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- /**************************************************************************/
- /* gradient_editor_plugin.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef GRADIENT_EDITOR_PLUGIN_H
- #define GRADIENT_EDITOR_PLUGIN_H
- #include "editor/editor_inspector.h"
- #include "editor/plugins/editor_plugin.h"
- class EditorSpinSlider;
- class ColorPicker;
- class PopupPanel;
- class GradientTexture1D;
- class GradientEdit : public Control {
- GDCLASS(GradientEdit, Control);
- Ref<Gradient> gradient;
- Ref<GradientTexture1D> preview_texture;
- PopupPanel *popup = nullptr;
- ColorPicker *picker = nullptr;
- bool snap_enabled = false;
- int snap_count = 10;
- enum GrabMode {
- GRAB_NONE,
- GRAB_ADD,
- GRAB_MOVE
- };
- GrabMode grabbing = GRAB_NONE;
- float pre_grab_offset = 0.5;
- int pre_grab_index = -1;
- int selected_index = -1;
- int hovered_index = -1;
- // Make sure to use the scaled values below.
- const int BASE_SPACING = 4;
- const int BASE_HANDLE_WIDTH = 8;
- int draw_spacing = BASE_SPACING;
- int handle_width = BASE_HANDLE_WIDTH;
- int _get_gradient_rect_width() const;
- void _color_changed(const Color &p_color);
- void _redraw();
- int _get_point_at(int p_xpos) const;
- int _predict_insertion_index(float p_offset);
- void _show_color_picker();
- protected:
- virtual void gui_input(const Ref<InputEvent> &p_event) override;
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void set_gradient(const Ref<Gradient> &p_gradient);
- const Ref<Gradient> &get_gradient() const;
- ColorPicker *get_picker() const;
- PopupPanel *get_popup() const;
- void set_selected_index(int p_index);
- void add_point(float p_offset, const Color &p_color);
- void remove_point(int p_index);
- void set_offset(int p_index, float p_offset);
- void set_color(int p_index, const Color &p_color);
- void reverse_gradient();
- void set_snap_enabled(bool p_enabled);
- void set_snap_count(int p_count);
- GradientEdit();
- };
- class GradientEditor : public VBoxContainer {
- GDCLASS(GradientEditor, VBoxContainer);
- Button *reverse_button = nullptr;
- Button *snap_button = nullptr;
- EditorSpinSlider *snap_count_edit = nullptr;
- GradientEdit *gradient_editor_rect = nullptr;
- void _set_snap_enabled(bool p_enabled);
- void _set_snap_count(int p_count);
- protected:
- void _notification(int p_what);
- public:
- static const int DEFAULT_SNAP;
- void set_gradient(const Ref<Gradient> &p_gradient);
- GradientEditor();
- };
- class EditorInspectorPluginGradient : public EditorInspectorPlugin {
- GDCLASS(EditorInspectorPluginGradient, EditorInspectorPlugin);
- public:
- virtual bool can_handle(Object *p_object) override;
- virtual void parse_begin(Object *p_object) override;
- };
- class GradientEditorPlugin : public EditorPlugin {
- GDCLASS(GradientEditorPlugin, EditorPlugin);
- public:
- virtual String get_name() const override { return "Gradient"; }
- GradientEditorPlugin();
- };
- #endif // GRADIENT_EDITOR_PLUGIN_H
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