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- /**************************************************************************/
- /* xr_positional_tracker.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "xr_positional_tracker.h"
- #include "core/input/input.h"
- #include "xr_controller_tracker.h"
- void XRPositionalTracker::_bind_methods() {
- BIND_ENUM_CONSTANT(TRACKER_HAND_UNKNOWN);
- BIND_ENUM_CONSTANT(TRACKER_HAND_LEFT);
- BIND_ENUM_CONSTANT(TRACKER_HAND_RIGHT);
- BIND_ENUM_CONSTANT(TRACKER_HAND_MAX);
- ClassDB::bind_method(D_METHOD("get_tracker_profile"), &XRPositionalTracker::get_tracker_profile);
- ClassDB::bind_method(D_METHOD("set_tracker_profile", "profile"), &XRPositionalTracker::set_tracker_profile);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "profile"), "set_tracker_profile", "get_tracker_profile");
- ClassDB::bind_method(D_METHOD("get_tracker_hand"), &XRPositionalTracker::get_tracker_hand);
- ClassDB::bind_method(D_METHOD("set_tracker_hand", "hand"), &XRPositionalTracker::set_tracker_hand);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "hand", PROPERTY_HINT_ENUM, "Unknown,Left,Right"), "set_tracker_hand", "get_tracker_hand");
- ClassDB::bind_method(D_METHOD("has_pose", "name"), &XRPositionalTracker::has_pose);
- ClassDB::bind_method(D_METHOD("get_pose", "name"), &XRPositionalTracker::get_pose);
- ClassDB::bind_method(D_METHOD("invalidate_pose", "name"), &XRPositionalTracker::invalidate_pose);
- ClassDB::bind_method(D_METHOD("set_pose", "name", "transform", "linear_velocity", "angular_velocity", "tracking_confidence"), &XRPositionalTracker::set_pose);
- ADD_SIGNAL(MethodInfo("pose_changed", PropertyInfo(Variant::OBJECT, "pose", PROPERTY_HINT_RESOURCE_TYPE, "XRPose")));
- ADD_SIGNAL(MethodInfo("pose_lost_tracking", PropertyInfo(Variant::OBJECT, "pose", PROPERTY_HINT_RESOURCE_TYPE, "XRPose")));
- ClassDB::bind_method(D_METHOD("get_input", "name"), &XRPositionalTracker::get_input);
- ClassDB::bind_method(D_METHOD("set_input", "name", "value"), &XRPositionalTracker::set_input);
- ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::STRING, "name")));
- ADD_SIGNAL(MethodInfo("button_released", PropertyInfo(Variant::STRING, "name")));
- ADD_SIGNAL(MethodInfo("input_float_changed", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::FLOAT, "value")));
- ADD_SIGNAL(MethodInfo("input_vector2_changed", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::VECTOR2, "vector")));
- ADD_SIGNAL(MethodInfo("profile_changed", PropertyInfo(Variant::STRING, "role")));
- };
- void XRPositionalTracker::set_tracker_profile(const String &p_profile) {
- if (profile != p_profile) {
- profile = p_profile;
- emit_signal("profile_changed", profile);
- }
- }
- String XRPositionalTracker::get_tracker_profile() const {
- return profile;
- }
- XRPositionalTracker::TrackerHand XRPositionalTracker::get_tracker_hand() const {
- return tracker_hand;
- };
- void XRPositionalTracker::set_tracker_hand(const XRPositionalTracker::TrackerHand p_hand) {
- ERR_FAIL_INDEX(p_hand, TRACKER_HAND_MAX);
- tracker_hand = p_hand;
- };
- bool XRPositionalTracker::has_pose(const StringName &p_action_name) const {
- return poses.has(p_action_name);
- }
- Ref<XRPose> XRPositionalTracker::get_pose(const StringName &p_action_name) const {
- Ref<XRPose> pose;
- if (poses.has(p_action_name)) {
- pose = poses[p_action_name];
- }
- return pose;
- }
- void XRPositionalTracker::invalidate_pose(const StringName &p_action_name) {
- // only update this if we were tracking this pose
- if (poses.has(p_action_name)) {
- // We just set tracking data as invalid, we leave our current transform and velocity data as is so controllers don't suddenly jump to origin.
- Ref<XRPose> pose = poses[p_action_name];
- pose->set_has_tracking_data(false);
- emit_signal(SNAME("pose_lost_tracking"), pose);
- }
- }
- void XRPositionalTracker::set_pose(const StringName &p_action_name, const Transform3D &p_transform, const Vector3 &p_linear_velocity, const Vector3 &p_angular_velocity, const XRPose::TrackingConfidence p_tracking_confidence) {
- Ref<XRPose> new_pose;
- if (poses.has(p_action_name)) {
- new_pose = poses[p_action_name];
- } else {
- new_pose.instantiate();
- poses[p_action_name] = new_pose;
- }
- new_pose->set_name(p_action_name);
- new_pose->set_has_tracking_data(true);
- new_pose->set_transform(p_transform);
- new_pose->set_linear_velocity(p_linear_velocity);
- new_pose->set_angular_velocity(p_angular_velocity);
- new_pose->set_tracking_confidence(p_tracking_confidence);
- emit_signal(SNAME("pose_changed"), new_pose);
- // TODO discuss whether we also want to create and emit an InputEventXRPose event
- }
- Variant XRPositionalTracker::get_input(const StringName &p_action_name) const {
- // Complain if this method is called on a XRPositionalTracker instance.
- if (!dynamic_cast<const XRControllerTracker *>(this)) {
- WARN_DEPRECATED_MSG(R"*(The "get_input()" method is deprecated, use "XRControllerTracker" instead.)*");
- }
- if (inputs.has(p_action_name)) {
- return inputs[p_action_name];
- } else {
- return Variant();
- }
- }
- void XRPositionalTracker::set_input(const StringName &p_action_name, const Variant &p_value) {
- // Complain if this method is called on a XRPositionalTracker instance.
- if (!dynamic_cast<XRControllerTracker *>(this)) {
- WARN_DEPRECATED_MSG(R"*(The "set_input()" method is deprecated, use "XRControllerTracker" instead.)*");
- }
- // XR inputs
- bool changed;
- if (inputs.has(p_action_name)) {
- changed = inputs[p_action_name] != p_value;
- } else {
- changed = true;
- }
- if (changed) {
- // store the new value
- inputs[p_action_name] = p_value;
- // emit signals to let the rest of the world know
- switch (p_value.get_type()) {
- case Variant::BOOL: {
- bool pressed = p_value;
- if (pressed) {
- emit_signal(SNAME("button_pressed"), p_action_name);
- } else {
- emit_signal(SNAME("button_released"), p_action_name);
- }
- // TODO discuss whether we also want to create and emit an InputEventXRButton event
- } break;
- case Variant::FLOAT: {
- emit_signal(SNAME("input_float_changed"), p_action_name, p_value);
- // TODO discuss whether we also want to create and emit an InputEventXRValue event
- } break;
- case Variant::VECTOR2: {
- emit_signal(SNAME("input_vector2_changed"), p_action_name, p_value);
- // TODO discuss whether we also want to create and emit an InputEventXRAxis event
- } break;
- default: {
- // ???
- } break;
- }
- }
- }
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