godot_area_pair_3d.h 4.1 KB

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  1. /**************************************************************************/
  2. /* godot_area_pair_3d.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef GODOT_AREA_PAIR_3D_H
  31. #define GODOT_AREA_PAIR_3D_H
  32. #include "godot_area_3d.h"
  33. #include "godot_body_3d.h"
  34. #include "godot_constraint_3d.h"
  35. #include "godot_soft_body_3d.h"
  36. class GodotAreaPair3D : public GodotConstraint3D {
  37. GodotBody3D *body = nullptr;
  38. GodotArea3D *area = nullptr;
  39. int body_shape;
  40. int area_shape;
  41. bool colliding = false;
  42. bool process_collision = false;
  43. bool has_space_override = false;
  44. bool body_has_attached_area = false;
  45. public:
  46. virtual bool setup(real_t p_step) override;
  47. virtual bool pre_solve(real_t p_step) override;
  48. virtual void solve(real_t p_step) override;
  49. GodotAreaPair3D(GodotBody3D *p_body, int p_body_shape, GodotArea3D *p_area, int p_area_shape);
  50. ~GodotAreaPair3D();
  51. };
  52. class GodotArea2Pair3D : public GodotConstraint3D {
  53. GodotArea3D *area_a = nullptr;
  54. GodotArea3D *area_b = nullptr;
  55. int shape_a;
  56. int shape_b;
  57. bool colliding_a = false;
  58. bool colliding_b = false;
  59. bool process_collision_a = false;
  60. bool process_collision_b = false;
  61. bool area_a_monitorable;
  62. bool area_b_monitorable;
  63. public:
  64. virtual bool setup(real_t p_step) override;
  65. virtual bool pre_solve(real_t p_step) override;
  66. virtual void solve(real_t p_step) override;
  67. GodotArea2Pair3D(GodotArea3D *p_area_a, int p_shape_a, GodotArea3D *p_area_b, int p_shape_b);
  68. ~GodotArea2Pair3D();
  69. };
  70. class GodotAreaSoftBodyPair3D : public GodotConstraint3D {
  71. GodotSoftBody3D *soft_body = nullptr;
  72. GodotArea3D *area = nullptr;
  73. int soft_body_shape;
  74. int area_shape;
  75. bool colliding = false;
  76. bool process_collision = false;
  77. bool has_space_override = false;
  78. bool body_has_attached_area = false;
  79. public:
  80. virtual bool setup(real_t p_step) override;
  81. virtual bool pre_solve(real_t p_step) override;
  82. virtual void solve(real_t p_step) override;
  83. GodotAreaSoftBodyPair3D(GodotSoftBody3D *p_sof_body, int p_soft_body_shape, GodotArea3D *p_area, int p_area_shape);
  84. ~GodotAreaSoftBodyPair3D();
  85. };
  86. #endif // GODOT_AREA_PAIR_3D_H