patwork b6536884cc Fix quotes style in HTML shell head include 6 months ago
..
api 1bcbbe96c4 Organize existing code for editor plugins 6 months ago
doc_classes 24c9d442e9 [Doc] Fix some incorrect uses of `a/an` 8 months ago
export b6536884cc Fix quotes style in HTML shell head include 6 months ago
js 8079cd4358 [Web] Fix closure compiler typedef annotation 6 months ago
.eslintrc.engine.js 6bbde346ab [Web] Add feature detection helpers to JS Engine class. 2 years ago
.eslintrc.html.js bd70b8e1f6 Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 9 months ago
.eslintrc.js d20b32186f [Web] Rename JavaScript platform to Web. 2 years ago
.eslintrc.libs.js d20b32186f [Web] Rename JavaScript platform to Web. 2 years ago
.eslintrc.sw.js 62cec03a06 Add option to ensure cross-origin isolation headers on web export 9 months ago
README.md 4c1f11944e Update all outdated online documentation links 1 year ago
SCsub e0e8ce1fc0 SCons: Colorize warnings/errors during generation 6 months ago
audio_driver_web.cpp bd70b8e1f6 Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 9 months ago
audio_driver_web.h bd70b8e1f6 Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 9 months ago
detect.py e0e8ce1fc0 SCons: Colorize warnings/errors during generation 6 months ago
display_server_web.cpp 31e7ee63f2 Fix unsafe uses of `Callable.is_null()` 6 months ago
display_server_web.h c65a667924 Move `global_menu_*` methods to a separate `NativeMenu` class. 8 months ago
dom_keys.inc 8406e60522 Add InputEventKey.location to tell left from right 9 months ago
emscripten_helpers.py bd70b8e1f6 Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 9 months ago
godot_audio.h 9e4315bb50 Style: Harmonize header includes in platform ports 1 year ago
godot_js.h f9486a2d88 [Web] Add IME input support. 11 months ago
godot_webgl2.h 275c496bc8 Add MSAA support for WebXR 11 months ago
http_client_web.cpp f4713d235a [Web] Always return -1 as body length in HTTPClientWeb. 1 year ago
http_client_web.h f4713d235a [Web] Always return -1 as body length in HTTPClientWeb. 1 year ago
javascript_bridge_singleton.cpp 31e7ee63f2 Fix unsafe uses of `Callable.is_null()` 6 months ago
os_web.cpp 955d5affa8 Reduce and prevent unnecessary random-access to `List` 6 months ago
os_web.h 789c6ebdfd Implement `amplitude` to Input.vibrate_handheld 6 months ago
package-lock.json 61e7d47344 [Web] Update npm packages 1 year ago
package.json 62cec03a06 Add option to ensure cross-origin isolation headers on web export 9 months ago
platform_config.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 1 year ago
platform_gl.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 1 year ago
serve.py 67a51c9316 [Web] Fix serve.py utility on Windows 7 months ago
web_main.cpp 023dcd44c1 Refactor OS exit code to be `EXIT_SUCCESS` by default 8 months ago
web_runtime.cpp d95794ec8a One Copyright Update to rule them all 1 year ago

README.md

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.