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- /**************************************************************************/
- /* raycast_occlusion_cull.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "raycast_occlusion_cull.h"
- #include "core/config/project_settings.h"
- #include "core/object/worker_thread_pool.h"
- #include "core/templates/local_vector.h"
- #ifdef __SSE2__
- #include <pmmintrin.h>
- #endif
- RaycastOcclusionCull *RaycastOcclusionCull::raycast_singleton = nullptr;
- void RaycastOcclusionCull::RaycastHZBuffer::clear() {
- HZBuffer::clear();
- if (camera_rays_unaligned_buffer) {
- memfree(camera_rays_unaligned_buffer);
- camera_rays_unaligned_buffer = nullptr;
- camera_rays = nullptr;
- }
- camera_ray_masks.clear();
- camera_rays_tile_count = 0;
- tile_grid_size = Size2i();
- }
- void RaycastOcclusionCull::RaycastHZBuffer::resize(const Size2i &p_size) {
- if (p_size == Size2i()) {
- clear();
- return;
- }
- if (!sizes.is_empty() && p_size == sizes[0]) {
- return; // Size didn't change
- }
- HZBuffer::resize(p_size);
- tile_grid_size = Size2i(Math::ceil(p_size.x / (float)TILE_SIZE), Math::ceil(p_size.y / (float)TILE_SIZE));
- camera_rays_tile_count = tile_grid_size.x * tile_grid_size.y;
- if (camera_rays_unaligned_buffer) {
- memfree(camera_rays_unaligned_buffer);
- }
- const int alignment = 64; // Embree requires ray packets to be 64-aligned
- camera_rays_unaligned_buffer = (uint8_t *)memalloc(camera_rays_tile_count * sizeof(CameraRayTile) + alignment);
- camera_rays = (CameraRayTile *)(camera_rays_unaligned_buffer + alignment - (((uint64_t)camera_rays_unaligned_buffer) % alignment));
- camera_ray_masks.resize(camera_rays_tile_count * TILE_RAYS);
- memset(camera_ray_masks.ptr(), ~0, camera_rays_tile_count * TILE_RAYS * sizeof(uint32_t));
- }
- void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) {
- CameraRayThreadData td;
- td.thread_count = WorkerThreadPool::get_singleton()->get_thread_count();
- td.z_near = p_cam_projection.get_z_near();
- td.z_far = p_cam_projection.get_z_far() * 1.05f;
- td.camera_pos = p_cam_transform.origin;
- td.camera_dir = -p_cam_transform.basis.get_column(2);
- td.camera_orthogonal = p_cam_orthogonal;
- Projection inv_camera_matrix = p_cam_projection.inverse();
- Vector3 camera_corner_proj = Vector3(-1.0f, -1.0f, -1.0f);
- Vector3 camera_corner_view = inv_camera_matrix.xform(camera_corner_proj);
- td.pixel_corner = p_cam_transform.xform(camera_corner_view);
- Vector3 top_corner_proj = Vector3(-1.0f, 1.0f, -1.0f);
- Vector3 top_corner_view = inv_camera_matrix.xform(top_corner_proj);
- Vector3 top_corner_world = p_cam_transform.xform(top_corner_view);
- Vector3 left_corner_proj = Vector3(1.0f, -1.0f, -1.0f);
- Vector3 left_corner_view = inv_camera_matrix.xform(left_corner_proj);
- Vector3 left_corner_world = p_cam_transform.xform(left_corner_view);
- td.pixel_u_interp = left_corner_world - td.pixel_corner;
- td.pixel_v_interp = top_corner_world - td.pixel_corner;
- debug_tex_range = td.z_far;
- WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &RaycastHZBuffer::_camera_rays_threaded, &td, td.thread_count, -1, true, SNAME("RaycastOcclusionCullUpdateCamera"));
- WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
- }
- void RaycastOcclusionCull::RaycastHZBuffer::_camera_rays_threaded(uint32_t p_thread, const CameraRayThreadData *p_data) {
- uint32_t total_tiles = camera_rays_tile_count;
- uint32_t total_threads = p_data->thread_count;
- uint32_t from = p_thread * total_tiles / total_threads;
