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- /**************************************************************************/
- /* editor_folding.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "editor_folding.h"
- #include "core/io/config_file.h"
- #include "core/io/file_access.h"
- #include "editor/editor_inspector.h"
- #include "editor/editor_paths.h"
- Vector<String> EditorFolding::_get_unfolds(const Object *p_object) {
- Vector<String> sections;
- sections.resize(p_object->editor_get_section_folding().size());
- if (sections.size()) {
- String *w = sections.ptrw();
- int idx = 0;
- for (const String &E : p_object->editor_get_section_folding()) {
- w[idx++] = E;
- }
- }
- return sections;
- }
- void EditorFolding::save_resource_folding(const Ref<Resource> &p_resource, const String &p_path) {
- Ref<ConfigFile> config;
- config.instantiate();
- Vector<String> unfolds = _get_unfolds(p_resource.ptr());
- config->set_value("folding", "sections_unfolded", unfolds);
- String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
- file = EditorPaths::get_singleton()->get_project_settings_dir().path_join(file);
- config->save(file);
- }
- void EditorFolding::_set_unfolds(Object *p_object, const Vector<String> &p_unfolds) {
- int uc = p_unfolds.size();
- const String *r = p_unfolds.ptr();
- p_object->editor_clear_section_folding();
- for (int i = 0; i < uc; i++) {
- p_object->editor_set_section_unfold(r[i], true);
- }
- }
- void EditorFolding::load_resource_folding(Ref<Resource> p_resource, const String &p_path) {
- Ref<ConfigFile> config;
- config.instantiate();
- String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
- file = EditorPaths::get_singleton()->get_project_settings_dir().path_join(file);
- if (config->load(file) != OK) {
- return;
- }
- Vector<String> unfolds;
- if (config->has_section_key("folding", "sections_unfolded")) {
- unfolds = config->get_value("folding", "sections_unfolded");
- }
- _set_unfolds(p_resource.ptr(), unfolds);
- }
- void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array &nodes_folded, HashSet<Ref<Resource>> &resources) {
- if (p_root != p_node) {
- if (!p_node->get_owner()) {
- return; //not owned, bye
- }
- if (p_node->get_owner() != p_root && !p_root->is_editable_instance(p_node)) {
- return;
- }
- }
- if (p_node->is_displayed_folded()) {
- nodes_folded.push_back(p_root->get_path_to(p_node));
- }
- Vector<String> unfolds = _get_unfolds(p_node);
- if (unfolds.size()) {
- p_folds.push_back(p_root->get_path_to(p_node));
- p_folds.push_back(unfolds);
- }
- List<PropertyInfo> plist;
- p_node->get_property_list(&plist);
- for (const PropertyInfo &E : plist) {
- if (E.usage & PROPERTY_USAGE_EDITOR) {
- if (E.type == Variant::OBJECT) {
- Ref<Resource> res = p_node->get(E.name);
- if (res.is_valid() && !resources.has(res) && !res->get_path().is_empty() && !res->get_path().is_resource_file()) {
- Vector<String> res_unfolds = _get_unfolds(res.ptr());
- resource_folds.push_back(res->get_path());
- resource_folds.push_back(res_unfolds);
- resources.insert(res);
- }
- }
- }
- }
- for (int i = 0; i < p_node->get_child_count(); i++) {
- _fill_folds(p_root, p_node->get_child(i), p_folds, resource_folds, nodes_folded, resources);
- }
- }
- void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path) {
- ERR_FAIL_NULL(p_scene);
- Ref<FileAccess> file_check = FileAccess::create(FileAccess::ACCESS_RESOURCES);
- if (!file_check->file_exists(p_path)) { //This can happen when creating scene from FilesystemDock. It has path, but no file.
