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- /**************************************************************************/
- /* display_server_headless.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef DISPLAY_SERVER_HEADLESS_H
- #define DISPLAY_SERVER_HEADLESS_H
- #include "servers/display_server.h"
- #include "servers/rendering/dummy/rasterizer_dummy.h"
- class DisplayServerHeadless : public DisplayServer {
- private:
- friend class DisplayServer;
- static Vector<String> get_rendering_drivers_func() {
- Vector<String> drivers;
- drivers.push_back("dummy");
- return drivers;
- }
- static DisplayServer *create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error) {
- r_error = OK;
- RasterizerDummy::make_current();
- return memnew(DisplayServerHeadless());
- }
- NativeMenu *native_menu = nullptr;
- public:
- bool has_feature(Feature p_feature) const override { return false; }
- String get_name() const override { return "headless"; }
- // Stub implementations to prevent warnings from being printed for methods
- // that don't affect the project's behavior in headless mode.
- int get_screen_count() const override { return 0; }
- int get_primary_screen() const override { return 0; };
- Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return Point2i(); }
- Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return Size2i(); }
- Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return Rect2i(); }
- int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 96; /* 0 might cause issues */ }
- float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 1; }
- float screen_get_max_scale() const override { return 1; }
- float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return SCREEN_REFRESH_RATE_FALLBACK; }
- void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override {}
- void screen_set_keep_on(bool p_enable) override {}
- Vector<DisplayServer::WindowID> get_window_list() const override { return Vector<DisplayServer::WindowID>(); }
- WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override { return 0; }
- void show_window(WindowID p_id) override {}
- void delete_sub_window(WindowID p_id) override {}
- WindowID get_window_at_screen_position(const Point2i &p_position) const override { return 0; }
- void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override {}
- ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override { return ObjectID(); }
- void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {}
- void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {}
- void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {}
- void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {}
- void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {}
- void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override {}
- void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override {}
- int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override { return -1; }
- void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override {}
- Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override { return Point2i(); }
- Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override { return Point2i(); }
- void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override {}
- void window_set_transient(WindowID p_window, WindowID p_parent) override {}
- void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override {}
- Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }
- void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override {}
- Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }
- void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override {}
- Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }
- Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }
- void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override {}
- WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override { return WINDOW_MODE_MINIMIZED; }
- void window_set_vsync_mode(VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override {}
- VSyncMode window_get_vsync_mode(WindowID p_window) const override { return VSyncMode::VSYNC_ENABLED; }
- bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override { return false; }
- void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override {}
- bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override { return false; }
- void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override {}
- void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override {}
- bool window_is_focused(WindowID p_window = MAIN_WINDOW_ID) const override { return true; };
- bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override { return false; }
- bool can_any_window_draw() const override { return false; }
- void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override {}
- void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override {}
- int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override { return 0; }
- void process_events() override {}
- void set_native_icon(const String &p_filename) override {}
- void set_icon(const Ref<Image> &p_icon) override {}
- void help_set_search_callbacks(const Callable &p_search_callback = Callable(), const Callable &p_action_callback = Callable()) override {}
- bool tts_is_speaking() const override { return false; }
- bool tts_is_paused() const override { return false; }
- TypedArray<Dictionary> tts_get_voices() const override { return TypedArray<Dictionary>(); }
- void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.0f, float p_rate = 1.0f, int p_utterance_id = 0, bool p_interrupt = false) override {}
- void tts_pause() override {}
- void tts_resume() override {}
- void tts_stop() override {}
- void mouse_set_mode(MouseMode p_mode) override {}
- void clipboard_set(const String &p_text) override {}
- void clipboard_set_primary(const String &p_text) override {}
- void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override {}
- void virtual_keyboard_hide() override {}
- void cursor_set_shape(CursorShape p_shape) override {}
- void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override {}
- Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override { return ERR_UNAVAILABLE; }
- Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override { return ERR_UNAVAILABLE; }
- Error file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback) override { return ERR_UNAVAILABLE; }
- Error file_dialog_with_options_show(const String &p_title, const String &p_current_directory, const String &p_root, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const TypedArray<Dictionary> &p_options, const Callable &p_callback) override { return ERR_UNAVAILABLE; }
- void release_rendering_thread() override {}
- void swap_buffers() override {}
- IndicatorID create_status_indicator(const Ref<Texture2D> &p_icon, const String &p_tooltip, const Callable &p_callback) override { return INVALID_INDICATOR_ID; }
- void status_indicator_set_icon(IndicatorID p_id, const Ref<Texture2D> &p_icon) override {}
- void status_indicator_set_tooltip(IndicatorID p_id, const String &p_tooltip) override {}
- void status_indicator_set_callback(IndicatorID p_id, const Callable &p_callback) override {}
- void delete_status_indicator(IndicatorID p_id) override {}
- DisplayServerHeadless() {
- native_menu = memnew(NativeMenu);
- }
- ~DisplayServerHeadless() {
- if (native_menu) {
- memdelete(native_menu);
- native_menu = nullptr;
- }
- }
- };
- #endif // DISPLAY_SERVER_HEADLESS_H
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