- uint32_t to = (p_thread + 1 == total_threads) ? total_tiles : ((p_thread + 1) * total_tiles / total_threads);
- _generate_camera_rays(p_data, from, to);
- }
- void RaycastOcclusionCull::RaycastHZBuffer::_generate_camera_rays(const CameraRayThreadData *p_data, int p_from, int p_to) {
- const Size2i &buffer_size = sizes[0];
- for (int i = p_from; i < p_to; i++) {
- CameraRayTile &tile = camera_rays[i];
- int tile_x = (i % tile_grid_size.x) * TILE_SIZE;
- int tile_y = (i / tile_grid_size.x) * TILE_SIZE;
- for (int j = 0; j < TILE_RAYS; j++) {
- int x = tile_x + j % TILE_SIZE;
- int y = tile_y + j / TILE_SIZE;
- float u = (float(x) + 0.5f) / buffer_size.x;
- float v = (float(y) + 0.5f) / buffer_size.y;
- Vector3 pixel_pos = p_data->pixel_corner + u * p_data->pixel_u_interp + v * p_data->pixel_v_interp;
- tile.ray.tnear[j] = p_data->z_near;
- Vector3 dir;
- if (p_data->camera_orthogonal) {
- dir = -p_data->camera_dir;
- tile.ray.org_x[j] = pixel_pos.x - dir.x * p_data->z_near;
- tile.ray.org_y[j] = pixel_pos.y - dir.y * p_data->z_near;
- tile.ray.org_z[j] = pixel_pos.z - dir.z * p_data->z_near;
- } else {
- dir = (pixel_pos - p_data->camera_pos).normalized();
- tile.ray.org_x[j] = p_data->camera_pos.x;
- tile.ray.org_y[j] = p_data->camera_pos.y;
- tile.ray.org_z[j] = p_data->camera_pos.z;
- tile.ray.tnear[j] /= dir.dot(p_data->camera_dir);
- }
- tile.ray.dir_x[j] = dir.x;
- tile.ray.dir_y[j] = dir.y;
- tile.ray.dir_z[j] = dir.z;
- tile.ray.tfar[j] = p_data->z_far;
- tile.ray.time[j] = 0.0f;
- tile.ray.flags[j] = 0;
- tile.ray.mask[j] = ~0U;
- tile.hit.geomID[j] = RTC_INVALID_GEOMETRY_ID;
- }
- }
- }
- void RaycastOcclusionCull::RaycastHZBuffer::sort_rays(const Vector3 &p_camera_dir, bool p_orthogonal) {
- ERR_FAIL_COND(is_empty());
- Size2i buffer_size = sizes[0];
- for (int i = 0; i < tile_grid_size.y; i++) {
- for (int j = 0; j < tile_grid_size.x; j++) {
- for (int tile_i = 0; tile_i < TILE_SIZE; tile_i++) {
- for (int tile_j = 0; tile_j < TILE_SIZE; tile_j++) {
- int x = j * TILE_SIZE + tile_j;
- int y = i * TILE_SIZE + tile_i;
- if (x >= buffer_size.x || y >= buffer_size.y) {
- continue;
- }
- int k = tile_i * TILE_SIZE + tile_j;
- int tile_index = i * tile_grid_size.x + j;
- float d = camera_rays[tile_index].ray.tfar[k];
- if (!p_orthogonal) {
- const float &dir_x = camera_rays[tile_index].ray.dir_x[k];
- const float &dir_y = camera_rays[tile_index].ray.dir_y[k];
- const float &dir_z = camera_rays[tile_index].ray.dir_z[k];
- float cos_theta = p_camera_dir.x * dir_x + p_camera_dir.y * dir_y + p_camera_dir.z * dir_z;
- d *= cos_theta;
- }
- mips[0][y * buffer_size.x + x] = d;
- }
- }
- }
- }
- }
- RaycastOcclusionCull::RaycastHZBuffer::~RaycastHZBuffer() {
- if (camera_rays_unaligned_buffer) {
- memfree(camera_rays_unaligned_buffer);
- }
- }
- ////////////////////////////////////////////////////////
- bool RaycastOcclusionCull::is_occluder(RID p_rid) {
- return occluder_owner.owns(p_rid);
- }
- RID RaycastOcclusionCull::occluder_allocate() {
- return occluder_owner.allocate_rid();
- }
- void RaycastOcclusionCull::occluder_initialize(RID p_occluder) {
- Occluder *occluder = memnew(Occluder);
- occluder_owner.initialize_rid(p_occluder, occluder);
- }
- void RaycastOcclusionCull::occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) {
- Occluder *occluder = occluder_owner.get_or_null(p_occluder);
- ERR_FAIL_NULL(occluder);
- occluder->vertices = p_vertices;
- occluder->indices = p_indices;
- for (const InstanceID &E : occluder->users) {
- RID scenario_rid = E.scenario;
- RID instance_rid = E.instance;
- ERR_CONTINUE(!scenarios.has(scenario_rid));
