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- #!/usr/bin/env python
- Import("env")
- Import("env_modules")
- env_minimp3 = env_modules.Clone()
- thirdparty_dir = "#thirdparty/minimp3/"
- # Treat minimp3 headers as system headers to avoid raising warnings. Not supported on MSVC.
- if not env.msvc:
- env_minimp3.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path])
- else:
- env_minimp3.Prepend(CPPPATH=[thirdparty_dir])
- if not env["minimp3_extra_formats"]:
- env_minimp3.Append(CPPDEFINES=["MINIMP3_ONLY_MP3"])
- # Godot source files
- env_minimp3.add_source_files(env.modules_sources, "*.cpp")
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