123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778 |
- /**************************************************************************/
- /* debugger_editor_plugin.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef DEBUGGER_EDITOR_PLUGIN_H
- #define DEBUGGER_EDITOR_PLUGIN_H
- #include "editor/plugins/editor_plugin.h"
- class EditorFileServer;
- class MenuButton;
- class PopupMenu;
- class RunInstancesDialog;
- class DebuggerEditorPlugin : public EditorPlugin {
- GDCLASS(DebuggerEditorPlugin, EditorPlugin);
- private:
- PopupMenu *debug_menu = nullptr;
- EditorFileServer *file_server = nullptr;
- RunInstancesDialog *run_instances_dialog = nullptr;
- enum MenuOptions {
- RUN_FILE_SERVER,
- RUN_LIVE_DEBUG,
- RUN_DEBUG_COLLISIONS,
- RUN_DEBUG_PATHS,
- RUN_DEBUG_NAVIGATION,
- RUN_DEBUG_AVOIDANCE,
- RUN_DEBUG_CANVAS_REDRAW,
- RUN_DEPLOY_REMOTE_DEBUG,
- RUN_RELOAD_SCRIPTS,
- SERVER_KEEP_OPEN,
- RUN_MULTIPLE_INSTANCES,
- };
- bool initializing = true;
- void _update_debug_options();
- void _notification(int p_what);
- void _menu_option(int p_option);
- public:
- virtual String get_name() const override { return "Debugger"; }
- bool has_main_screen() const override { return false; }
- DebuggerEditorPlugin(PopupMenu *p_menu);
- ~DebuggerEditorPlugin();
- };
- #endif // DEBUGGER_EDITOR_PLUGIN_H
|