- Scenario &scenario = scenarios[scenario_rid];
- ERR_CONTINUE(!scenario.instances.has(instance_rid));
- if (!scenario.dirty_instances.has(instance_rid)) {
- scenario.dirty_instances.insert(instance_rid);
- scenario.dirty_instances_array.push_back(instance_rid);
- }
- }
- }
- void RaycastOcclusionCull::free_occluder(RID p_occluder) {
- Occluder *occluder = occluder_owner.get_or_null(p_occluder);
- ERR_FAIL_NULL(occluder);
- memdelete(occluder);
- occluder_owner.free(p_occluder);
- }
- ////////////////////////////////////////////////////////
- void RaycastOcclusionCull::add_scenario(RID p_scenario) {
- ERR_FAIL_COND(scenarios.has(p_scenario));
- scenarios[p_scenario] = Scenario();
- }
- void RaycastOcclusionCull::remove_scenario(RID p_scenario) {
- Scenario *scenario = scenarios.getptr(p_scenario);
- ERR_FAIL_NULL(scenario);
- scenario->free();
- scenarios.erase(p_scenario);
- }
- void RaycastOcclusionCull::scenario_set_instance(RID p_scenario, RID p_instance, RID p_occluder, const Transform3D &p_xform, bool p_enabled) {
- ERR_FAIL_COND(!scenarios.has(p_scenario));
- Scenario &scenario = scenarios[p_scenario];
- if (!scenario.instances.has(p_instance)) {
- scenario.instances[p_instance] = OccluderInstance();
- }
- OccluderInstance &instance = scenario.instances[p_instance];
- bool changed = false;
- if (instance.removed) {
- instance.removed = false;
- scenario.removed_instances.erase(p_instance);
- changed = true; // It was removed and re-added, we might have missed some changes
- }
- if (instance.occluder != p_occluder) {
- Occluder *old_occluder = occluder_owner.get_or_null(instance.occluder);
- if (old_occluder) {
- old_occluder->users.erase(InstanceID(p_scenario, p_instance));
- }
- instance.occluder = p_occluder;
- if (p_occluder.is_valid()) {
- Occluder *occluder = occluder_owner.get_or_null(p_occluder);
- ERR_FAIL_NULL(occluder);
- occluder->users.insert(InstanceID(p_scenario, p_instance));
- }
- changed = true;
- }
- if (instance.xform != p_xform) {
- scenario.instances[p_instance].xform = p_xform;
- changed = true;
- }
- if (instance.enabled != p_enabled) {
- instance.enabled = p_enabled;
- scenario.dirty = true; // The scenario needs a scene re-build, but the instance doesn't need update
- }
- if (changed && !scenario.dirty_instances.has(p_instance)) {
- scenario.dirty_instances.insert(p_instance);
- scenario.dirty_instances_array.push_back(p_instance);
- scenario.dirty = true;
- }
- }
- void RaycastOcclusionCull::scenario_remove_instance(RID p_scenario, RID p_instance) {
- ERR_FAIL_COND(!scenarios.has(p_scenario));
- Scenario &scenario = scenarios[p_scenario];
- if (scenario.instances.has(p_instance)) {
- OccluderInstance &instance = scenario.instances[p_instance];
- if (!instance.removed) {
- Occluder *occluder = occluder_owner.get_or_null(instance.occluder);
- if (occluder) {
- occluder->users.erase(InstanceID(p_scenario, p_instance));
- }
- scenario.removed_instances.push_back(p_instance);
- instance.removed = true;
- }
- }
- }
- void RaycastOcclusionCull::Scenario::_update_dirty_instance_thread(int p_idx, RID *p_instances) {
- _update_dirty_instance(p_idx, p_instances);
- }
- void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_instances) {
- OccluderInstance *occ_inst = instances.getptr(p_instances[p_idx]);
- if (!occ_inst) {
- return;
- }
- Occluder *occ = raycast_singleton->occluder_owner.get_or_null(occ_inst->occluder);
- if (!occ) {
- return;
- }
- int vertices_size = occ->vertices.size();
- // Embree requires the last element to be readable by a 16-byte SSE load instruction, so we add padding to be safe.
