Rémi Verschelde 82fb849678 Merge pull request #91943 from akien-mga/libwebp-1.4.0 6 månader sedan
..
amd-fsr 20deb0917d Implemented AMD's FSR as a computer shader for upscaling 3D scenes 3 år sedan
amd-fsr2 cc4d39b0c1 Acyclic Command Graph for RenderingDevice. 10 månader sedan
angle 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 1 år sedan
astcenc 7ceed18790 astcenc: Update to 4.8.0 6 månader sedan
basis_universal 48ed0474e2 basis_universal: Unbundle jpgd, use our newer copy 8 månader sedan
brotli 0402205ce6 brotli: Sync with upstream 1.1.0 1 år sedan
certs fd61a42e04 certs: Sync with Mozilla bundle as of Mar 11, 2024 7 månader sedan
clipper2 a8ff47b6d6 Fix GCC 14 -Wtemplate-id-cdtor warnings 6 månader sedan
cvtt dff6752ac8 Cleanup various repository documentation files 1 år sedan
d3d12ma 12a519bae2 Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 10 månader sedan
directx_headers f4ca6a856a [Windows] Make D3D12 loading dynamic to support pre Windows 10 versions. 8 månader sedan
doctest 3091c6e9e9 doctest: Update to 2.4.11 1 år sedan
embree c43eab55a4 embree: Update to 4.3.1 7 månader sedan
enet 2a7e2ef530 enet: Update to 1.3.18 6 månader sedan
etcpak becf5b1d23 [etcpak] Sync with upstream 9 månader sedan
fonts ab33613a13 Update and properly list versions of the built-in fonts. 1 år sedan
freetype 54c4c8dfa5 FreeType: Update to version 2.13.2 1 år sedan
glad beb798d01a Revert "glad: Re-generate files with glad 2.0.6" 6 månader sedan
glslang 8350c88718 vulkan: Update all components to Vulkan SDK 1.3.275.0 9 månader sedan
graphite 0ee6ffb257 graphite: Update to latest Git, switch to MIT license 1 år sedan
harfbuzz 7db29efa7d Update HarfBuzz to 8.5.0 6 månader sedan
icu4c e74fea2864 Update ICU to 75.1 6 månader sedan
jpeg-compressor 5786516d4d Implement Running Godot as Movie Writer 2 år sedan
libbacktrace c1b34672f9 [Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols. 6 månader sedan
libktx d402f5ecf2 libktx: Update to 4.3.2 7 månader sedan
libogg 77efd406bf libogg: Update to upstream 1.3.5 3 år sedan
libpng 41268d7faa libpng: Update to 1.6.43 8 månader sedan
libtheora b87584a070 Update libtheora to GIT (2020.10) 2 år sedan
libvorbis 28ad2e8c72 libvorbis: Sync with upstream 1.3.7 3 år sedan
libwebp 09bd34df93 libwebp: Update to 1.4.0 6 månader sedan
linuxbsd_headers d46d8b1b5a libdecor: Update to 0.2.2 9 månader sedan
mbedtls 13b42d9755 mbedtls: Disable AESCE on Linux ARM32, doesn't compile on our target arch 6 månader sedan
meshoptimizer 1f95053aeb Update thirdparty licenses & copyright files per review 11 månader sedan
mingw-std-threads 205066ad3a Avoid conflict between mingw-std-threads and Clang's own 11 månader sedan
minimp3 c79183817d Revert "minimp3: Add a .cpp file to simplify building the single-header implementation" 1 år sedan
miniupnpc afe64bb517 miniupnpc: Update to 2.2.7 7 månader sedan
minizip 8ead8d2ddb zlib/minizip: Update to version 1.3.1 9 månader sedan
misc 9cb3a16a8e Merge pull request #91014 from DeeJayLSP/qoa-wav-playback 6 månader sedan
msdfgen 0d02568ff8 Update ICU and msdfgen. 8 månader sedan
noise a5c52c1e38 FastNoiseLite: Sync with 1.1.0, clean up SCsub 8 månader sedan
nvapi 938a837056 Disable NVIDIA's threaded optimization on Windows 1 år sedan
openxr 3e8a794832 OpenXR: Update to version 1.0.34 8 månader sedan
pcre2 739fcd1b8c pcre2: Remove unused sjlit files after last update 8 månader sedan
recastnavigation 2058b63067 recast: Update to upstream version 1.6.0 1 år sedan
rvo2 d0c1dd16ee Revert "Update RVO2 to git 2022.09" 1 år sedan
spirv-reflect 8350c88718 vulkan: Update all components to Vulkan SDK 1.3.275.0 9 månader sedan
squish 594d165f64 squish: Clean up patches, add LICENSE.txt 7 månader sedan
thorvg 1cf9f37589 thorvg: Update to 0.13.3, add webp loader 6 månader sedan
tinyexr ab14dec952 tinyexr: Update to 1.0.8 8 månader sedan
ufbx 5cd7ae198d Update ufbx to v0.14.0 6 månader sedan
vhacd 10676e78e3 Add missing stdint.h includes for GCC 13+ 1 år sedan
volk 8350c88718 vulkan: Update all components to Vulkan SDK 1.3.275.0 9 månader sedan
vulkan 8350c88718 vulkan: Update all components to Vulkan SDK 1.3.275.0 9 månader sedan
wayland 292df42c3f wayland: Update to 1.22.0 9 månader sedan
wayland-protocols ba1c5bf4bd wayland-protocols: Update to 1.33 9 månader sedan
wslay adfc46db4d wslay: Sync with upstream 0e7d106ff 1 år sedan
xatlas 10c99d7b41 xatlas: Sync with upstream 16ace528a 2 år sedan
zlib 8ead8d2ddb zlib/minizip: Update to version 1.3.1 9 månader sedan
zstd a88b4a4d56 zstd: Update to upstream version 1.5.6 7 månader sedan
README.md 82fb849678 Merge pull request #91943 from akien-mga/libwebp-1.4.0 6 månader sedan

