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- /**************************************************************************/
- /* editor_run_native.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "editor_run_native.h"
- #include "editor/editor_node.h"
- #include "editor/editor_settings.h"
- #include "editor/export/editor_export.h"
- #include "editor/export/editor_export_platform.h"
- #include "editor/themes/editor_scale.h"
- #include "scene/resources/image_texture.h"
- void EditorRunNative::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_THEME_CHANGED: {
- remote_debug->set_icon(get_editor_theme_icon(SNAME("PlayRemote")));
- } break;
- case NOTIFICATION_PROCESS: {
- bool changed = EditorExport::get_singleton()->poll_export_platforms() || first;
- if (changed) {
- PopupMenu *popup = remote_debug->get_popup();
- popup->clear();
- for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) {
- Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(i);
- if (eep.is_null()) {
- continue;
- }
- int dc = MIN(eep->get_options_count(), 9000);
- if (dc > 0) {
- popup->add_icon_item(eep->get_run_icon(), eep->get_name(), -1);
- popup->set_item_disabled(-1, true);
- for (int j = 0; j < dc; j++) {
- popup->add_icon_item(eep->get_option_icon(j), eep->get_option_label(j), 10000 * i + j);
- popup->set_item_tooltip(-1, eep->get_option_tooltip(j));
- popup->set_item_indent(-1, 2);
- }
- }
- }
- if (popup->get_item_count() == 0) {
- remote_debug->set_disabled(true);
- remote_debug->set_tooltip_text(TTR("No Remote Debug export presets configured."));
- } else {
- remote_debug->set_disabled(false);
- remote_debug->set_tooltip_text(TTR("Remote Debug"));
- }
- first = false;
- }
- } break;
- }
- }
- void EditorRunNative::_confirm_run_native() {
- run_confirmed = true;
- resume_run_native();
- }
- Error EditorRunNative::start_run_native(int p_id) {
- if (p_id < 0) {
- return OK;
- }
- int platform = p_id / 10000;
- int idx = p_id % 10000;
- resume_id = p_id;
- if (!EditorNode::get_singleton()->ensure_main_scene(true)) {
- return OK;
- }
- Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(platform);
- ERR_FAIL_COND_V(eep.is_null(), ERR_UNAVAILABLE);
- Ref<EditorExportPreset> preset;
- for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
- Ref<EditorExportPreset> ep = EditorExport::get_singleton()->get_export_preset(i);
- if (ep->is_runnable() && ep->get_platform() == eep) {
- preset = ep;
- break;
- }
- }
- if (preset.is_null()) {
- EditorNode::get_singleton()->show_warning(TTR("No runnable export preset found for this platform.\nPlease add a runnable preset in the Export menu or define an existing preset as runnable."));
- return ERR_UNAVAILABLE;
- }
- String architecture = eep->get_device_architecture(idx);
- if (!run_confirmed && !architecture.is_empty()) {
- String preset_arch = "architectures/" + architecture;
- bool is_arch_enabled = preset->get(preset_arch);
- if (!is_arch_enabled) {
- String warning_message = vformat(TTR("Warning: The CPU architecture '%s' is not active in your export preset.\n\n"), Variant(architecture));
- warning_message += TTR("Run 'Remote Debug' anyway?");
- run_native_confirm->set_text(warning_message);
- run_native_confirm->popup_centered();
- return OK;
- }
- }
- run_confirmed = false;
- emit_signal(SNAME("native_run"), preset);
- int flags = 0;
- bool deploy_debug_remote = is_deploy_debug_remote_enabled();
- bool deploy_dumb = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_file_server", false);
- bool debug_collisions = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_collisions", false);
- bool debug_navigation = EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_debug_navigation", false);
- if (deploy_debug_remote) {
- flags |= EditorExportPlatform::DEBUG_FLAG_REMOTE_DEBUG;
- }
- if (deploy_dumb) {
- flags |= EditorExportPlatform::DEBUG_FLAG_DUMB_CLIENT;
- }
- if (debug_collisions) {
- flags |= EditorExportPlatform::DEBUG_FLAG_VIEW_COLLISIONS;
- }
- if (debug_navigation) {
- flags |= EditorExportPlatform::DEBUG_FLAG_VIEW_NAVIGATION;
- }
- eep->clear_messages();
- Error err = eep->run(preset, idx, flags);
- result_dialog_log->clear();
- if (eep->fill_log_messages(result_dialog_log, err)) {
- if (eep->get_worst_message_type() >= EditorExportPlatform::EXPORT_MESSAGE_ERROR) {
- result_dialog->popup_centered_ratio(0.5);
- }
- }
- return err;
- }
- void EditorRunNative::resume_run_native() {
- start_run_native(resume_id);
- }
- void EditorRunNative::_bind_methods() {
- ADD_SIGNAL(MethodInfo("native_run", PropertyInfo(Variant::OBJECT, "preset", PROPERTY_HINT_RESOURCE_TYPE, "EditorExportPreset")));
- }
- bool EditorRunNative::is_deploy_debug_remote_enabled() const {
- return EditorSettings::get_singleton()->get_project_metadata("debug_options", "run_deploy_remote_debug", false);
- }
- EditorRunNative::EditorRunNative() {
- remote_debug = memnew(MenuButton);
- remote_debug->set_flat(false);
- remote_debug->set_theme_type_variation("RunBarButton");
- remote_debug->get_popup()->connect("id_pressed", callable_mp(this, &EditorRunNative::start_run_native));
- remote_debug->set_tooltip_text(TTR("Remote Debug"));
- remote_debug->set_disabled(true);
- add_child(remote_debug);
- result_dialog = memnew(AcceptDialog);
- result_dialog->set_title(TTR("Project Run"));
- result_dialog_log = memnew(RichTextLabel);
- result_dialog_log->set_custom_minimum_size(Size2(300, 80) * EDSCALE);
- result_dialog->add_child(result_dialog_log);
- add_child(result_dialog);
- result_dialog->hide();
- run_native_confirm = memnew(ConfirmationDialog);
- add_child(run_native_confirm);
- run_native_confirm->connect("confirmed", callable_mp(this, &EditorRunNative::_confirm_run_native));
- set_process(true);
- }
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