- occ_inst->xformed_vertices.resize(vertices_size + 1);
- const Vector3 *read_ptr = occ->vertices.ptr();
- Vector3 *write_ptr = occ_inst->xformed_vertices.ptr();
- if (vertices_size > 1024) {
- TransformThreadData td;
- td.xform = occ_inst->xform;
- td.read = read_ptr;
- td.write = write_ptr;
- td.vertex_count = vertices_size;
- td.thread_count = WorkerThreadPool::get_singleton()->get_thread_count();
- WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_transform_vertices_thread, &td, td.thread_count, -1, true, SNAME("RaycastOcclusionCull"));
- WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
- } else {
- _transform_vertices_range(read_ptr, write_ptr, occ_inst->xform, 0, vertices_size);
- }
- occ_inst->indices.resize(occ->indices.size());
- memcpy(occ_inst->indices.ptr(), occ->indices.ptr(), occ->indices.size() * sizeof(int32_t));
- }
- void RaycastOcclusionCull::Scenario::_transform_vertices_thread(uint32_t p_thread, TransformThreadData *p_data) {
- uint32_t vertex_total = p_data->vertex_count;
- uint32_t total_threads = p_data->thread_count;
- uint32_t from = p_thread * vertex_total / total_threads;
- uint32_t to = (p_thread + 1 == total_threads) ? vertex_total : ((p_thread + 1) * vertex_total / total_threads);
- _transform_vertices_range(p_data->read, p_data->write, p_data->xform, from, to);
- }
- void RaycastOcclusionCull::Scenario::_transform_vertices_range(const Vector3 *p_read, Vector3 *p_write, const Transform3D &p_xform, int p_from, int p_to) {
- for (int i = p_from; i < p_to; i++) {
- p_write[i] = p_xform.xform(p_read[i]);
- }
- }
- void RaycastOcclusionCull::Scenario::free() {
- if (commit_thread) {
- if (commit_thread->is_started()) {
- commit_thread->wait_to_finish();
- }
- memdelete(commit_thread);
- commit_thread = nullptr;
- }
- for (int i = 0; i < 2; i++) {
- if (ebr_scene[i]) {
- rtcReleaseScene(ebr_scene[i]);
- ebr_scene[i] = nullptr;
- }
- }
- }
- void RaycastOcclusionCull::Scenario::_commit_scene(void *p_ud) {
- Scenario *scenario = (Scenario *)p_ud;
- int commit_idx = 1 - (scenario->current_scene_idx);
- rtcCommitScene(scenario->ebr_scene[commit_idx]);
- scenario->commit_done = true;
- }
- void RaycastOcclusionCull::Scenario::update() {
- ERR_FAIL_NULL(singleton);
- if (commit_thread == nullptr) {
- commit_thread = memnew(Thread);
- }
- if (commit_thread->is_started()) {
- if (commit_done) {
- commit_thread->wait_to_finish();
- current_scene_idx = 1 - current_scene_idx;
- } else {
- return;
- }
- }
- if (!dirty && removed_instances.is_empty() && dirty_instances_array.is_empty()) {
- return;
- }
- for (const RID &scenario : removed_instances) {
- instances.erase(scenario);
- }
- if (dirty_instances_array.size() / WorkerThreadPool::get_singleton()->get_thread_count() > 128) {
- // Lots of instances, use per-instance threading
- WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_update_dirty_instance_thread, dirty_instances_array.ptr(), dirty_instances_array.size(), -1, true, SNAME("RaycastOcclusionCullUpdate"));
- WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
- } else {
- // Few instances, use threading on the vertex transforms
- for (unsigned int i = 0; i < dirty_instances_array.size(); i++) {
- _update_dirty_instance(i, dirty_instances_array.ptr());
- }
- }
- dirty_instances.clear();
- dirty_instances_array.clear();
- removed_instances.clear();
