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- /**************************************************************************/
- /* audio_driver_opensl.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef AUDIO_DRIVER_OPENSL_H
- #define AUDIO_DRIVER_OPENSL_H
- #include "core/os/mutex.h"
- #include "servers/audio_server.h"
- #include <SLES/OpenSLES.h>
- #include <SLES/OpenSLES_Android.h>
- class AudioDriverOpenSL : public AudioDriver {
- bool active = false;
- Mutex mutex;
- enum {
- BUFFER_COUNT = 2
- };
- bool pause = false;
- uint32_t buffer_size = 0;
- int16_t *buffers[BUFFER_COUNT] = {};
- int32_t *mixdown_buffer = nullptr;
- int last_free = 0;
- Vector<int16_t> rec_buffer;
- SLPlayItf playItf;
- SLRecordItf recordItf;
- SLObjectItf sl;
- SLEngineItf EngineItf;
- SLObjectItf OutputMix;
- SLObjectItf player;
- SLObjectItf recorder;
- SLAndroidSimpleBufferQueueItf bufferQueueItf;
- SLAndroidSimpleBufferQueueItf recordBufferQueueItf;
- SLDataSource audioSource;
- SLDataFormat_PCM pcm;
- SLDataSink audioSink;
- SLDataLocator_OutputMix locator_outputmix;
- static AudioDriverOpenSL *s_ad;
- void _buffer_callback(
- SLAndroidSimpleBufferQueueItf queueItf);
- static void _buffer_callbacks(
- SLAndroidSimpleBufferQueueItf queueItf,
- void *pContext);
- void _record_buffer_callback(
- SLAndroidSimpleBufferQueueItf queueItf);
- static void _record_buffer_callbacks(
- SLAndroidSimpleBufferQueueItf queueItf,
- void *pContext);
- Error init_input_device();
- public:
- virtual const char *get_name() const override {
- return "Android";
- }
- virtual Error init() override;
- virtual void start() override;
- virtual int get_mix_rate() const override;
- virtual SpeakerMode get_speaker_mode() const override;
- virtual void lock() override;
- virtual void unlock() override;
- virtual void finish() override;
- virtual Error input_start() override;
- virtual Error input_stop() override;
- void set_pause(bool p_pause);
- AudioDriverOpenSL();
- };
- #endif // AUDIO_DRIVER_OPENSL_H
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