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  1. #!/usr/bin/env python
  2. Import("env")
  3. Import("env_modules")
  4. env_webrtc = env_modules.Clone()
  5. if env["platform"] == "web":
  6. # Our JavaScript/C++ interface.
  7. env.AddJSLibraries(["library_godot_webrtc.js"])
  8. env_webrtc.add_source_files(env.modules_sources, "*.cpp")