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- /**************************************************************************/
- /* editor_locale_dialog.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef EDITOR_LOCALE_DIALOG_H
- #define EDITOR_LOCALE_DIALOG_H
- #include "core/string/translation.h"
- #include "scene/gui/dialogs.h"
- class Button;
- class HBoxContainer;
- class VBoxContainer;
- class LineEdit;
- class Tree;
- class OptionButton;
- class EditorLocaleDialog : public ConfirmationDialog {
- GDCLASS(EditorLocaleDialog, ConfirmationDialog);
- enum LocaleFilter {
- SHOW_ALL_LOCALES,
- SHOW_ONLY_SELECTED_LOCALES,
- };
- HBoxContainer *hb_locale = nullptr;
- VBoxContainer *vb_script_list = nullptr;
- OptionButton *filter_mode = nullptr;
- Button *edit_filters = nullptr;
- Button *advanced = nullptr;
- LineEdit *lang_code = nullptr;
- LineEdit *script_code = nullptr;
- LineEdit *country_code = nullptr;
- LineEdit *variant_code = nullptr;
- Tree *lang_list = nullptr;
- Tree *script_list = nullptr;
- Tree *cnt_list = nullptr;
- bool locale_set = false;
- bool updating_lists = false;
- protected:
- static void _bind_methods();
- virtual void _post_popup() override;
- virtual void ok_pressed() override;
- void _item_selected();
- void _filter_lang_option_changed();
- void _filter_script_option_changed();
- void _filter_cnt_option_changed();
- void _filter_mode_changed(int p_mode);
- void _edit_filters(bool p_checked);
- void _toggle_advanced(bool p_checked);
- void _update_tree();
- public:
- EditorLocaleDialog();
- void set_locale(const String &p_locale);
- void popup_locale_dialog();
- };
- #endif // EDITOR_LOCALE_DIALOG_H
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