README.md

Third party libraries

Please keep categories (## level) listed alphabetically and matching their respective folder names. Use two empty lines to separate categories for readability.

amd-fsr

Files extracted from upstream source:

  • ffx_a.h and ffx_fsr1.h from ffx-fsr
  • license.txt

amd-fsr2

Files extracted from upstream source:

  • ffx_*.cpp and ffx_*.h from src/ffx-fsr2-api
  • shaders folder from src/ffx-fsr2-api with ffx_*.hlsl files excluded
  • LICENSE.txt

Apply patches to add the new options required by Godot and general compilation fixes.

angle

Files extracted from upstream source:

  • include/*
  • LICENSE

astcenc

Files extracted from upstream source:

  • astcenc_* and astcenc.h files from Source
  • LICENSE.txt

basis_universal

Files extracted from upstream source:

  • encoder/ and transcoder/ folders, minus jpgd.{cpp,h}
  • LICENSE

Applied upstream PR https://github.com/BinomialLLC/basis_universal/pull/344 to fix build with our own copy of zstd (patch in patches).

brotli

Files extracted from upstream source:

  • common/, dec/ and include/ folders from c/, minus the dictionary.bin* files
  • LICENSE

certs

clipper2

Files extracted from upstream source:

  • CPP/Clipper2Lib/ folder (in root)
  • LICENSE

Apply the patches in the patches/ folder when syncing on newer upstream commits.

cvtt

Files extracted from upstream source:

  • All .cpp and .h files except the folders MakeTables and etc2packer
  • LICENSE.txt

Changes related to BC6H packing and unpacking made upstream in https://github.com/elasota/cvtt/commit/2e4b6b2747aec11f4cc6dd09ef43fa8ce769f6e2 have been removed as they caused massive quality regressions. Apply the patches in the patches/ folder when syncing on newer upstream commits.

d3d12ma

Files extracted from upstream source:

  • src/D3D12MemAlloc.cpp, src/D3D12MemAlloc.natvis
  • include/D3D12MemAlloc.h
  • LICENSE.txt, NOTICES.txt