- if (raycast_singleton->ebr_device == nullptr) {
- raycast_singleton->_init_embree();
- }
- int next_scene_idx = 1 - current_scene_idx;
- RTCScene &next_scene = ebr_scene[next_scene_idx];
- if (next_scene) {
- rtcReleaseScene(next_scene);
- }
- next_scene = rtcNewScene(raycast_singleton->ebr_device);
- rtcSetSceneBuildQuality(next_scene, RTCBuildQuality(raycast_singleton->build_quality));
- for (const KeyValue<RID, OccluderInstance> &E : instances) {
- const OccluderInstance *occ_inst = &E.value;
- const Occluder *occ = raycast_singleton->occluder_owner.get_or_null(occ_inst->occluder);
- if (!occ || !occ_inst->enabled) {
- continue;
- }
- RTCGeometry geom = rtcNewGeometry(raycast_singleton->ebr_device, RTC_GEOMETRY_TYPE_TRIANGLE);
- rtcSetSharedGeometryBuffer(geom, RTC_BUFFER_TYPE_VERTEX, 0, RTC_FORMAT_FLOAT3, occ_inst->xformed_vertices.ptr(), 0, sizeof(Vector3), occ_inst->xformed_vertices.size());
- rtcSetSharedGeometryBuffer(geom, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT3, occ_inst->indices.ptr(), 0, sizeof(uint32_t) * 3, occ_inst->indices.size() / 3);
- rtcCommitGeometry(geom);
- rtcAttachGeometry(next_scene, geom);
- rtcReleaseGeometry(geom);
- }
- dirty = false;
- commit_done = false;
- commit_thread->start(&Scenario::_commit_scene, this);
- }
- void RaycastOcclusionCull::Scenario::_raycast(uint32_t p_idx, const RaycastThreadData *p_raycast_data) const {
- RTCRayQueryContext context;
- rtcInitRayQueryContext(&context);
- RTCIntersectArguments args;
- rtcInitIntersectArguments(&args);
- args.flags = RTC_RAY_QUERY_FLAG_COHERENT;
- args.context = &context;
- rtcIntersect16((const int *)&p_raycast_data->masks[p_idx * TILE_RAYS], ebr_scene[current_scene_idx], &p_raycast_data->rays[p_idx], &args);
- }
- void RaycastOcclusionCull::Scenario::raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count) const {
- ERR_FAIL_NULL(singleton);
- if (raycast_singleton->ebr_device == nullptr) {
- return; // Embree is initialized on demand when there is some scenario with occluders in it.
- }
- if (ebr_scene[current_scene_idx] == nullptr) {
- return;
- }
- RaycastThreadData td;
- td.rays = r_rays;
- td.masks = p_valid_masks;
- WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_raycast, &td, p_tile_count, -1, true, SNAME("RaycastOcclusionCullRaycast"));
- WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
- }
- ////////////////////////////////////////////////////////
- void RaycastOcclusionCull::add_buffer(RID p_buffer) {
- ERR_FAIL_COND(buffers.has(p_buffer));
- buffers[p_buffer] = RaycastHZBuffer();
- }
- void RaycastOcclusionCull::remove_buffer(RID p_buffer) {
- ERR_FAIL_COND(!buffers.has(p_buffer));
- buffers.erase(p_buffer);
- }
- void RaycastOcclusionCull::buffer_set_scenario(RID p_buffer, RID p_scenario) {
- ERR_FAIL_COND(!buffers.has(p_buffer));
- ERR_FAIL_COND(p_scenario.is_valid() && !scenarios.has(p_scenario));
- buffers[p_buffer].scenario_rid = p_scenario;
- }
- void RaycastOcclusionCull::buffer_set_size(RID p_buffer, const Vector2i &p_size) {
- ERR_FAIL_COND(!buffers.has(p_buffer));
- buffers[p_buffer].resize(p_size);
- }
- Projection RaycastOcclusionCull::_jitter_projection(const Projection &p_cam_projection, const Size2i &p_viewport_size) {
- if (!_jitter_enabled) {
- return p_cam_projection;
- }
- // Prevent divide by zero when using NULL viewport.
