fbx_importer_manager.h 3.1 KB

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  1. /**************************************************************************/
  2. /* fbx_importer_manager.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef FBX_IMPORTER_MANAGER_H
  31. #define FBX_IMPORTER_MANAGER_H
  32. #include "editor/gui/editor_file_dialog.h"
  33. #include "scene/gui/dialogs.h"
  34. #include "scene/gui/line_edit.h"
  35. class FBXImporterManager : public ConfirmationDialog {
  36. GDCLASS(FBXImporterManager, ConfirmationDialog)
  37. bool is_importing = false;
  38. Label *message = nullptr;
  39. LineEdit *fbx_path = nullptr;
  40. Button *fbx_path_browse = nullptr;
  41. EditorFileDialog *browse_dialog = nullptr;
  42. Label *path_status = nullptr;
  43. void _validate_path(const String &p_path);
  44. void _select_file(const String &p_path);
  45. void _path_confirmed();
  46. void _cancel_setup();
  47. void _browse_install();
  48. void _link_clicked();
  49. static FBXImporterManager *singleton;
  50. protected:
  51. void _notification(int p_what);
  52. public:
  53. static FBXImporterManager *get_singleton() { return singleton; }
  54. void show_dialog(bool p_exclusive = false);
  55. FBXImporterManager();
  56. };
  57. #endif // FBX_IMPORTER_MANAGER_H