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- /**************************************************************************/
- /* thread_apple.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #pragma once
- #include "core/templates/safe_refcount.h"
- #include "core/typedefs.h"
- #include <pthread.h>
- #include <new> // For hardware interference size
- class String;
- class Thread {
- public:
- typedef void (*Callback)(void *p_userdata);
- typedef uint64_t ID;
- enum : ID {
- UNASSIGNED_ID = 0,
- MAIN_ID = 1
- };
- enum Priority {
- PRIORITY_LOW,
- PRIORITY_NORMAL,
- PRIORITY_HIGH
- };
- struct Settings {
- Priority priority;
- /// Override the default stack size (0 means default)
- uint64_t stack_size = 0;
- Settings() { priority = PRIORITY_NORMAL; }
- };
- #if defined(__cpp_lib_hardware_interference_size)
- GODOT_GCC_WARNING_PUSH_AND_IGNORE("-Winterference-size")
- static constexpr size_t CACHE_LINE_BYTES = std::hardware_destructive_interference_size;
- GODOT_GCC_WARNING_POP
- #else
- // At a negligible memory cost, we use a conservatively high value.
- static constexpr size_t CACHE_LINE_BYTES = 128;
- #endif
- private:
- friend class Main;
- ID id = UNASSIGNED_ID;
- pthread_t pthread;
- static SafeNumeric<uint64_t> id_counter;
- static thread_local ID caller_id;
- static void *thread_callback(void *p_data);
- static void make_main_thread() { caller_id = MAIN_ID; }
- static void release_main_thread() { caller_id = id_counter.increment(); }
- public:
- _FORCE_INLINE_ static void yield() { pthread_yield_np(); }
- _FORCE_INLINE_ ID get_id() const { return id; }
- // get the ID of the caller thread
- _FORCE_INLINE_ static ID get_caller_id() {
- return caller_id;
- }
- // get the ID of the main thread
- _FORCE_INLINE_ static ID get_main_id() { return MAIN_ID; }
- _FORCE_INLINE_ static bool is_main_thread() { return caller_id == MAIN_ID; }
- static Error set_name(const String &p_name);
- ID start(Thread::Callback p_callback, void *p_user, const Settings &p_settings = Settings());
- bool is_started() const { return id != UNASSIGNED_ID; }
- /// Waits until thread is finished, and deallocates it.
- void wait_to_finish();
- Thread() = default;
- ~Thread();
- };
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