- if ((p_viewport_size.x <= 0) || (p_viewport_size.y <= 0)) {
- return p_cam_projection;
- }
- Projection p = p_cam_projection;
- int32_t frame = Engine::get_singleton()->get_frames_drawn();
- frame %= 9;
- Vector2 jitter;
- switch (frame) {
- default:
- break;
- case 1: {
- jitter = Vector2(-1, -1);
- } break;
- case 2: {
- jitter = Vector2(1, -1);
- } break;
- case 3: {
- jitter = Vector2(-1, 1);
- } break;
- case 4: {
- jitter = Vector2(1, 1);
- } break;
- case 5: {
- jitter = Vector2(-0.5f, -0.5f);
- } break;
- case 6: {
- jitter = Vector2(0.5f, -0.5f);
- } break;
- case 7: {
- jitter = Vector2(-0.5f, 0.5f);
- } break;
- case 8: {
- jitter = Vector2(0.5f, 0.5f);
- } break;
- }
- // The multiplier here determines the divergence from center,
- // and is to some extent a balancing act.
- // Higher divergence gives fewer false hidden, but more false shown.
- // False hidden is obvious to viewer, false shown is not.
- // False shown can lower percentage that are occluded, and therefore performance.
- jitter *= Vector2(1 / (float)p_viewport_size.x, 1 / (float)p_viewport_size.y) * 0.05f;
- p.add_jitter_offset(jitter);
- return p;
- }
- void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) {
- if (!buffers.has(p_buffer)) {
- return;
- }
- RaycastHZBuffer &buffer = buffers[p_buffer];
- if (buffer.is_empty() || !scenarios.has(buffer.scenario_rid)) {
- return;
- }
- Scenario &scenario = scenarios[buffer.scenario_rid];
- scenario.update();
- Projection jittered_proj = _jitter_projection(p_cam_projection, buffer.get_occlusion_buffer_size());
- buffer.update_camera_rays(p_cam_transform, jittered_proj, p_cam_orthogonal);
- scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks.ptr(), buffer.camera_rays_tile_count);
- buffer.sort_rays(-p_cam_transform.basis.get_column(2), p_cam_orthogonal);
- buffer.update_mips();
- }
- RaycastOcclusionCull::HZBuffer *RaycastOcclusionCull::buffer_get_ptr(RID p_buffer) {
- if (!buffers.has(p_buffer)) {
- return nullptr;
- }
- return &buffers[p_buffer];
- }
- RID RaycastOcclusionCull::buffer_get_debug_texture(RID p_buffer) {
- ERR_FAIL_COND_V(!buffers.has(p_buffer), RID());
- return buffers[p_buffer].get_debug_texture();
- }
- ////////////////////////////////////////////////////////
- void RaycastOcclusionCull::set_build_quality(RS::ViewportOcclusionCullingBuildQuality p_quality) {
- if (build_quality == p_quality) {
- return;
- }
- build_quality = p_quality;
- for (KeyValue<RID, Scenario> &K : scenarios) {
- K.value.dirty = true;
- }
- }
- void RaycastOcclusionCull::_init_embree() {
- #ifdef __SSE2__
- _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON);
- _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON);
- #endif
- String settings = vformat("threads=%d", MAX(1, OS::get_singleton()->get_processor_count() - 2));
- ebr_device = rtcNewDevice(settings.utf8().ptr());
- }
- RaycastOcclusionCull::RaycastOcclusionCull() {
- raycast_singleton = this;
- int default_quality = GLOBAL_GET("rendering/occlusion_culling/bvh_build_quality");
- _jitter_enabled = GLOBAL_GET("rendering/occlusion_culling/jitter_projection");
- build_quality = RS::ViewportOcclusionCullingBuildQuality(default_quality);
- }
- RaycastOcclusionCull::~RaycastOcclusionCull() {
- for (KeyValue<RID, Scenario> &K : scenarios) {
- K.value.free();
- }
- if (ebr_device != nullptr) {
- rtcReleaseDevice(ebr_device);
- }
- raycast_singleton = nullptr;
- }
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