptClassInfo _get_global_script_class(const String &p_type, const String &p_path) const;
  274. static Error _resource_import(const String &p_path);
  275. static Ref<Resource> _load_resource_on_startup(ResourceFormatImporter *p_importer, const String &p_path, Error *r_error, bool p_use_sub_threads, float *r_progress, ResourceFormatLoader::CacheMode p_cache_mode);
  276. bool using_fat32_or_exfat; // Workaround for projects in FAT32 or exFAT filesystem (pendrives, most of the time)
  277. void _find_group_files(EditorFileSystemDirectory *efd, HashMap<String, Vector<String>> &group_files, HashSet<String> &groups_to_reimport);
  278. void _move_group_files(EditorFileSystemDirectory *efd, const String &p_group_file, const String &p_new_location);
  279. HashSet<String> group_file_cache;
  280. HashMap<String, String> file_icon_cache;
  281. struct CopiedFile {
  282. String from;
  283. String to;
  284. };
  285. bool refresh_queued = false;
  286. HashSet<ObjectID> folders_to_sort;
  287. Error _copy_file(const String &p_from, const String &p_to);
  288. bool _copy_directory(const String &p_from, const String &p_to, List<CopiedFile> *p_files);
  289. void _queue_refresh_filesystem();
  290. void _refresh_filesystem();
  291. struct ImportThreadData {
  292. const ImportFile *reimport_files;
  293. int reimport_from;
  294. Semaphore *imported_sem = nullptr;
  295. };
  296. void _reimport_thread(uint32_t p_index, ImportThreadData *p_import_data);
  297. static ResourceUID::ID _resource_saver_get_resource_id_for_path(const String &p_path, bool p_generate);
  298. bool _scan_extensions();
  299. bool _scan_import_support(const Vector<String> &reimports);
  300. Vector<Ref<EditorFileSystemImportFormatSupportQuery>> import_support_queries;
  301. void _update_file_icon_path(EditorFileSystemDirectory::FileInfo *file_info);
  302. void _update_files_icon_path(EditorFileSystemDirectory *edp = nullptr);
  303. bool _remove_invalid_global_class_names(const HashSet<String> &p_existing_class_names);
  304. String _get_file_by_class_name(EditorFileSystemDirectory *p_dir, const String &p_class_name, EditorFileSystemDirectory::FileInfo *&r_file_info);
  305. void _register_global_class_script(const String &p_search_path, const String &p_target_path, const ScriptClassInfoUpdate &p_script_update);
  306. protected:
  307. void _notification(int p_what);
  308. static void _bind_methods();
  309. public:
  310. static EditorFileSystem *get_singleton() { return singleton; }
  311. EditorFileSystemDirectory *get_filesystem();
  312. bool is_scanning() const;
  313. bool is_importing() const { return importing; }
  314. bool doing_first_scan() const { return first_scan; }
  315. float get_scanning_progress() const;
  316. void scan();
  317. void scan_changes();
  318. void update_file(const String &p_file);
  319. void update_files(const Vector<String> &p_script_paths);
  320. HashSet<String> get_valid_extensions() const;
  321. void register_global_class_script(const String &p_search_path, const String &p_target_path);
  322. EditorFileSystemDirectory *get_filesystem_path(const String &p_path);
  323. String get_file_type(const String &p_file) const;
  324. EditorFileSystemDirectory *find_file(const String &p_file, int *r_index) const;
  325. ResourceUID::ID get_file_uid(const String &p_path) const;
  326. void reimport_files(const Vector<String> &p_files);
  327. Error reimport_append(const String &p_file, const HashMap<StringName, Variant> &p_custom_options, const String &p_custom_importer, Variant p_generator_parameters);
  328. void reimport_file_with_custom_parameters(const String &p_file, const String &p_importer, const HashMap<StringName, Variant> &p_custom_params);
  329. bool is_group_file(const String &p_path) const;
  330. void move_group_file(const String &p_path, const String &p_new_path);
  331. Error make_dir_recursive(const String &p_path, const String &p_base_path = String());
  332. Error copy_file(const String &p_from, const String &p_to);
  333. Error copy_directory(const String &p_from, const String &p_to);
  334. static bool _should_skip_directory(const String &p_path);
  335. static void scan_for_uid();
  336. void add_import_format_support_query(Ref<EditorFileSystemImportFormatSupportQuery> p_query);
  337. void remove_import_format_support_query(Ref<EditorFileSystemImportFormatSupportQuery> p_query);
  338. EditorFileSystem();
  339. ~EditorFileSystem();
  340. };