Important: Some files have Godot-made changes for use with MinGW. They are marked with /* GODOT start */ and /* GODOT end */ comments.

directx_headers

Files extracted from upstream source:

  • include/directx/*.h
  • include/dxguids/*.h
  • LICENSE

Important: Some files have Godot-made changes for use with MinGW. They are marked with /* GODOT start */ and /* GODOT end */ comments.

doctest

Files extracted from upstream source:

  • doctest/doctest.h as doctest.h
  • LICENSE.txt

embree

Files extracted from upstream:

  • All .cpp files listed in modules/raycast/godot_update_embree.py
  • All header files in the directories listed in modules/raycast/godot_update_embree.py
  • All config files listed in modules/raycast/godot_update_embree.py
  • LICENSE.txt

The modules/raycast/godot_update_embree.py script can be used to pull the relevant files from the latest Embree release and apply some automatic changes.

Some changes have been made in order to remove exceptions and fix minor build errors. They are marked with // -- GODOT start -- and // -- GODOT end -- comments. Apply the patches in the patches/ folder when syncing on newer upstream commits.

enet

Files extracted from upstream source:

  • All .c files in the main directory (except unix.c and win32.c)
  • The include/enet/ folder as enet/ (except unix.h and win32.h)
  • LICENSE file

Important: enet.h, host.c, protocol.c have been slightly modified to be usable by Godot's socket implementation and allow IPv6 and DTLS. Apply the patches in the patches/ folder when syncing on newer upstream commits.

Three files (godot.cpp, enet/godot.h, enet/godot_ext.h) have been added to provide ENet socket implementation using Godot classes.

It is still possible to build against a system wide ENet but doing so will limit its functionality to IPv4 only.

etcpak

Files extracted from upstream source:

  • Only the files relevant for compression (i.e. Process*.cpp and their deps): Dither.{cpp,hpp} ForceInline.hpp Math.hpp ProcessCommon.hpp ProcessRGB.{cpp,hpp} ProcessDxtc.{cpp,hpp} Tables.{cpp,hpp} Vector.hpp
  • AUTHORS.txt and LICENSE.txt

fonts

All fonts are converted from the unhinted .ttf sources using the https://github.com/google/woff2 tool.

Use UI font variant if available, because it has tight vertical metrics and good for UI.

freetype

Files extracted from upstream source:

  • src/ folder, minus the dlg and tools subfolders
    • These files can be removed: .dat, .diff, .mk, .rc, README*
    • In src/gzip/, keep only ftgzip.c
  • include/ folder, minus the dlg subfolder
  • LICENSE.TXT and docs/FTL.TXT

glad

Files extracted from upstream source:

  • LICENSE

Files generated from upstream web instance:

  • EGL/eglplatform.h
  • KHR/khrplatform.h
  • egl.c
  • glad/egl.h
  • gl.c
  • glad/gl.h
  • glx.c
  • glad/glx.h

See the permalinks in glad/gl.h and glad/glx.h to regenrate the files with a new version of the web instance.

Some changes have been made in order to allow loading OpenGL and OpenGLES APIs at the same time. See the patches in the patches directory.

glslang

Version should be kept in sync with the one of the used Vulkan SDK (see vulkan section).

Files extracted from upstream source:

  • glslang/ folder (except the glslang/HLSL and glslang/ExtensionHeaders subfolders), SPIRV/ folder
    • Remove C interface code: CInterface/ folders, files matching "*_c[_\.]*"
  • Run cmake . && make and copy generated include/glslang/build_info.h to glslang/build_info.h
  • LICENSE.txt
  • Unnecessary files like CMakeLists.txt or updateGrammar removed

graphite

Files extracted from upstream source:

  • The include folder
  • The src folder (minus CMakeLists.txt and files.mk)
  • COPYING

harfbuzz

Files extracted from upstream source:

  • AUTHORS, COPYING, THANKS
  • From the src folder, recursively:
    • All the .cc, .h, .hh files
    • Except main.cc, harfbuzz*.cc, failing-alloc.c, test*.cc, hb-wasm*.*

icu4c

Files extracted from upstream source:

  • The common folder
  • scriptset.*, ucln_in.*, uspoof.cpp" and uspoof_impl.cpp from the i18n folder
  • uspoof.h from the i18n/unicode folder
  • LICENSE

Files generated from upstream source:

  1. Download and extract both icu4c-{version}-src.tgz and icu4c-{version}-data.zip (replace data subfolder from the main source archive)
  2. Build ICU with default options: ./runConfigureICU {PLATFORM} && make
  3. Reconfigure ICU with custom data config: ICU_DATA_FILTER_FILE={GODOT_SOURCE}/thirdparty/icu4c/godot_data.json ./runConfigureICU {PLATFORM} --with-data-packaging=common
  4. Delete data/out folder and rebuild data: cd data && rm -rf ./out && make
  5. Copy source/data/out/icudt75l.dat to the {GODOT_SOURCE}/thirdparty/icu4c/icudt75l.dat

jpeg-compressor

Files extracted from upstream source:

  • jpgd*.{c,h}
  • jpge*.{c,h}

libbacktrace

Files extracted from upstream source:

  • *.{c,h} files for Windows platform
  • LICENSE

libktx

Files extracted from upstream source:

  • LICENSE.md
  • include/
  • lib/dfdutils/LICENSE.adoc as LICENSE.dfdutils.adoc (in root)
  • lib/dfdutils/LICENSES/Apache-2.0.txt as Apache-2.0.txt (in root)
  • lib/dfdutils/{KHR/,dfd.h,colourspaces.c,createdfd.c,interpretdfd.c,printdfd.c,queries.c,dfd2vk.inl,vk2dfd.*}
  • lib/{basis_sgd.h,formatsize.h,gl_format.h,ktxint.h,uthash.h,vk_format.h,vkformat_enum.h,checkheader.c,swap.c,hashlist.c,vkformat_check.c,vkformat_typesize.c,basis_transcode.cpp,miniz_wrapper.cpp,filestream.*,memstream.*,texture*}
  • other_include/KHR/
  • utils/unused.h

Some Godot-specific changes are applied via patches included in the patches folder.

libogg

Files extracted from upstream source:

  • src/*.{c,h}
  • include/ogg/*.h in ogg/ (run configure to generate config_types.h)
  • COPYING

libpng

Files extracted from upstream source:

  • All .c and .h files of the main directory, apart from example.c and pngtest.c
  • arm/, intel/ and powerpc/ folders
  • scripts/pnglibconf.h.prebuilt as pnglibconf.h
  • LICENSE

libtheora

Files extracted from upstream source:

  • All .c and .h files in lib/, except arm/ and c64x/ folders
  • All .h files in include/theora/ as theora/
  • COPYING and LICENSE

libvorbis

Files extracted from upstream source:

  • lib/* except from: lookups.pl, Makefile.*
  • include/vorbis/*.h as vorbis/
  • COPYING

libwebp

Files extracted from upstream source:

  • src/ and sharpyuv/ except from .am, .rc and .in files
  • AUTHORS, COPYING, PATENTS

Patch godot-node-debug-fix.patch workarounds shadowing of Godot's Node class in the MSVC debugger.

mbedtls

File extracted from upstream release tarball:

  • All .h from include/mbedtls/ to thirdparty/mbedtls/include/mbedtls/ and all .h from include/psa/ to thirdparty/mbedtls/include/psa/
  • All .c and .h from library/ to thirdparty/mbedtls/library/ except for the psa_*.c source files
  • The LICENSE file (edited to keep only the Apache 2.0 variant)
  • Applied the patch no-flexible-arrays.diff to fix Windows build (see upstream GH-9020)
  • Applied the patch msvc-redeclaration-bug.diff to fix a compilation error with some MSVC versions
  • Added 2 files godot_core_mbedtls_platform.c and godot_core_mbedtls_config.h providing configuration for light bundling with core
  • Added the file godot_module_mbedtls_config.h to customize the build configuration when bundling the full library

meshoptimizer

Files extracted from upstream repository:

