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- /**************************************************************************/
- /* signal_awaiter_utils.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "signal_awaiter_utils.h"
- #include "csharp_script.h"
- #include "mono_gd/gd_mono_cache.h"
- Error gd_mono_connect_signal_awaiter(Object *p_source, const StringName &p_signal, Object *p_target, GCHandleIntPtr p_awaiter_handle_ptr) {
- ERR_FAIL_NULL_V(p_source, ERR_INVALID_DATA);
- ERR_FAIL_NULL_V(p_target, ERR_INVALID_DATA);
- // TODO: Use pooling for ManagedCallable instances.
- MonoGCHandleData awaiter_handle(p_awaiter_handle_ptr, gdmono::GCHandleType::STRONG_HANDLE);
- SignalAwaiterCallable *awaiter_callable = memnew(SignalAwaiterCallable(p_target, awaiter_handle, p_signal));
- Callable callable = Callable(awaiter_callable);
- return p_source->connect(p_signal, callable, Object::CONNECT_ONE_SHOT);
- }
- bool SignalAwaiterCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
- // Only called if both instances are of type SignalAwaiterCallable. Static cast is safe.
- const SignalAwaiterCallable *a = static_cast<const SignalAwaiterCallable *>(p_a);
- const SignalAwaiterCallable *b = static_cast<const SignalAwaiterCallable *>(p_b);
- return a->awaiter_handle.handle.value == b->awaiter_handle.handle.value;
- }
- bool SignalAwaiterCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) {
- if (compare_equal(p_a, p_b)) {
- return false;
- }
- return p_a < p_b;
- }
- uint32_t SignalAwaiterCallable::hash() const {
- uint32_t hash = signal.hash();
- return hash_murmur3_one_64(target_id, hash);
- }
- String SignalAwaiterCallable::get_as_text() const {
- Object *base = ObjectDB::get_instance(target_id);
- if (base) {
- String class_name = base->get_class();
- Ref<Script> script = base->get_script();
- if (script.is_valid() && script->get_path().is_resource_file()) {
- class_name += "(" + script->get_path().get_file() + ")";
- }
- return class_name + "::SignalAwaiterMiddleman::" + String(signal);
- } else {
- return "null::SignalAwaiterMiddleman::" + String(signal);
- }
- }
- CallableCustom::CompareEqualFunc SignalAwaiterCallable::get_compare_equal_func() const {
- return compare_equal_func_ptr;
- }
- CallableCustom::CompareLessFunc SignalAwaiterCallable::get_compare_less_func() const {
- return compare_less_func_ptr;
- }
- ObjectID SignalAwaiterCallable::get_object() const {
- return target_id;
- }
- StringName SignalAwaiterCallable::get_signal() const {
- return signal;
- }
- void SignalAwaiterCallable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const {
- r_call_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; // Can't find anything better
- r_return_value = Variant();
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(target_id.is_valid() && !ObjectDB::get_instance(target_id),
- "Resumed after await, but class instance is gone.");
- #endif
- bool awaiter_is_null = false;
- GDMonoCache::managed_callbacks.SignalAwaiter_SignalCallback(awaiter_handle.get_intptr(), p_arguments, p_argcount, &awaiter_is_null);
- if (awaiter_is_null) {
- r_call_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
- return;
- }
- r_call_error.error = Callable::CallError::CALL_OK;
- }
- SignalAwaiterCallable::SignalAwaiterCallable(Object *p_target, MonoGCHandleData p_awaiter_handle, const StringName &p_signal) :
- target_id(p_target->get_instance_id()),
- awaiter_handle(p_awaiter_handle),
- signal(p_signal) {
- }
- SignalAwaiterCallable::~SignalAwaiterCallable() {
- awaiter_handle.release();
- }
- bool EventSignalCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
- const EventSignalCallable *a = static_cast<const EventSignalCallable *>(p_a);
- const EventSignalCallable *b = static_cast<const EventSignalCallable *>(p_b);
- if (a->owner != b->owner) {
- return false;
- }
- if (a->event_signal_name != b->event_signal_name) {
- return false;
- }
- return true;
- }
- bool EventSignalCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) {
- if (compare_equal(p_a, p_b)) {
- return false;
- }
- return p_a < p_b;
- }
- uint32_t EventSignalCallable::hash() const {
- uint32_t hash = event_signal_name.hash();
- return hash_murmur3_one_64(owner->get_instance_id(), hash);
- }
- String EventSignalCallable::get_as_text() const {
- String class_name = owner->get_class();
- Ref<Script> script = owner->get_script();
- if (script.is_valid() && script->get_path().is_resource_file()) {
- class_name += "(" + script->get_path().get_file() + ")";
- }
- return class_name + "::EventSignalMiddleman::" + String(event_signal_name);
- }
- CallableCustom::CompareEqualFunc EventSignalCallable::get_compare_equal_func() const {
- return compare_equal_func_ptr;
- }
- CallableCustom::CompareLessFunc EventSignalCallable::get_compare_less_func() const {
- return compare_less_func_ptr;
- }
- ObjectID EventSignalCallable::get_object() const {
- return owner->get_instance_id();
- }
- StringName EventSignalCallable::get_signal() const {
- return event_signal_name;
- }
- void EventSignalCallable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const {
- r_call_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; // Can't find anything better
- r_return_value = Variant();
- CSharpInstance *csharp_instance = CAST_CSHARP_INSTANCE(owner->get_script_instance());
- ERR_FAIL_NULL(csharp_instance);
- GCHandleIntPtr owner_gchandle_intptr = csharp_instance->get_gchandle_intptr();
- bool awaiter_is_null = false;
- GDMonoCache::managed_callbacks.ScriptManagerBridge_RaiseEventSignal(
- owner_gchandle_intptr, &event_signal_name,
- p_arguments, p_argcount, &awaiter_is_null);
- if (awaiter_is_null) {
- r_call_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
- return;
- }
- r_call_error.error = Callable::CallError::CALL_OK;
- }
- EventSignalCallable::EventSignalCallable(Object *p_owner, const StringName &p_event_signal_name) :
- owner(p_owner),
- event_signal_name(p_event_signal_name) {
- }
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