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- /**************************************************************************/
- /* editor_asset_installer.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef EDITOR_ASSET_INSTALLER_H
- #define EDITOR_ASSET_INSTALLER_H
- #include "scene/gui/dialogs.h"
- #include "scene/gui/tree.h"
- class CheckBox;
- class EditorFileDialog;
- class Label;
- class LinkButton;
- class EditorAssetInstaller : public ConfirmationDialog {
- GDCLASS(EditorAssetInstaller, ConfirmationDialog);
- VBoxContainer *source_tree_vb = nullptr;
- Tree *source_tree = nullptr;
- Tree *destination_tree = nullptr;
- Label *asset_title_label = nullptr;
- Label *asset_conflicts_label = nullptr;
- LinkButton *asset_conflicts_link = nullptr;
- Button *show_source_files_button = nullptr;
- CheckBox *skip_toplevel_check = nullptr;
- EditorFileDialog *target_dir_dialog = nullptr;
- String package_path;
- String asset_name;
- HashSet<String> asset_files;
- HashMap<String, String> mapped_files;
- HashMap<String, TreeItem *> file_item_map;
- TreeItem *first_file_conflict = nullptr;
- Ref<Texture2D> generic_extension_icon;
- HashMap<String, Ref<Texture2D>> extension_icon_map;
- bool updating_source = false;
- String toplevel_prefix;
- bool skip_toplevel = false;
- String target_dir_path = "res://";
- void _check_has_toplevel();
- void _set_skip_toplevel(bool p_checked);
- void _open_target_dir_dialog();
- void _target_dir_selected(const String &p_target_path);
- void _update_file_mappings();
- void _rebuild_source_tree();
- void _update_source_tree();
- bool _update_source_item_status(TreeItem *p_item, const String &p_path);
- void _rebuild_destination_tree();
- TreeItem *_create_dir_item(Tree *p_tree, TreeItem *p_parent, const String &p_path, HashMap<String, TreeItem *> &p_item_map);
- TreeItem *_create_file_item(Tree *p_tree, TreeItem *p_parent, const String &p_path, int *r_conflicts);
- void _update_conflict_status(int p_conflicts);
- void _update_confirm_button();
- void _toggle_source_tree(bool p_visible, bool p_scroll_to_error = false);
- void _item_checked_cbk();
- bool _fix_conflicted_indeterminate_state(TreeItem *p_item, int p_column);
- bool _is_item_checked(const String &p_source_path) const;
- void _install_asset();
- virtual void ok_pressed() override;
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void open_asset(const String &p_path, bool p_autoskip_toplevel = false);
- void set_asset_name(const String &p_asset_name);
- String get_asset_name() const;
- EditorAssetInstaller();
- };
- #endif // EDITOR_ASSET_INSTALLER_H
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