  • All files in src/
  • LICENSE.md

A patch is included to modify the simplifier to report only distance error metrics instead of a combination of distance and attribute errors.

mingw-std-threads

Files extracted from upstream repository:

  • LICENSE
  • mingw.condition_variable.h
  • mingw.invoke.h
  • mingw.mutex.h
  • mingw.shared_mutex.h
  • mingw.thread.h

Once copied, apply godot.patch (needed because Godot is built without exceptions and to avoid std:: replacements leak in Clang builds).

minimp3

Files extracted from upstream repository:

  • minimp3.h
  • minimp3_ex.h
  • LICENSE

Some changes have been made in order to fix Windows on ARM build errors, and to solve some MSVC warnings. See the patches in the patches directory.

miniupnpc

Files extracted from upstream source:

  • Copy miniupnpc/src and miniupnpc/include to thirdparty/miniupnpc
  • Remove the following test or sample files: listdevices.c,minihttptestserver.c,miniupnpcmodule.c,upnpc.c,upnperrors.*,test*
  • LICENSE

The only modified file is src/miniupnpcstrings.h, which was created for Godot (it is usually autogenerated by cmake). Bump the version number for miniupnpc in that file when upgrading.

minizip

Files extracted from the upstream source:

  • From contrib/minizip: {crypt.h,ioapi.{c,h},unzip.{c,h},zip.{c,h}} MiniZip64_info.txt

Important: Some files have Godot-made changes for use in core/io. They are marked with /* GODOT start */ and /* GODOT end */ comments and a patch is provided in the patches folder.

misc

Collection of single-file libraries used in Godot components.

msdfgen

Files extracted from the upstream source:

  • msdfgen.h
  • Files in core/ folder
  • LICENSE.txt

noise

Files extracted from the upstream source:

  • FastNoiseLite.h
  • LICENSE

Some custom changes were made to fix compiler warnings, and can be re-applied with the provided patch.

nvapi

openxr

Files extracted from upstream source:

  • include/
  • src/common/
  • src/loader/
  • src/*.{c,h}
  • src/external/jsoncpp/include/
  • src/external/jsoncpp/src/lib_json/
  • src/external/jsoncpp/{AUTHORS,LICENSE}
  • LICENSE and COPYING.adoc

Exclude:

  • src/external/android-jni-wrappers and src/external/jnipp (not used yet)
  • Obsolete src/xr_generated_dispatch_table.{c,h}
  • All CMake stuff: cmake/, CMakeLists.txt and *.cmake
  • All Gradle stuff: *gradle*, AndroidManifest.xml
  • All following files (and their .license files): *.{def,expsym,in,json,map,pom,rc,txt}
  • All dotfiles

pcre2

Files extracted from upstream source:

  • Files listed in the file NON-AUTOTOOLS-BUILD steps 1-4
  • All .h files in src/ apart from pcre2posix.h
  • src/pcre2_jit_match.c
  • src/pcre2_jit_misc.c
  • src/pcre2_ucptables.c
  • src/sljit/
  • AUTHORS and LICENCE

recastnavigation

Files extracted from upstream source:

  • Recast/ folder without CMakeLists.txt
  • License.txt

rvo2

For 2D in rvo2_2d folder

For 3D in rvo2_3d folder

Files extracted from upstream source:

  • All .cpp and .h files in the src/ folder except for Export.h and RVO.h
  • LICENSE

Important: Nearly all files have Godot-made changes and renames to make the 2D and 3D rvo libraries compatible with each other and solve conflicts and also enrich the feature set originally proposed by these libraries and better integrate them with Godot.

spirv-reflect

Version should be kept in sync with the one of the used Vulkan SDK (see vulkan section).

