resource_importer_texture_settings.cpp 3.2 KB

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  1. /**************************************************************************/
  2. /* resource_importer_texture_settings.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "resource_importer_texture_settings.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/os/os.h"
  33. // ResourceImporterTextureSettings contains code used by
  34. // multiple texture importers and the export dialog.
  35. bool ResourceImporterTextureSettings::should_import_s3tc_bptc() {
  36. if (GLOBAL_GET("rendering/textures/vram_compression/import_s3tc_bptc")) {
  37. return true;
  38. }
  39. // If the project settings override is not enabled, import
  40. // S3TC/BPTC only when the host operating system needs it.
  41. return OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_S3TC_BPTC;
  42. }
  43. bool ResourceImporterTextureSettings::should_import_etc2_astc() {
  44. if (GLOBAL_GET("rendering/textures/vram_compression/import_etc2_astc")) {
  45. return true;
  46. }
  47. // If the project settings override is not enabled, import
  48. // ETC2/ASTC only when the host operating system needs it.
  49. return OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_ETC2_ASTC;
  50. }