openxr_eye_gaze_interaction.h 3.1 KB

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  1. /**************************************************************************/
  2. /* openxr_eye_gaze_interaction.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef OPENXR_EYE_GAZE_INTERACTION_H
  31. #define OPENXR_EYE_GAZE_INTERACTION_H
  32. #include "openxr_extension_wrapper.h"
  33. class OpenXREyeGazeInteractionExtension : public OpenXRExtensionWrapper {
  34. public:
  35. static OpenXREyeGazeInteractionExtension *get_singleton();
  36. OpenXREyeGazeInteractionExtension();
  37. ~OpenXREyeGazeInteractionExtension();
  38. virtual HashMap<String, bool *> get_requested_extensions() override;
  39. virtual void *set_system_properties_and_get_next_pointer(void *p_next_pointer) override;
  40. PackedStringArray get_suggested_tracker_names() override;
  41. bool is_available();
  42. bool supports_eye_gaze_interaction();
  43. virtual void on_register_metadata() override;
  44. bool get_eye_gaze_pose(double p_dist, Vector3 &r_eye_pose);
  45. private:
  46. static OpenXREyeGazeInteractionExtension *singleton;
  47. bool available = false;
  48. XrSystemEyeGazeInteractionPropertiesEXT properties;
  49. bool init_eye_gaze_pose = false;
  50. RID eye_tracker;
  51. RID eye_action;
  52. };
  53. #endif // OPENXR_EYE_GAZE_INTERACTION_H