Files extracted from upstream source:

  • spirv_reflect.h, spirv_reflect.c
  • include/ folder
  • LICENSE

Some downstream changes have been made and are identified by // -- GODOT begin -- and // -- GODOT end -- comments. They can be reapplied using the patches included in the patches folder.

squish

Files extracted from upstream source:

  • LICENSE.txt
  • All .cpp, .h and .inl files

Some downstream changes have been made and are identified by // -- GODOT begin -- and // -- GODOT end -- comments. They can be reapplied using the patches included in the patches folder.

tinyexr

Files extracted from upstream source:

  • tinyexr.{cc,h}

The tinyexr.cc file was modified to include zlib.h which we provide, instead of miniz.h as an external dependency.

thorvg

Files extracted from upstream source:

See thorvg/update-thorvg.sh for extraction instructions. Set the version number and run the script.

ufbx

Files extracted from upstream source:

  • ufbx.{c,h}
  • LICENSE

vhacd

Files extracted from upstream source:

  • From src/VHACD_Lib/: inc, public and src
  • LICENSE

Some downstream changes have been made and are identified by // -- GODOT start -- and // -- GODOT end -- comments. They can be reapplied using the patches included in the vhacd folder.

volk

Unless there is a specific reason to package a more recent version, please stick to tagged releases. All Vulkan libraries and headers should be kept in sync so:

  • Update Vulkan SDK components to the matching tag (see "vulkan")
  • Update glslang (see "glslang")
  • Update spirv-reflect (see "spirv-reflect")

Files extracted from upstream source:

  • volk.h, volk.c
  • LICENSE.md

vulkan

The vendored version should be kept in sync with volk, see above.

Files extracted from upstream source:

  • include/
  • LICENSE.md

vk_enum_string_helper.h is taken from the matching Vulkan-Utility-Libraries SDK release: https://github.com/KhronosGroup/Vulkan-Utility-Libraries/blob/main/include/vulkan/vk_enum_string_helper.h

vk_mem_alloc.h is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator Version: git (38627f4e37, 2024), as advised by upstream: https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/issues/318#issuecomment-1411804981 vk_mem_alloc.cpp is a Godot file and should be preserved on updates.

Patches in the patches directory should be re-applied after updates.

wayland

Files extracted from upstream source:

  • protocol/wayland.xml
  • COPYING

wayland-protocols

Files extracted from upstream source:

  • stable/viewporter/README
  • stable/viewporter/viewporter.xml
  • stable/xdg-shell/README
  • stable/xdg-shell/xdg-shell.xml
  • staging/fractional-scale/README
  • staging/fractional-scale/fractional-scale-v1.xml
  • staging/xdg-activation/README
  • staging/xdg-activation/xdg-activation-v1.xml
  • unstable/idle-inhibit/README
  • unstable/idle-inhibit/idle-inhibit-unstable-v1.xml
  • unstable/pointer-constraints/README
  • unstable/pointer-constraints/pointer-constraints-unstable-v1.xml
  • unstable/pointer-gestures/README
  • unstable/pointer-gestures/pointer-gestures-unstable-v1.xml
  • unstable/primary-selection/README
  • unstable/primary-selection/primary-selection-unstable-v1.xml
  • unstable/relative-pointer/README
  • unstable/relative-pointer/relative-pointer-unstable-v1.xml
  • unstable/tablet/README
  • unstable/tablet/tablet-unstable-v2.xml
  • unstable/xdg-decoration/README
  • unstable/xdg-decoration/xdg-decoration-unstable-v1.xml
  • unstable/xdg-foreign/README
  • unstable/xdg-foreign/xdg-foreign-unstable-v1.xml
  • COPYING

wslay

File extracted from upstream release tarball:

  • Run cmake . to generate config.h and wslayver.h Contents might need tweaking for Godot, review diff
  • All .c and .h files from lib/
  • All .h in lib/includes/wslay/ as wslay/
  • wslay/wslay.h has a small Godot addition to fix MSVC build See patches/msvcfix.diff
  • COPYING

xatlas

Files extracted from upstream source:

  • source/xatlas/xatlas.{cpp,h}
  • LICENSE

zlib

Files extracted from upstream source:

  • All .c and .h files, minus infback.c
  • LICENSE

zstd

Files extracted from upstream source:

  • lib/{common/,compress/,decompress/,zstd.h,zstd_errors.h}
  • LICENSE