- return;
- }
- Ref<ConfigFile> config;
- config.instantiate();
- Array unfolds, res_unfolds;
- HashSet<Ref<Resource>> resources;
- Array nodes_folded;
- _fill_folds(p_scene, p_scene, unfolds, res_unfolds, nodes_folded, resources);
- config->set_value("folding", "node_unfolds", unfolds);
- config->set_value("folding", "resource_unfolds", res_unfolds);
- config->set_value("folding", "nodes_folded", nodes_folded);
- String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
- file = EditorPaths::get_singleton()->get_project_settings_dir().path_join(file);
- config->save(file);
- }
- void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
- Ref<ConfigFile> config;
- config.instantiate();
- String path = EditorPaths::get_singleton()->get_project_settings_dir();
- String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
- file = EditorPaths::get_singleton()->get_project_settings_dir().path_join(file);
- if (config->load(file) != OK) {
- return;
- }
- Array unfolds;
- if (config->has_section_key("folding", "node_unfolds")) {
- unfolds = config->get_value("folding", "node_unfolds");
- }
- Array res_unfolds;
- if (config->has_section_key("folding", "resource_unfolds")) {
- res_unfolds = config->get_value("folding", "resource_unfolds");
- }
- Array nodes_folded;
- if (config->has_section_key("folding", "nodes_folded")) {
- nodes_folded = config->get_value("folding", "nodes_folded");
- }
- ERR_FAIL_COND(unfolds.size() & 1);
- ERR_FAIL_COND(res_unfolds.size() & 1);
- for (int i = 0; i < unfolds.size(); i += 2) {
- NodePath path2 = unfolds[i];
- Vector<String> un = unfolds[i + 1];
- Node *node = p_scene->get_node_or_null(path2);
- if (!node) {
- continue;
- }
- _set_unfolds(node, un);
- }
- for (int i = 0; i < res_unfolds.size(); i += 2) {
- String path2 = res_unfolds[i];
- Ref<Resource> res = ResourceCache::get_ref(path2);
- if (res.is_null()) {
- continue;
- }
- Vector<String> unfolds2 = res_unfolds[i + 1];
- _set_unfolds(res.ptr(), unfolds2);
- }
- for (int i = 0; i < nodes_folded.size(); i++) {
- NodePath fold_path = nodes_folded[i];
- if (p_scene->has_node(fold_path)) {
- Node *node = p_scene->get_node(fold_path);
- node->set_display_folded(true);
- }
- }
- }
- bool EditorFolding::has_folding_data(const String &p_path) {
- String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
- file = EditorPaths::get_singleton()->get_project_settings_dir().path_join(file);
- return FileAccess::exists(file);
- }
- void EditorFolding::_do_object_unfolds(Object *p_object, HashSet<Ref<Resource>> &resources) {
- List<PropertyInfo> plist;
- p_object->get_property_list(&plist);
- String group_base;
- String group;
- HashSet<String> unfold_group;
- for (const PropertyInfo &E : plist) {
- if (E.usage & PROPERTY_USAGE_CATEGORY) {
- group = "";
- group_base = "";
- }
- if (E.usage & PROPERTY_USAGE_GROUP) {
- group = E.name;
- group_base = E.hint_string;
- if (group_base.ends_with("_")) {
- group_base = group_base.substr(0, group_base.length() - 1);
- }
- }
- //can unfold
- if (E.usage & PROPERTY_USAGE_EDITOR) {
- if (!group.is_empty()) { //group
- if (group_base.is_empty() || E.name.begins_with(group_base)) {
- bool can_revert = EditorPropertyRevert::can_property_revert(p_object, E.name);
- if (can_revert) {
- unfold_group.insert(group);
- }
- }
- } else { //path
- int last = E.name.rfind("/");
- if (last != -1) {
- bool can_revert = EditorPropertyRevert::can_property_revert(p_object, E.name);
- if (can_revert) {
- unfold_group.insert(E.name.substr(0, last));
- }
- }
- }
- if (E.type == Variant::OBJECT) {
- Ref<Resource> res = p_object->get(E.name);
- if (res.is_valid() && !resources.has(res) && !res->get_path().is_empty() && !res->get_path().is_resource_file()) {
- resources.insert(res);
- _do_object_unfolds(res.ptr(), resources);
- }
- }
- }
- }
- for (const String &E : unfold_group) {
- p_object->editor_set_section_unfold(E, true);
- }
- }
- void EditorFolding::_do_node_unfolds(Node *p_root, Node *p_node, HashSet<Ref<Resource>> &resources) {
- if (p_root != p_node) {
- if (!p_node->get_owner()) {
- return; //not owned, bye
- }
- if (p_node->get_owner() != p_root && !p_root->is_editable_instance(p_node)) {
- return;
- }
- }
- _do_object_unfolds(p_node, resources);
- for (int i = 0; i < p_node->get_child_count(); i++) {
- _do_node_unfolds(p_root, p_node->get_child(i), resources);
- }
- }
- void EditorFolding::unfold_scene(Node *p_scene) {
- HashSet<Ref<Resource>> resources;
- _do_node_unfolds(p_scene, p_scene, resources);
- }
- EditorFolding::EditorFolding() {
- }
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