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- /**************************************************************************/
- /* gd_mono.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef GD_MONO_H
- #define GD_MONO_H
- #include "../godotsharp_defs.h"
- #include "core/io/config_file.h"
- #ifndef GD_CLR_STDCALL
- #ifdef WIN32
- #define GD_CLR_STDCALL __stdcall
- #else
- #define GD_CLR_STDCALL
- #endif
- #endif
- namespace gdmono {
- #ifdef TOOLS_ENABLED
- struct PluginCallbacks {
- using FuncLoadProjectAssemblyCallback = bool(GD_CLR_STDCALL *)(const char16_t *, String *);
- using FuncLoadToolsAssemblyCallback = Object *(GD_CLR_STDCALL *)(const char16_t *, const void **, int32_t);
- using FuncUnloadProjectPluginCallback = bool(GD_CLR_STDCALL *)();
- FuncLoadProjectAssemblyCallback LoadProjectAssemblyCallback = nullptr;
- FuncLoadToolsAssemblyCallback LoadToolsAssemblyCallback = nullptr;
- FuncUnloadProjectPluginCallback UnloadProjectPluginCallback = nullptr;
- };
- #endif
- } // namespace gdmono
- class GDMono {
- bool initialized = false;
- bool runtime_initialized = false;
- bool finalizing_scripts_domain = false;
- void *hostfxr_dll_handle = nullptr;
- bool is_native_aot = false;
- String project_assembly_path;
- uint64_t project_assembly_modified_time = 0;
- #ifdef GD_MONO_HOT_RELOAD
- int project_load_failure_count = 0;
- #endif
- #ifdef TOOLS_ENABLED
- bool _load_project_assembly();
- void _try_load_project_assembly();
- #endif
- #ifdef DEBUG_METHODS_ENABLED
- uint64_t api_core_hash = 0;
- #endif
- #ifdef TOOLS_ENABLED
- uint64_t api_editor_hash = 0;
- #endif
- void _init_godot_api_hashes();
- #ifdef TOOLS_ENABLED
- gdmono::PluginCallbacks plugin_callbacks;
- #endif
- protected:
- static GDMono *singleton;
- public:
- #ifdef DEBUG_METHODS_ENABLED
- uint64_t get_api_core_hash() {
- if (api_core_hash == 0) {
- api_core_hash = ClassDB::get_api_hash(ClassDB::API_CORE);
- }
- return api_core_hash;
- }
- #ifdef TOOLS_ENABLED
- uint64_t get_api_editor_hash() {
- if (api_editor_hash == 0) {
- api_editor_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR);
- }
- return api_editor_hash;
- }
- #endif // TOOLS_ENABLED
- #endif // DEBUG_METHODS_ENABLED
- _FORCE_INLINE_ static String get_expected_api_build_config() {
- #ifdef TOOLS_ENABLED
- return "Debug";
- #else
- #ifdef DEBUG_ENABLED
- return "Debug";
- #else
- return "Release";
- #endif
- #endif
- }
- static GDMono *get_singleton() {
- return singleton;
- }
- _FORCE_INLINE_ bool is_initialized() const {
- return initialized;
- }
- _FORCE_INLINE_ bool is_runtime_initialized() const {
- return runtime_initialized;
- }
- _FORCE_INLINE_ bool is_finalizing_scripts_domain() {
- return finalizing_scripts_domain;
- }
- _FORCE_INLINE_ const String &get_project_assembly_path() const {
- return project_assembly_path;
- }
- _FORCE_INLINE_ uint64_t get_project_assembly_modified_time() const {
- return project_assembly_modified_time;
- }
- #ifdef TOOLS_ENABLED
- const gdmono::PluginCallbacks &get_plugin_callbacks() {
- return plugin_callbacks;
- }
- #endif
- #ifdef GD_MONO_HOT_RELOAD
- void reload_failure();
- Error reload_project_assemblies();
- #endif
- bool should_initialize();
- void initialize();
- GDMono();
- ~GDMono();
- };
- namespace mono_bind {
- class GodotSharp : public Object {
- GDCLASS(GodotSharp, Object);
- friend class GDMono;
- void _reload_assemblies(bool p_soft_reload);
- bool _is_runtime_initialized();
- protected:
- static GodotSharp *singleton;
- static void _bind_methods();
- public:
- static GodotSharp *get_singleton() { return singleton; }
- GodotSharp();
- ~GodotSharp();
- };
- } // namespace mono_bind
- #endif // GD_MONO_H
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